sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Goldilocks

    Scheduled Pinned Locked Moved Plugins
    23 Posts 12 Posters 28.1k Views 12 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • AdamBA Offline
      AdamB
      last edited by

      OK, here's an updated one with 3 color barcharts as suggested my remus. Also turns on scrolling.


      Place in your plugins folder

      Developer of LightUp Click for website

      1 Reply Last reply Reply Quote 0
      • R Offline
        remus
        last edited by

        Thanks, works like charm.

        http://remusrendering.wordpress.com/

        1 Reply Last reply Reply Quote 0
        • EarthMoverE Offline
          EarthMover
          last edited by

          Worked well for me also. Although, as it is a viewport dependent report and I typically render out 5 or 6 views for a client, I don't believe it would be practical to change the image resolutions for each render. It will help to find errant resolutions on imported models that may be slowing down my scene overall though.

          Thanks for all your hard work to make this tool!

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

          1 Reply Last reply Reply Quote 0
          • EscapeArtistE Offline
            EscapeArtist
            last edited by

            Excellent tool! Thanks. This will help me as a relatively new guy on getting that texture right.

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              May I suggest that you only offer one version of the plugin in the start of the thread? You'll find that people don't always scroll down to look for updates, and it can get hard to find the latest if it's hidden down in the thread.

              (A screenshot gives you cookies points. 😉 )

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • E Offline
                Ecuadorian
                last edited by

                Thanks for this, Adam.
                If I am estimating correctly, "1.0" means the texture is about the right size for a 640x480 render for the current camera, right? Then for renderings that are to be printed, I must try to get my textures around the 4.0 spot.
                goldilocks.jpg

                -Miguel Lescano
                Subscribe to my house plans YouTube channel! (30K+ subs)

                1 Reply Last reply Reply Quote 0
                • Mike LuceyM Offline
                  Mike Lucey
                  last edited by

                  Nice ruby for max use of limited resources, thanks Adam 👍 Just curious! why the name Goldilocks?

                  Support us so we can support you! Upgrade to Premium Membership!

                  1 Reply Last reply Reply Quote 0
                  • E Offline
                    Ecuadorian
                    last edited by

                    @unknownuser said:

                    The Goldilocks Principle comes from a children's story Goldilocks and the Three Bears in which a little girl found a house owned by three bears. Each bear owned a separate copy of many things, such as food, beds, etc. After testing each of the three, Goldilocks determined that one was always too much in one extreme (too hot, too large, etc.), one was too much in the opposite extreme (too cold, too small, etc.), and one was "just right."

                    Link Preview Image
                    Goldilocks principle - Wikipedia

                    favicon

                    (en.wikipedia.org)

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

                    1 Reply Last reply Reply Quote 0
                    • F Offline
                      Fletch
                      last edited by

                      Hi Adam, OK... so I have a SU model sent to me that has about 12 images that are way oversized.

                      I can easily see the big files in Windows Explorer and resize the images manually with Pshop... but how can I easily load them back into SU? SU already has these larger material textures loaded ... it would be cool if there were a tool to quickly replace them with the newly re-sized images.

                      some sort of "Replace all textures in scene that are in this folder"

                      of course, even better would be to use Goldilocks, but then be able to select any image that is desired to be resized and resize it with that tool all without leaving SketchUp.

                      If anyone knows of a tool to reload the textures in the SU file from a file folder, please let me know.

                      Fletch
                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                      1 Reply Last reply Reply Quote 0
                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Its built in since v7.0. You set your image editor in Window > Preferences > Applications.

                        Then right click on a face that has an image. Chose Texture > Edit Texture Image" and it will open it in your editor. Resize it, close, and SU updates it.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

                        1 Reply Last reply Reply Quote 0
                        • F Offline
                          Fletch
                          last edited by

                          Hi Chris, of course, it's easy if you only have one texture that you know of, but if you have 12 images or more in a file that need to be resized, and you are not sure which they are or names even or even where they are in the scene, you may not have created the scene (large arch. office for instance)... not so fun. 😄

                          Fletch
                          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                          1 Reply Last reply Reply Quote 0
                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            Ahh, I see. 😉

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              madhav
                              last edited by

                              Thanks 👍

                              1 Reply Last reply Reply Quote 0
                              • P Offline
                                Pg09
                                last edited by

                                Thank you AdamB this is very useful!!

                                1 Reply Last reply Reply Quote 0
                                • P Offline
                                  Pg09
                                  last edited by

                                  Fletch (or anybody) where do i find the textures of my SU file? Is there temporary folder somewhere? I tried searching but i suck...

                                  1 Reply Last reply Reply Quote 0
                                  • E Offline
                                    Ecuadorian
                                    last edited by

                                    Press B to activate SletchUp's Material editor.
                                    Select a material with Alt+Click
                                    Go to the Edit tab in the material editor and click on the striped cube with an orange arrow pointing right. This will open the material's texture in your photo editor (Photoshop, GIMP, Paint.NET, etc).

                                    If you haven't done already, you might want to first select your photo editor for SU textures in Window > Preferences > Applications.

                                    -Miguel Lescano
                                    Subscribe to my house plans YouTube channel! (30K+ subs)

                                    1 Reply Last reply Reply Quote 0
                                    • F Offline
                                      Fletch
                                      last edited by

                                      pg09,
                                      If you are using Twilight, and export to XML and choose to export the texture images and IES files, it will export them all into the folder for you... that's how I am able to quickly find the 12 big files out of the 60 image files in the scene without one-by-one checking.

                                      Although, with Goldilocks, it's now a different process! 👍 but in my case above, I was not using Goldilocks, just wondering how to quickly import the 12 resized images and replace the big ones in the scene.

                                      Fletch
                                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                                      1 Reply Last reply Reply Quote 0
                                      • P Offline
                                        Pg09
                                        last edited by

                                        thank you guys!
                                        it was more Fletch's answer i was looking for. Sometimes i have to work with SU files that are just chaotic (not even the purge ruby helps) so this is one more trick to see what's going on...

                                        And yes it would be a dream come through if this plugin not only would show the problematic textures but would also fix them per click )maybe offer 2-3 lower res options...
                                        That sounds complicated to program though but what do i know... 😄

                                        1 Reply Last reply Reply Quote 0
                                        • AdamBA Offline
                                          AdamB
                                          last edited by

                                          @pg09 said:

                                          And yes it would be a dream come through if this plugin not only would show the problematic textures but would also fix them per click )maybe offer 2-3 lower res options...
                                          That sounds complicated to program though but what do i know... 😄

                                          Easy enough to do but Goldilocks shows you the density for a specific viewpoint. If you change the view and zoom in closer, the texture that was too detailed before, is now OK. So probably best to just highlight potential problems.

                                          I had a model the other day from somebody which was incredibly slow - turned out 1 texture was 12000 x 10000 pixels. Just the act of Sketchup shrinking it took 1.6Gb on my Mac 😞

                                          Adam

                                          Developer of LightUp Click for website

                                          1 Reply Last reply Reply Quote 0
                                          • E Offline
                                            Ecuadorian
                                            last edited by

                                            I kept using this plugin all the time...

                                            I wonder if you could add a "threshold" checkbox that only shows a report for textures above certain dimensions. For example: "Only show textures above 1024 pixels in the longest dimension", or something like that... perhaps a drop-down for selecting between 1024, 512 and 256. It would be really useful as then I could focus first on the biggest offenders. 💚

                                            -Miguel Lescano
                                            Subscribe to my house plans YouTube channel! (30K+ subs)

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 2 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement