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    V-ray material problem.

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    • S Offline
      shareck
      last edited by

      Hi. i'm learning v-ray for su now. i found a problem with materials i create. sometimes the faces (highlights/reflections on the faces) are not smooth as they should be. attached image is a good example. the material is a texture with bump map, reflection layer with IOR 1.2 and reflection glossiness set at 0.6. How to make these surfaces appear smooth? the objects in the image are low poly but it doesn't matter as the same thing happens to hi poly models created using sds.
      edgy.jpg

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      • A Offline
        alpro
        last edited by

        It looks like maybe the material was added to the group and not the faces, if you explode the group and then regroup, it should render smooth.

        Mike

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        • S Offline
          shareck
          last edited by

          It isn't a group nor a component.

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          • thomthomT Offline
            thomthom
            last edited by

            Can you share the model so we can have a look?
            Also, what version do you have? (What does it say in the About section?)

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • S Offline
              shareck
              last edited by

              vray 01.05.30
              skp file attached


              wood.skp

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              • thomthomT Offline
                thomthom
                last edited by

                Since I didn't have the maps you used I just rendered a clay model, and I did not see the faceting...
                hmm..

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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