Render this: SSS
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Thanks, Sid.
DacaD, in Twilight, presets Easy 01-07 use Photon Mapping. Easy 08 use Progressive Path Tracing. Easy 09 is MLT. Easy 10 is BiPT-MLT.
I liked Remus' blue rubber dragon so much that here's my attempt to have an Aerogel dragon in Kerkythea:
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I'm still having some trouble making a decent render in kerkythea. The dragon I tried looked great but I don't think it was sss.
I downloaded some sss materials from the KT website, coke, red, blue, yellow and gum. I am using the the three backlights and the front light suggested by Pete (with MLT) but I can't get the sss light changing direction thingy. Just a well lit dragon. (which I like and the software is free.)
Could someone post some KT settings for a sss dragon? It would be very helpful if the comparison settings were shown for Vray vs KT and the matching images to see how the two systems compare.
Great renders in this thread!
thanks!
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joining you here... using translucent material vray sketchup.. which the equivalent of SSS
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TBG, I gave up trying to achieve SSS in Kerkythea, too; I do most of my renders in Twilight, which uses the same engine. My last blue dragon in Kerkythea is literally filled with air; it's just fog. Here are my settings. I scaled the dragon a lot (it is around 30m long) so the fog would become visible.
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My attempt on the dragon...Thanks for starting this thread, Pete, I've learned so much and the subjects are so fun that I'm really excited to render them ...oh, and the amazing images are an incentive as well
Twilight Render, White Wax Library material I think, #10 preset - I stopped cooking after 8 hours (this SSS is killing my poor laptop)
Say, is there a way to change the library colors in Twilight, or to I have to do that in Kerkythea?
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you can change templates but not library.....but im sure u can change library in kerkythea, maybe im wrong. and yes sss is very slow
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These are fun, and some excellent renders as well as some great learning.
We may not need SSS on a daily basis, but on the off chance we do, we now have learned how it can be achieved.
So we have covered studios, SSS, what next you ask....Keep an eye out for the next learning challenge, one a little more relevant.
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LED lighting?
Neon signs?
Water?
Vegetation? (Vue wins. End of thread) -
vegetation...
+1clip maps
3d vs 2.5d vs 2d
rendered vs postpro
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@ecuadorian said:
LED lighting?
My vote goes to this. I've been trying to render LEDs many times, without luck. http://forums.sketchucation.com/viewtopic.php?f=81&p=157487
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Thomas, I promise to make that the next challenge, do you have a great model to share?
Or should I make one? -
hm... "great" ... meh!
I made a model of an LED. Attached that one - you can have a look.
And I also attached the space invader scene.
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had this one going for about and hour.. had to stop it as i need the resources for something a tad more important
ice
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exported a jpg while setting that one up in SU.. thought it looked pretty good this way..
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has anyone here rendered these in vray?
i have no idea how to achieve sss in it?
feel like a fool...again!pav
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That's neat Jeff - the ice turned out really good - it even looks "frosty" where its thinner in the mouth
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pav, Nomeradona did here: http://forums.sketchucation.com/viewtopic.php?p=200104#p200104
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Too late for another set of dragons???
Modo renders: -
Thanks for the help Miguel, I believe it is a bit of a touchy subject to discuss the differences between rendering systems.
I'm sure KT can do sss but I can't. (I will keep trying.)
Since I am new to the rendering world and I have read on this forum that different systems have different advantages/disadvantages, can users tell when a system is unsuited for a particular task?
Not trying to start a fight but sometimes I think I need several rendering systems to get a "particular" look for a "particular" image.
But I could also just suck at rendering...
thanks Miguel for the help!
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Kerkythea. As previously mentioned, not the best solution for SSS.
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