sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Is anything impossible?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    63 Posts 20 Posters 8.7k Views 20 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • pbacotP Offline
      pbacot
      last edited by

      model thisPicture 3.png
      sorry is that OT? Been enjoying watching you guys outdo yourself.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

      1 Reply Last reply Reply Quote 0
      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        What I discovered about Jeff a while ago, and needs to be kept in mind when trying to answer ihs questions:

        He designs professional skateboard ramps in Sketchup and they actually get built using his 3d models as a base for dimensions. 😲

        So solutions that appear to work in Sketchup, often do not really work. Like in Solo's example, it fills the gap nicely, but imagine trying to skate on it. Everything needs to be smooth, no angled transitions, no flat planes alowed.

        Seriously Jeff, I'm amazed at what you are able to do in SU. That it even fits into your skateboard park modeling workflow amazes me.

        I do think that a patch solution might be possible if it could take into account the adjoining surfaces Thom. I guess it has handles that you would pull out and align to the neighbors?

        Good luck to you on this 😄

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          Here's my mockup from EEbyRails and Weld, Group, Copy+PasteInPlace etc... I agree that the top of the infilled part is not tangential - it could have been faked up IF the other two Arc shapes were equivalent [as they are BUT as they could be beziers etc which wouldn't work - so it seemed churlish to show that it was possible...].
          We need EEbyRails2 where you choose 4 curves and fill in the mesh...
          TT's bezier patch that's tangential would be very helpful...
          😒Shapes.png

          TIG

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            Yea, the idea was that you build surfaces out of quad or tri-patches. For either side of a patch you can add another tri/quad-patch and you keep going like that. Some align tools that would make one patch align to another patch is something I hope to be able to do.

            In 3DSMax, when you have connected patches they start out so the control handles are linked to each other. Rotate one of the handle of one control points affects the other handles for that point - effectively ensuring tangent surfaces. If you use Ctrl when you move the control handles you make that handle act independently from the rest.

            That's the rough outline I'm working after now. Just began on putting some code together. Not sure how long this project will take. There is a possibility that I might make this my first commercial plugin. Will see how after the first prototype - then I should have a better idea of how much work it'd be.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • brodieB Offline
              brodie
              last edited by

              It seems to me that there's a difference between "impossible" and "really difficult."

              Organic stuff can be really difficult but technically as long as you can make it from triangles any shape should be possible, with the limitation of an object with an huge amount of polygons.

              I've had some discussions with a friend who uses Rhino. He's come up with some cool shapes and stuff and challenged me, 'I'll bet you can't do THAT in Sketchup.' Typically with a plugin or 2 I'm able to recreate his shape without too much problem. The big secret, though, is that SU tends to fall apart not with the complicated stuff but with the rather mundane. Once I create that shape how easy is it for me to manipulate compared to Rhino? What if he were to ask me something simple like, UV map this sphere (I'm aware of Whaat's plugin here but I don't count it since it stretches the ends and has a lot of limitations, no fault of Whaat's)? Or perhaps, create a simple box...that's .000001m in all directions?

              -Brodie

              steelblue http://www.steelbluellc.com

              1 Reply Last reply Reply Quote 0
              • D Offline
                driven
                last edited by

                Hi Jeff,

                is this what you mean? being a pool skater from long ago I couldn't resist trying this out.

                john

                Welded Top + Bottom rails then Extrude edges by rail and then follow me for the forward projection.


                Ramp.jpg


                Ramp.skp

                learn from the mistakes of others, you may not live long enough to make them all yourself...

                1 Reply Last reply Reply Quote 0
                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  Nah, not like that. I've used that shape a few times on the past though. (one of which can be seen on the bowl at the following link)
                  http://forums.sketchucation.com/viewtopic.php?p=135777

                  the main problem with that is the lip ends up being the same angle in the shallow and deep end whereas the drawing I posted earlier in this thread has vert in the deepend and no vert in the shallow. (and I do have a way to use this same technique to counteract that problem but there are other things happening in the 'SU impossible' drawing). I don't have an Internet connection right now (this post is via iPhone) but when I get a connection, I'll upload a skp to better describe the problems.

                  (EDIT -- John, a couple of more examples using a similar formula can be seen in the posts starting here:
                  http://forums.sketchucation.com/viewtopic.php?p=191711#p191711

                  dotdotdot

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    KXI System
                    last edited by

                    How about an exact replica of your 3-D self!

                    Thats impossible

                    Getting the perfect sig is hard...

                    Google it!

