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    Reading the SU API

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    • honoluludesktopH Offline
      honoluludesktop
      last edited by

      Chris, Thanks, I am finally begining to understand how to use the SU API, and a little of Ruby in general:-)

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        I had sent another reply, but it got timed out and lost. But what I think you are looking for is called the transformation origin. That is the axis of the component. So try this:

        component_instance.transformation.origin
        That might get you what you want,

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • M Offline
          MartinRinehart
          last edited by

          Once you create a variable in the Ruby Console, it stays until you shut down.

          model=Sketchup.active_model on a PC is needed once. It creates a reference. Even loading another model doesn't bother it. Ditto for model.this and model.that.

          Are you wondering where your component is? Assuming compInst is a ComponentInstance, it's at: compInst.transformation.origin

          I am working as hard as I can on the second half of my tutorial. Nobody should be forced to figure out the API from the docs. "Cruel and unusual punishment" is forbidden by our constitution.

          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            Thanks Chris, and Martin, I put aside my ruby project, and have been spending my time with SU's Ruby Console, a Web Console, and the SU API, slowly working my way through each classes, and their methods. Did I say that right?-) Yes, a drop dead beginners API guide would be a great help. Assume nothing, and go from Sketchup.active_model.entities...... and all the other "take it for granted" basics. Thanks for pointing me in the direction of component_instance.transformation.origin
            Got sidetracked into figuring out how to get to a component inside another. The attached finds all of the ones at the first level, but fails to find the nested ones.

            
            model = Sketchup.active_model
            entities = model.entities
            definitions=model.definitions
            entities.each do |e|
              if e.is_a? Sketchup;;ComponentInstance
                definitions.each do |d|
                if e.definition.name == d.name 
                  puts "found definitions match for "+e.definition.name+", origin;"+e.transformation.origin.to_s
                end
              end
            end
            
            
            

            Nice, now access to nested components.

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              OK, is this the correct way to find all components (including nested ones) in the model?

              
              model = Sketchup.active_model
              
              model.definitions.each do |c|
                puts "Component; #{c.name}"
              end
              
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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                That is showing all the component definitions, in the model. Including nested definitions.

                Is that what you are trying to do? Or do you want a list that includes every isntance of each definition too? For that do:

                model = Sketchup.active_model
                
                model.definitions.each do |c|
                  c.instances.each do |ins|
                    puts "Component; #{ins}"
                  end
                end
                

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  OK, is this right?

                  
                  model = Sketchup.active_model
                  
                  model.definitions.each do |c|
                    c.instances.each do |s|
                      puts "Component; #{c.name} #{s.transformation.origin.to_s}"
                    end
                  end
                  

                  My output (Box03 inside Box01):
                  %(#BF0000)[Component: Box02 (106.466771", -5.289104", 0")
                  Component: Box03 (11.477469", 39.803972", 6.9375")
                  Component: Box01 (0", 0", 0")]

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Understood:-)
                    %(#BF0000)[106.466771389033
                    -5.28910358007033
                    6.57113252700015e-015
                    11.4774687529651
                    39.8039723918033
                    6.93750000000001
                    0.0
                    0.0
                    0.0]

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                    • J Offline
                      Jim
                      last edited by

                      The [to_s](http://code.google.com/apis/sketchup/docs/ourdoc/point3d.html#to_s) method is appropriate for printing a Point3d. You can't just print an Array and have it come out reasonably.

                      Hi

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        ....s.transformation.origin.to_a....
                        

                        origin is a 3D-point - alternatively would return an array like [0,0,0] which you can use as a point or take xyz values

                        TIG

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                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          Understood:-) Can you mix strings, and numbers in a array without having to change them (to_s or to_f) later? If so is it efficient?

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Things like a 3d-point can be made into an array using to_a - these are then all floats [0.0,1.2,3.4]
                            An array can be made thus
                            array=[]
                            array[0]=1
                            array[1]=2.3
                            array[2]="Cat"
                            array[3]=nil
                            array.push([1,2,3,4])
                            array<<true
                            my_variable=123456789
                            array=array+[my_variable]
                            so array >>> [1,2.3,"Cat",nil,[1,2,3,4],true,myvaraible]
                            i.e. an integer, a float, a string, nil, an array, a boolean and a variable's value.
                            Individual items can be changed thus array[5]=false changes the boolean value
                            arrays can be sorted, added, subtracted, reversed, compacted, flattened, made_unique etc etc - they are very useful!

                            TIG

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                            • honoluludesktopH Offline
                              honoluludesktop
                              last edited by

                              Thanks!-) Think, I learned a lot of "stuff" in the past few days. Think I'll go back a couple of weeks, and see if I can better comprehend those posts:-)

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                              • M Offline
                                MartinRinehart
                                last edited by

                                @honoluludesktop said:

                                ... If so is it efficient?

                                Twentieth century issue.

                                Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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