Internal Kitchen Render - Twilight Easy Low+
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Did you try the collection Frymoro posted on the Twilight forum? Should be able to copy and past lights right from the attached .skp file.
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Thanks earthmover -
I had just about given up when I noticed a tab (From scene) which I hadnt touched before. I was able to upload an Ies file and am looking forward to seeing what comes out - I have set it for Easy Low + just to see what effects have been generated by the changes made then I will cook it over night on Interiors 09.
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Hey Guys
This is taking for ages in the low+ setting - ray tracing is only at 24% after and hour - should this take this long at such a low setting?
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Wanna upload the model, so that I can test on my side?
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Hi Dermot,
Sometimes ies files do take a long time. While they can be the most accurate - it is often unnecessary. Here are a couple of very helpfull links from the Twilight site regarding lighting;
http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=732
http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=665
It took me a couple of read throughs to fully understand what they are saying - but these are great reference points.With regards to the materials - remember you can use all of the Kerkythea materials in Twilight as well!
Bytor -
Hi Dermot,
Have you tried just lowering your omni lights a little ? IES lights are very demanding which may explain your rendering time I think.
Maybe by just lowering your omni and removing the IES...
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Thanks for the comments and guidance guys. Here is the model (compressed) for you to look at and critique.
Thanks
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Dermot,
Wonderfull model! I deleted the lights you had and added som recessed downlights and a fixture I found on the warehouse. I also adjusted some of the material settings and replaced the floor / counter materials. Hope you don't mind - but it was fun to work with someone else's model for an hour or so. Here is a quick npr style to show what I did. I already made some lighting adjustments and have one in the cooker for processing overnight.
Bytor
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Bytor
Thanks so much for the comments. Really love the NPR render finish- have tried to do that myself but didnt work so I didnt post. Can you re upload your finished model so I can see what you did and how you did it?
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@dermotcoll said:
Bytor
Thanks so much for the comments. Really love the NPR render finish- have tried to do that myself but didnt work so I didnt post. Can you re upload your finished model so I can see what you did and how you did it?
I see You don't make full detailed models of the furniture. Don't You use SketchUp to make cutlist?
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Hi Dedmin
I design and install but I buy in all the carcases. There are carcase companies who are much bigger machinery and I make money designing and installing - it would take me too long to cut, edge and assemble the carcases myself so I leave it to the big guys. All non standard items, I draw detailed working drawings for and either make them myself or again farm out to the big guys. Works well for me.
Thanks for the comments
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I see - thanks. Here we are using melamine faced boards and also send cutlists to the big guys to cut the panels for us. But we need detailed models of the furniture to have exact dimensions of all the parts.
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Dermot, I did a very fast and dirty test, I added lights to the cabinets and kept the dark exterior. I think the cabinet lighting creates interest,
I did a few texture changes, I hope this helps.Oh, I have a very feint line overlay.
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Hi Dermot,
Just want to say again what wondefully detailed models the cabinets are. Here is both the unaltered render I left in the cooker overnight and while at work today (17.5 hrs total). Also - a second with a slight line overlay - I think it really punches out the details in the cabinetry. Finished model is on it's way via email - too big to post here. Let me know if you have any questions with what I did.
Thanks,
Bytor
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Dean, that looks great.
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Thanks Pete! I really love Twilight and how easy it has made using the Kerky engine right inside SU.
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Dean
That is fantastic. Really love the line overlay - Pete did something similar on his. How do you go about applying this overlay. Is it done in Photoshop or within the rendering package?
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Dermot
Just export a line style of the model (turn shadows off) and in your image editor overlap the line export with the rendered image. I normally put the lines on top with a transparency (play around 'till you happy)
Make sure to export the line at same aspect ratio as render (I normally render to my screen ratio then export the lines 2x that amount and reduce in PS to the same size as render as that will give sharper lines)
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Hi Pete
Like all things that involve rendering I am very, very new to Photoshop having previously used it to remove redeye from family pictures!!! Is there a tutorial for doing this available online or in the forum archives? Again I apologise for my lack of knowledge!
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Here is a good one.
Creating a Mixed-Media Image in Photoshop
I posted this mixed-media image in the gallery forum and some people asked how it was done. I am happy to share my photoshop techniques below: 📷 1. The basic idea to combine the rendered image from Podium with a hidden line render of the same scene from Sketchup. Here are the source images: This image was exported from SU - Hidden Line: 📷 This image was rendered in Podium: 📷 I put the Podium image on the bottom layer: 📷 I put the Hidden Line on top of the colored one and turn on "multiply". The two images were not originally the same size. I had to scale up the Podium one and move it into position exactly to match the hidden line. 📷 2. I added the outside trees and sky "outside the window" using a layer mask. When doing any of the below tasks, use the layer with the Hidden Line image to do all your magic wand selecting - it makes picking the area much faster and easier: 📷 3. To get the sunlight coming in the window, save a hidden line with shadows turned on in SU (everything will be grey except the sunlight shining into the room): 📷 Use magic wand to select the white areas, open an new layer, fill it with light grey (delete the open glass areas first) and put that on top of the color image using "vivid light". Podium could have done the sunlight but in this case it makes the rest of the room too dark, so I made the windows opaque LEMs for nicer lighting in the room and faked the sunlight afterwards: 📷 4. Ceilings always come out too dark - that may be the reality but clients don't like that, so apply an HSL (hue/saturation/lightness) or Levels filter to it to lighten it: 📷 5. I also adjusted certain colors using HSL filters - for example, the whiteboard under the TV was originally the same beige color as the wall around it (even though in the SU model both were white - probably the color of the floor was affecting them). I had to desaturate that rectangle and lighten it to make it look like a whiteboard: 📷 You can also see i adjusted the color of the daybed, the curtain, the wall covering and the painting. HSL filters are great because if our interior designers want any color i can change it using HSL adjustment. Unfortunately the wall still has its original orange reflection - nothing can be done about that. 6. The wall sconce was an LEM but I added the light shining up and down using photoshop. Magic wand the shape to be lit, and use a "White to Transparent" gradient in both directions. Be gentle, and work on a separate layer so if it looks too strong you can turn down the opacity. I erased (with 50% opacity) a bit to soften the edges of the light. 📷 7. Do everything on a separate layer or use a filter - safer, in case later you change your mind you can turn it off. 8. The sunshade is a grey shape with opacity. 9. And of course, remove any fairy lights and blotches (Clone tool is useful). 10. Add a Level filter to the whole thing to make it lighter - clients don't want to see a dark dingy room. Before Levels: 📷 After Levels: 📷 I actually added two Levels filters... you shouldn't have to do that. It just happened to look better that way. And that's all! This technique is what i have been using for client presentations ever since SU came out - except before Podium i had to tediously export the model to VIZ, add lights, and render it for hours. Now, it's a piece of cake! =) Questions?
(supodiumforum.websitetoolbox.com)
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