                    1 Reply Last reply Reply Quote 0
                    • juan974J Offline
                      juan974
                      last edited by

                      hello,
                      just like that ?
                      acrobat reader 8.0 required
                      skate_front.jpg
                      skate_top.jpg
                      skate_rear.jpg
                      skate_right.jpg
                      skate.skp

                      juan974 (Réunion island)
                      website : http://sketchucation.com/click.php?url=http://www.tarn.us

                      1 Reply Last reply Reply Quote 0
                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Exactly how is this achieved ?
                        Exactement comment y parvenir?

                        TIG

                        1 Reply Last reply Reply Quote 0
                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          here's a skp to try... good luck


                          datdere.skp

                          dotdotdot

                          1 Reply Last reply Reply Quote 0
                          • ely862meE Offline
                            ely862me
                            last edited by

                            U got served!


                            datdere fixed.jpg


                            datdere fixed.skp

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

                            1 Reply Last reply Reply Quote 0
                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              B U T... how did you do it ??? 😕
                              ExtrudeEdgesByRails2 where you have two pairs of rails [or profiles] which would do this, but it is not [yet] published ?

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • CarrozzaC Offline
                                Carrozza
                                last edited by

                                Ehy, wait! Are you turning SketchUp into a NURBS application? Bad boys! 😉

                                1 Reply Last reply Reply Quote 0
                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  @ely862me said:

                                  U got served!

                                  I'll say!

                                  so yeah, how'd you do it.

                                  dotdotdot

                                  1 Reply Last reply Reply Quote 0
                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    First of all make sure u have same numbers of segments on the opposite curves .
                                    Second use follow me tool ,let say use it with down curve for shape and right curve for rail.
                                    Now begins the pain..select all vertical segments for each row and weld them in a curve,after this move the end point of that curve to the affiliate point of the upper curve.After doing this step explode all curves ..and begin the same operation as previous but this time for the horizontal rows of segments and move the end point to the affiliate points of curve from the left...after lot of patience ..the result is (visually) the best.. not the easiest but the best (i guess)

                                    Hope u get it!

                                    Elisei

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

                                    1 Reply Last reply Reply Quote 0
                                    • juan974J Offline
                                      juan974
                                      last edited by

                                      ely862me says : "First of all make sure u have same numbers of segments on the opposite curves ."
                                      or the result of division gives an integer (bigger number of points / smaller number of points) => using extrudeedgebyrails

                                      edit : Actualy extrudeegdebyrails doesn t support it ....

                                      juan974 (Réunion island)
                                      website : http://sketchucation.com/click.php?url=http://www.tarn.us

                                      1 Reply Last reply Reply Quote 0
                                      • ely862meE Offline
                                        ely862me
                                        last edited by

                                        Apparently with this kind of shape Chris s loft tool seems to deal the best...can this be developed to work with 3 or 4 set of lines or curves???


                                        datdere fixedd.skp


                                        datdere fixedd.jpg

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

                                        1 Reply Last reply Reply Quote 0
                                        • juan974J Offline
                                          juan974
                                          last edited by

                                          nice job ely862me,
                                          there are several ways to draw this
                                          datdere.jpg
                                          did you modify the orginal curves ?
                                          i try whitout modify them.
                                          @ Jeff Hammond, you should create you contour by copy, move, rotate and scale, by this way this possible to do it just whit sandbox.datdere.skp

                                          edit : add the curved plane groupeddatdere_curvedplane_grouped.skp

                                          juan974 (Réunion island)
                                          website : http://sketchucation.com/click.php?url=http://www.tarn.us

                                          1 Reply Last reply Reply Quote 0
                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            ExtrudeEdgesByRails works on a Profile and one OR two Rails [one Rail option effected by selected same Rail twice].
                                            I am currently looking a version that takes two 'opposite side' Profiles and Rail pairs and uses those - rather like EEbyRails BUT with an second Profile that the first Profile is 'melded' to as it is repeated down the pair of Rails...

                                            EEbyRails does even up the number of edges in the two Rails BUT this is based on a 'common-factor' - so with Rail1 of 6 edges and Rail2 of 12 edges you will get Rail1 re-divided into 12 edges to match Rail2, BUT with 6 and 13 edges there is no common-factor so Rail1 gets 613=78 edges and Rail2 136=78 edges so the Rails' edge-count is equalized - so in that case prior manual adjustments to Rail2 down from 13 to 12 edges would give a much less faceted mesh !

                                            TIG

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 1 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement