sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Is anything impossible?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    63 Posts 20 Posters 8.7k Views 20 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      driven
      last edited by

      Hi Jeff,

      is this what you mean? being a pool skater from long ago I couldn't resist trying this out.

      john

      Welded Top + Bottom rails then Extrude edges by rail and then follow me for the forward projection.


      Ramp.jpg


      Ramp.skp

      learn from the mistakes of others, you may not live long enough to make them all yourself...

      1 Reply Last reply Reply Quote 0
      • jeff hammondJ Offline
        jeff hammond
        last edited by

        Nah, not like that. I've used that shape a few times on the past though. (one of which can be seen on the bowl at the following link)
        http://forums.sketchucation.com/viewtopic.php?p=135777

        the main problem with that is the lip ends up being the same angle in the shallow and deep end whereas the drawing I posted earlier in this thread has vert in the deepend and no vert in the shallow. (and I do have a way to use this same technique to counteract that problem but there are other things happening in the 'SU impossible' drawing). I don't have an Internet connection right now (this post is via iPhone) but when I get a connection, I'll upload a skp to better describe the problems.

        (EDIT -- John, a couple of more examples using a similar formula can be seen in the posts starting here:
        http://forums.sketchucation.com/viewtopic.php?p=191711#p191711

        dotdotdot

        1 Reply Last reply Reply Quote 0
        • K Offline
          KXI System
          last edited by

          How about an exact replica of your 3-D self!

          Thats impossible

          Getting the perfect sig is hard...

          Google it!

          1 Reply Last reply Reply Quote 0
          • juan974J Offline
            juan974
            last edited by

            hello,
            just like that ?
            acrobat reader 8.0 required
            skate_front.jpg
            skate_top.jpg
            skate_rear.jpg
            skate_right.jpg
            skate.skp

            juan974 (Réunion island)
            website : http://sketchucation.com/click.php?url=http://www.tarn.us

            1 Reply Last reply Reply Quote 0
            • TIGT Offline
              TIG Moderator
              last edited by

              Exactly how is this achieved ?
              Exactement comment y parvenir?

              TIG

              1 Reply Last reply Reply Quote 0
              • jeff hammondJ Offline
                jeff hammond
                last edited by

                here's a skp to try... good luck


                datdere.skp

                dotdotdot

                1 Reply Last reply Reply Quote 0
                • ely862meE Offline
                  ely862me
                  last edited by

                  U got served!


                  datdere fixed.jpg


                  datdere fixed.skp

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    B U T... how did you do it ??? 😕
                    ExtrudeEdgesByRails2 where you have two pairs of rails [or profiles] which would do this, but it is not [yet] published ?

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • CarrozzaC Offline
                      Carrozza
                      last edited by

                      Ehy, wait! Are you turning SketchUp into a NURBS application? Bad boys! 😉

                      1 Reply Last reply Reply Quote 0
                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        @ely862me said:

                        U got served!

                        I'll say!

                        so yeah, how'd you do it.

                        dotdotdot

                        1 Reply Last reply Reply Quote 0
                        • ely862meE Offline
                          ely862me
                          last edited by

                          First of all make sure u have same numbers of segments on the opposite curves .
                          Second use follow me tool ,let say use it with down curve for shape and right curve for rail.
                          Now begins the pain..select all vertical segments for each row and weld them in a curve,after this move the end point of that curve to the affiliate point of the upper curve.After doing this step explode all curves ..and begin the same operation as previous but this time for the horizontal rows of segments and move the end point to the affiliate points of curve from the left...after lot of patience ..the result is (visually) the best.. not the easiest but the best (i guess)

                          Hope u get it!

                          Elisei

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

                          1 Reply Last reply Reply Quote 0
                          • juan974J Offline
                            juan974
                            last edited by

                            ely862me says : "First of all make sure u have same numbers of segments on the opposite curves ."
                            or the result of division gives an integer (bigger number of points / smaller number of points) => using extrudeedgebyrails

                            edit : Actualy extrudeegdebyrails doesn t support it ....

                            juan974 (Réunion island)
                            website : http://sketchucation.com/click.php?url=http://www.tarn.us

                            1 Reply Last reply Reply Quote 0
                            • ely862meE Offline
                              ely862me
                              last edited by

                              Apparently with this kind of shape Chris s loft tool seems to deal the best...can this be developed to work with 3 or 4 set of lines or curves???


