Internal Kitchen Render - Twilight Easy Low+
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Did you try the collection Frymoro posted on the Twilight forum? Should be able to copy and past lights right from the attached .skp file.
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Thanks earthmover -
I had just about given up when I noticed a tab (From scene) which I hadnt touched before. I was able to upload an Ies file and am looking forward to seeing what comes out - I have set it for Easy Low + just to see what effects have been generated by the changes made then I will cook it over night on Interiors 09.
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Hey Guys
This is taking for ages in the low+ setting - ray tracing is only at 24% after and hour - should this take this long at such a low setting?
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Wanna upload the model, so that I can test on my side?
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Hi Dermot,
Sometimes ies files do take a long time. While they can be the most accurate - it is often unnecessary. Here are a couple of very helpfull links from the Twilight site regarding lighting;
http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=732
http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=665
It took me a couple of read throughs to fully understand what they are saying - but these are great reference points.With regards to the materials - remember you can use all of the Kerkythea materials in Twilight as well!
Bytor -
Hi Dermot,
Have you tried just lowering your omni lights a little ? IES lights are very demanding which may explain your rendering time I think.
Maybe by just lowering your omni and removing the IES...
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Thanks for the comments and guidance guys. Here is the model (compressed) for you to look at and critique.
Thanks
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Dermot,
Wonderfull model! I deleted the lights you had and added som recessed downlights and a fixture I found on the warehouse. I also adjusted some of the material settings and replaced the floor / counter materials. Hope you don't mind - but it was fun to work with someone else's model for an hour or so. Here is a quick npr style to show what I did. I already made some lighting adjustments and have one in the cooker for processing overnight.
Bytor
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Bytor
Thanks so much for the comments. Really love the NPR render finish- have tried to do that myself but didnt work so I didnt post. Can you re upload your finished model so I can see what you did and how you did it?
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@dermotcoll said:
Bytor
Thanks so much for the comments. Really love the NPR render finish- have tried to do that myself but didnt work so I didnt post. Can you re upload your finished model so I can see what you did and how you did it?
I see You don't make full detailed models of the furniture. Don't You use SketchUp to make cutlist?
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Hi Dedmin
I design and install but I buy in all the carcases. There are carcase companies who are much bigger machinery and I make money designing and installing - it would take me too long to cut, edge and assemble the carcases myself so I leave it to the big guys. All non standard items, I draw detailed working drawings for and either make them myself or again farm out to the big guys. Works well for me.
Thanks for the comments
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I see - thanks. Here we are using melamine faced boards and also send cutlists to the big guys to cut the panels for us. But we need detailed models of the furniture to have exact dimensions of all the parts.
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Dermot, I did a very fast and dirty test, I added lights to the cabinets and kept the dark exterior. I think the cabinet lighting creates interest,
I did a few texture changes, I hope this helps.Oh, I have a very feint line overlay.
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Hi Dermot,
Just want to say again what wondefully detailed models the cabinets are. Here is both the unaltered render I left in the cooker overnight and while at work today (17.5 hrs total). Also - a second with a slight line overlay - I think it really punches out the details in the cabinetry. Finished model is on it's way via email - too big to post here. Let me know if you have any questions with what I did.
Thanks,
Bytor
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Dean, that looks great.
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Thanks Pete! I really love Twilight and how easy it has made using the Kerky engine right inside SU.
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Dean
That is fantastic. Really love the line overlay - Pete did something similar on his. How do you go about applying this overlay. Is it done in Photoshop or within the rendering package?
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Dermot
Just export a line style of the model (turn shadows off) and in your image editor overlap the line export with the rendered image. I normally put the lines on top with a transparency (play around 'till you happy)
Make sure to export the line at same aspect ratio as render (I normally render to my screen ratio then export the lines 2x that amount and reduce in PS to the same size as render as that will give sharper lines)
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Hi Pete
Like all things that involve rendering I am very, very new to Photoshop having previously used it to remove redeye from family pictures!!! Is there a tutorial for doing this available online or in the forum archives? Again I apologise for my lack of knowledge!
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Here is a good one.
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