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    [Plugin] CleanUp

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    • bagateloB 離線
      bagatelo
      最後由 編輯

      @diego-rodriguez said:

      thom hello.
      I run this tool generates random lines.
      this may be a bug?

      [attachment=0:27ta70jd]<!-- ia0 -->silla - test.jpg<!-- ia0 -->[/attachment:27ta70jd]

      Search for "erase lonely edges"

      While the cat's away, the mice will play

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      • Dave RD 離線
        Dave R
        最後由 編輯

        Diego, why do you have the bottom edge of the table leg split as you do? See the attached image. The highlighted segments are welded and there's a separate line segment between the two along the bottom. Even after trying to fix those, I am getting the same lines you get so there's something odd going on.


        Welded.jpg

        Etaoin Shrdlu

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        • thomthomT 離線
          thomthom
          最後由 編輯

          @diego-rodriguez said:

          thom hello.
          I run this tool generates random lines.
          this may be a bug?

          What settings did you use, please?

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT 離線
            thomthom
            最後由 編輯

            I'm seeing this now. It's related to the Repair Broken Edges feature. Doesn't happen to all models. Seems to be related to Curves.
            Looking into it.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • thomthomT 離線
              thomthom
              最後由 編輯

              Important!
              Update TT_Lib2 to version 2.5.2 which fixes a bug affecting repair edges.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Dave RD 離線
                Dave R
                最後由 編輯

                That was a speedy fix, Thomas. Thank you.

                Etaoin Shrdlu

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                • bagateloB 離線
                  bagatelo
                  最後由 編輯

                  I thought about the possibility to resize textures that are too large, in the scene, for some maximum given value. Automatically.

                  While the cat's away, the mice will play

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                  • D 離線
                    DIEGO-RODRIGUEZ
                    最後由 編輯

                    Thank you all for the answers.
                    thom hello.
                    thank you very much for the update.
                    you are right, the problem is with the option to "repair split edges. "
                    Now it works better, but still generates some lines.

                    Surely the problem is a geometry "badly drawn" (edges overlapping and converson to polyline tool to fredo)

                    Greetings

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      Yea I noticed there are still some issues. I'm working on a new patch.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        @bagatelo said:

                        I thought about the possibility to resize textures that are too large, in the scene, for some maximum given value. Automatically.

                        Might be possible with SU8M1 to make such a thing. I'll put it on the lsit to investigate. Though it won't be soon. I need to get some other projects out of the way.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          Important!
                          Update TT_Lib2 to version 2.5.3 which re-fixes a bug affecting repair edges.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Dave RD 離線
                            Dave R
                            最後由 編輯

                            Thank you Thomas. I just ran it on that chair and it looks like it worked just fin.

                            Etaoin Shrdlu

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              I'm not sure if it's 100% ok. So let me know if you see new cases.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • Dave RD 離線
                                Dave R
                                最後由 編輯

                                I'll run a bunch of models through it and see what happens. It'll be interesting to see how much clean up gets done on some of my models that I think are clean.

                                Etaoin Shrdlu

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                                • thomthomT 離線
                                  thomthom
                                  最後由 編輯

                                  Some cases it appear that edges that should heal doesn't no matter how many times you run the tool. I''m not sure, but it might be due to some minor SU inaccuracies. But that is acceptable - while leaving random edges around isn't.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • Dave RD 離線
                                    Dave R
                                    最後由 編輯

                                    I think so. I find cases where SketchUp's validity check removes faces seemingly at random prior to saving the file. Typically this is on components with somewhat complex surfaces and it seems that SU tries to redraw some of the edges and in the process, opens faces. It's annoying to have to go into the model. Perhaps your plugin is running into the same issue.

                                    Etaoin Shrdlu

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      One of the options is to run the Fix Problems command - but only if you choose so for the whole model cleanup. When you choose Repair Edges (from 3.1) it runs only that command.

                                      I've seen many issues and oddities when entities becomes very small - or their deviance is very small.

                                      Are you seeing faces disappearing? ?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • Dave RD 離線
                                        Dave R
                                        最後由 編輯

                                        Not yet with your plugin. I'll have to try it when I get home.

                                        So far the face deletion occurs when SketchUp does its own Fix Problems. I expect you're right about the small components. I was working on a rather detailed drawer pull--made it scaled up 100X, scaled it down to proper size and went to save it. Fix Problems created problems instead of fixing them. 😒 I scaled the a copy of the component back up and repair the missing faces and saved after every couple of re-created faces. After I got finished putting all the faces back, it saved fine.

                                        Etaoin Shrdlu

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          Did you scale the instance - or the definition?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • M 離線
                                            mac1
                                            最後由 編輯

                                            For what it is worth
                                            I play around with other non SU mesh analysis tool(s)for own education and often find SU self intersecting faces, zero area faces and duplicate vertices but the SU models looks very good. It would be nice to know what "fix problems" really means.

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