Crazy Hard Modeling Challenges!
-
(No, I don't want you to do my work for me.)
-
My File/New template is down around 7k. Can I lose many more bytes here? I don't know if this is possible.
-
I want a tree. Trunk, big branches, smaller branches, twigs and leaves, all connected. Deciduous, with 4 season layers, please. Genuine 3D tree, please. Small cheats are OK: basswood/cottonwood have roughly triangular leaves. Triangles are OK if they look leafy. Fall colors from a sugar maple on a cottonwood is OK. My budget: 100kB. I've fiddled with this enough to think it possible. (Branches? Scale the trunk component.)
-
-
6.26kb
min start test.skp
Just tried to minimise the amount of settings SU had to remember, so played around with styles and changed a few things in the model info dialogue.
-
Remus,
Everything I tried fattened your model. Even very counter-intuitive stuff: Window/Preferences/Shortcuts/Reset All, for one. If this isn't the absolute minimum, it's close. I am VERY impressed.
Anyone think they can do better?
(The SU default template, if you delete Sang, tips the scales at 37600 bytes. That's a lot of bytes to spend for no geometry.)
-
Have you checked for attribute dictionaries that might be attached to the model?
-
-
@thomthom said:
Save template in SU7 I end up with 7.34KB.
Save template as SU3 format - 3.74KB.Almost missed this one, ThomThom. Ah, the good old days! Save As Template balloons it back up to mid-7 KB, but maybe I can sneak it into my template directory without going through SU.
All: no one taking up the tree challenge? I think it's possible.
-
@martinrinehart said:
All: no one taking up the tree challenge? I think it's possible.
My computer generated world
After watching the Matrix, I was fascinated by the concept of this computer rendered world that exists only inside a computer. A few months later I decided to take a 3D modelling and rendering course in AutoCAD to experiment on building virtual objects and environments. And this was the start of my computer generated world.
(mycomputergeneratedworld.blogspot.com)
-
Thomthom,
Did you actually try that tree?
I get very strange results. Any orbit, hand, whatever performs like the model is many, many megs in size.
-
I did check it out after I posted the link. It has many thousands component instances. It's high-poly - but small file size since it has no textures and uses lots of components.
-
@thomthom said:
It has many thousands component instances. It's high-poly - but small file size
I've got to change my challenge's terms and conditions: 100KB that actually feels like 100KB.
-
Yea - File size isn't a good scale for a "light" component. Textures alone can make a simple model be very heavy in file size - since they store the original size - not the 1024x1024 that SU actually use.
Max 100Kb & 1000 faces? (Maybe a couple of thousands more?) What's it's going to be used for?
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement