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    Orbit about a specific axis

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    • P Offline
      PeterCharles
      last edited by

      Sometimes I get quite frustrated trying to orbit around my model to get the view I want.

      Is there a way to orbit around just one specified axis at a time???

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      • pilouP Offline
        pilou
        last edited by

        Just use Tool Axes
        Insert it in the middle of your object as you want πŸ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • P Offline
          PeterCharles
          last edited by

          @unknownuser said:

          Just use Tool Axes
          Insert it in the middle of your object as you want πŸ˜‰

          ???
          Surely that just changes the position of the axis. How does that enable me to orbit about just one of them?

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          • Jean LemireJ Offline
            Jean Lemire
            last edited by

            Hi folks.

            Try moving the mouse horizontally only and you will obtain an orbit around the blue axis.

            Position the red axis horizontally and then, when moving the mouse only vertically, you will get an orbit around the red axis.

            Position the green axis horizontally and then, when moving the mouse only vertically, you will get an orbit around the green axis.

            Of course, this is not totally precise and you will have small movements around the other axes if your hand is not rock steady and even if you are rock steady, it is not perfect.

            To get really precise orientation around an axis, I would rotate the model with the Rotate Tool and use a standard view.

            Just ideas.

            Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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            • P Offline
              PeterCharles
              last edited by

              So when the chips are down it can't be done.

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              • N Offline
                NewOne
                last edited by

                There is Mover
                It rotates by axis... just not with mouse.

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  i'm not quite sure what type of views you're going for but you might give this a try..
                  http://www.smustard.com/script/CameraControls

                  dotdotdot

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                  • P Offline
                    PeterCharles
                    last edited by

                    πŸ’­
                    Maybe I'll just have to learn to use that Sandio 3D mouse then.

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                    • R Offline
                      remus
                      last edited by

                      you could always just hold ctrl while your orbiting, this will turn of the 'turntable' effect you usually get.

                      http://remusrendering.wordpress.com/

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                      • C Offline
                        Cyberdactyl
                        last edited by

                        Also, if you're working on a very complex model, in a specific area, get in the habit of making a 'scene' of that situation.

                        If you get even slightly disoriented, you can pop to a well known orientation to get your bearings.

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                        • X Offline
                          xrok1
                          last edited by

                          Twilight has an awesome built in camera tool to rotate around a specific point. try the demo, you'll fall in love! πŸ˜‰

                          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                          http://www.Twilightrender.com try it!

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                          • D Offline
                            djh
                            last edited by

                            @remus said:

                            you could always just hold ctrl while your orbiting, this will turn of the 'turntable' effect you usually get.

                            Holding control while rotating should constrain the rotation?

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                            • S Offline
                              slbaumgartner
                              last edited by

                              @djh said:

                              @remus said:

                              you could always just hold ctrl while your orbiting, this will turn of the 'turntable' effect you usually get.

                              Holding control while rotating should constrain the rotation?

                              No. SketchUp's orbit has a notion of "gravity" by which it tries to keep the horizon line (duh!) horizontal. Holding ctrl (option on Mac) suspends this action and actually allows less constrained orbiting, the opposite of what is being requested!

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