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    [Plugin] Goldilocks

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      Its built in since v7.0. You set your image editor in Window > Preferences > Applications.

      Then right click on a face that has an image. Chose Texture > Edit Texture Image" and it will open it in your editor. Resize it, close, and SU updates it.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • F Offline
        Fletch
        last edited by

        Hi Chris, of course, it's easy if you only have one texture that you know of, but if you have 12 images or more in a file that need to be resized, and you are not sure which they are or names even or even where they are in the scene, you may not have created the scene (large arch. office for instance)... not so fun. πŸ˜„

        Fletch
        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Ahh, I see. πŸ˜‰

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • M Offline
            madhav
            last edited by

            Thanks πŸ‘

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            • P Offline
              Pg09
              last edited by

              Thank you AdamB this is very useful!!

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              • P Offline
                Pg09
                last edited by

                Fletch (or anybody) where do i find the textures of my SU file? Is there temporary folder somewhere? I tried searching but i suck...

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                • E Offline
                  Ecuadorian
                  last edited by

                  Press B to activate SletchUp's Material editor.
                  Select a material with Alt+Click
                  Go to the Edit tab in the material editor and click on the striped cube with an orange arrow pointing right. This will open the material's texture in your photo editor (Photoshop, GIMP, Paint.NET, etc).

                  If you haven't done already, you might want to first select your photo editor for SU textures in Window > Preferences > Applications.

                  -Miguel Lescano
                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                  • F Offline
                    Fletch
                    last edited by

                    pg09,
                    If you are using Twilight, and export to XML and choose to export the texture images and IES files, it will export them all into the folder for you... that's how I am able to quickly find the 12 big files out of the 60 image files in the scene without one-by-one checking.

                    Although, with Goldilocks, it's now a different process! πŸ‘ but in my case above, I was not using Goldilocks, just wondering how to quickly import the 12 resized images and replace the big ones in the scene.

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • P Offline
                      Pg09
                      last edited by

                      thank you guys!
                      it was more Fletch's answer i was looking for. Sometimes i have to work with SU files that are just chaotic (not even the purge ruby helps) so this is one more trick to see what's going on...

                      And yes it would be a dream come through if this plugin not only would show the problematic textures but would also fix them per click )maybe offer 2-3 lower res options...
                      That sounds complicated to program though but what do i know... πŸ˜„

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                      • AdamBA Offline
                        AdamB
                        last edited by

                        @pg09 said:

                        And yes it would be a dream come through if this plugin not only would show the problematic textures but would also fix them per click )maybe offer 2-3 lower res options...
                        That sounds complicated to program though but what do i know... πŸ˜„

                        Easy enough to do but Goldilocks shows you the density for a specific viewpoint. If you change the view and zoom in closer, the texture that was too detailed before, is now OK. So probably best to just highlight potential problems.

                        I had a model the other day from somebody which was incredibly slow - turned out 1 texture was 12000 x 10000 pixels. Just the act of Sketchup shrinking it took 1.6Gb on my Mac 😞

                        Adam

                        Developer of LightUp Click for website

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                        • E Offline
                          Ecuadorian
                          last edited by

                          I kept using this plugin all the time...

                          I wonder if you could add a "threshold" checkbox that only shows a report for textures above certain dimensions. For example: "Only show textures above 1024 pixels in the longest dimension", or something like that... perhaps a drop-down for selecting between 1024, 512 and 256. It would be really useful as then I could focus first on the biggest offenders. πŸ’š

                          -Miguel Lescano
                          Subscribe to my house plans YouTube channel! (30K+ subs)

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                          • A Offline
                            addseo2015
                            last edited by

                            how much resolution/detail is needed in textures.

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