                              datdere fixedd.skp


                              datdere fixedd.jpg

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

                              1 Reply Last reply Reply Quote 0
                              • juan974J Offline
                                juan974
                                last edited by

                                nice job ely862me,
                                there are several ways to draw this
                                datdere.jpg
                                did you modify the orginal curves ?
                                i try whitout modify them.
                                @ Jeff Hammond, you should create you contour by copy, move, rotate and scale, by this way this possible to do it just whit sandbox.datdere.skp

                                edit : add the curved plane groupeddatdere_curvedplane_grouped.skp

                                juan974 (Réunion island)
                                website : http://sketchucation.com/click.php?url=http://www.tarn.us

                                1 Reply Last reply Reply Quote 0
                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  ExtrudeEdgesByRails works on a Profile and one OR two Rails [one Rail option effected by selected same Rail twice].
                                  I am currently looking a version that takes two 'opposite side' Profiles and Rail pairs and uses those - rather like EEbyRails BUT with an second Profile that the first Profile is 'melded' to as it is repeated down the pair of Rails...

                                  EEbyRails does even up the number of edges in the two Rails BUT this is based on a 'common-factor' - so with Rail1 of 6 edges and Rail2 of 12 edges you will get Rail1 re-divided into 12 edges to match Rail2, BUT with 6 and 13 edges there is no common-factor so Rail1 gets 613=78 edges and Rail2 136=78 edges so the Rails' edge-count is equalized - so in that case prior manual adjustments to Rail2 down from 13 to 12 edges would give a much less faceted mesh !

                                  TIG

                                  1 Reply Last reply Reply Quote 0
                                  • juan974J Offline
                                    juan974
                                    last edited by

                                    I think EEbR works like this :

                                    • select a profil then 2 rails
                                    • the 2 rails are divided whit a common number, the number of point of each rail multiply together (a segment is 2 points, 2 consecutive segments are 3 points etc).
                                    • the plugin calculate now the lenght and the orientation of the segment formed by the first points of each rail, then the second points, etc...
                                    • the lenght of this segment give the scale (homogen) of the profil and the orientation give the ... orientation
                                      I will try to mesh more nicely at my own aprecia, i will start from the two bigger curve, then extrude edge by edge (or follow me tool) and scale, rotate each profil and sometimes merge some points :i try to explain in 2d and straight linesthe file
                                      My feeling is that EEbR should be modified to make this work (i think it s basical mathematics) before publishing ExtrudeEdgesbyRails2, because the size of the mesh will exponential and crashing SU.

                                    juan974 (Réunion island)
                                    website : http://sketchucation.com/click.php?url=http://www.tarn.us

                                    1 Reply Last reply Reply Quote 0
                                    • charly2008C Offline
                                      charly2008
                                      last edited by

                                      Hi,

                                      this is a quick test with Follow Me and Keep.


                                      Organic.jpg


                                      Organic1.jpg


                                      Organic.skp

                                      He who makes no mistakes, makes nothing

                                      1 Reply Last reply Reply Quote 0
                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        EEb makes a little crack (number of segments sides must also be refined before run)
                                        so I take the existant curve and make "convert to segmentor" 19 for up side
                                        profil = left side"
                                        Soap Skin and Bubble works fine but you must adjust the pressure 😄
                                        click for zoom
                                        EEB on the left SSB on the right
                                        crak.jpg

                                        EEB face view for mask the crack 😉
                                        eeb.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

                                        1 Reply Last reply Reply Quote 0
                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @unknownuser said:

                                          Soap Skin and Bubble works fine but you must adjust the pressure 😄

                                          soapskin can't handle it.. it makes horrible kinks/humps/dips and a dirty mesh...

                                          so far, ely's method looks the most promising but i haven't had time to check it for accuracy yet.. visually/on screen however, it looks ok.

                                          dotdotdot

                                          1 Reply Last reply Reply Quote 0
                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            @juan974 said:

                                            nice job ely862me,
                                            there are several ways to draw this
                                            [attachment=2:17qqe168]<!-- ia2 -->datdere.jpg<!-- ia2 -->[/attachment:17qqe168]
                                            did you modify the orginal curves ?
                                            i try whitout modify them.
                                            @ Jeff Hammond, you should create you contour by copy, move, rotate and scale, by this way this possible to do it just whit sandbox.[attachment=1:17qqe168]<!-- ia1 -->datdere.skp<!-- ia1 -->[/attachment:17qqe168]

                                            edit : add the curved plane grouped[attachment=0:17qqe168]<!-- ia0 -->datdere_curvedplane_grouped.skp<!-- ia0 -->[/attachment:17qqe168]

                                            nah, this method isn't working.. just on visual inspection i can spot major errors..
                                            [the bottom blend has a ridge for the entire length and the top is oververt in places where it should still be under vert..(and at no point will it go oververt or past 90deg/vertical)

                                            dotdotdot

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 1 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement