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    Orbit about a specific axis

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    • Jean LemireJ Offline
      Jean Lemire
      last edited by

      Hi folks.

      Try moving the mouse horizontally only and you will obtain an orbit around the blue axis.

      Position the red axis horizontally and then, when moving the mouse only vertically, you will get an orbit around the red axis.

      Position the green axis horizontally and then, when moving the mouse only vertically, you will get an orbit around the green axis.

      Of course, this is not totally precise and you will have small movements around the other axes if your hand is not rock steady and even if you are rock steady, it is not perfect.

      To get really precise orientation around an axis, I would rotate the model with the Rotate Tool and use a standard view.

      Just ideas.

      Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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      • P Offline
        PeterCharles
        last edited by

        So when the chips are down it can't be done.

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        • N Offline
          NewOne
          last edited by

          There is Mover
          It rotates by axis... just not with mouse.

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            i'm not quite sure what type of views you're going for but you might give this a try..
            http://www.smustard.com/script/CameraControls

            dotdotdot

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            • P Offline
              PeterCharles
              last edited by

              💭
              Maybe I'll just have to learn to use that Sandio 3D mouse then.

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              • R Offline
                remus
                last edited by

                you could always just hold ctrl while your orbiting, this will turn of the 'turntable' effect you usually get.

                http://remusrendering.wordpress.com/

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                • C Offline
                  Cyberdactyl
                  last edited by

                  Also, if you're working on a very complex model, in a specific area, get in the habit of making a 'scene' of that situation.

                  If you get even slightly disoriented, you can pop to a well known orientation to get your bearings.

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                  • X Offline
                    xrok1
                    last edited by

                    Twilight has an awesome built in camera tool to rotate around a specific point. try the demo, you'll fall in love! 😉

                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • D Offline
                      djh
                      last edited by

                      @remus said:

                      you could always just hold ctrl while your orbiting, this will turn of the 'turntable' effect you usually get.

                      Holding control while rotating should constrain the rotation?

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                      • S Offline
                        slbaumgartner
                        last edited by

                        @djh said:

                        @remus said:

                        you could always just hold ctrl while your orbiting, this will turn of the 'turntable' effect you usually get.

                        Holding control while rotating should constrain the rotation?

                        No. SketchUp's orbit has a notion of "gravity" by which it tries to keep the horizon line (duh!) horizontal. Holding ctrl (option on Mac) suspends this action and actually allows less constrained orbiting, the opposite of what is being requested!

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