[Plugin] VisMap - Layer/Scene Visibility Map
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Edson, Martin,
Thank you for these explanation. The reason of the bug seems to be clear - our plugin tries to update a model, but fails since the model contains some corrupted piece of data (not surprising, since Edson uses "a huge number of plugins"). We are going to fix this behavior in the forthcoming version of our LDD plugin by checking the correctness of our data before updating a model.
However, I have to ask another question: when exactly the problem happens? When you open a model or when you load 't.rb' in the Ruby console?
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@dmitry ushakov said:
However, I have to ask another question: when exactly the problem happens? When you open a model or when you load 't.rb' in the Ruby console?
only when I load 't.rb' in the Ruby console.
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Edson, please try the newest version (1.2) of our Driving Dimensions plugin.
Your problem should be fixed, since we have resolved several compatibility issues.
You can download it here. -
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just tried to run vismap after having updated the driving dimensions plugin. there was an error but it does not seem to be related to DD.
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@edson said:
just tried to run vismap after having updated the driving dimensions plugin. there was an error but it does not seem to be related to DD.
That is VisMap doing exactly what it is supposed to do: reporting that your model has an error. It is trying to loop through something (the "each" method) that doesn't exist.
Can you send me the model? (Too big? Break into pieces. Send pieces. I'll rebuild.)
Thanks!
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martin,
i have sent you a model via yousendit. however, it is hard to believe all my models have problems. i tried vismap on more than 10 with the same result. i am inclined to think vismap has difficulties to handle large models.regards,
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@edson said:
martin,
i have sent you a model via yousendit.Don't know that service. Do I have to contact someone?
@edson said:
it is hard to believe all my models have problems.
Your workflow: do you start every model fresh, or do you grab pieces of existing models to create new?
Either way, with a problem model in hand, it shouldn't take long to fix the model or VisMap. Look forward to it.
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@martinrinehart said:
@edson said:
martin,
i have sent you a model via yousendit.Don't know that service. Do I have to contact someone?
Your workflow: do you start every model fresh, or do you grab pieces of existing models to create new?
martin,
you do not have to do anything. you will receive an email with a link to download the file.
i start my models from zero but along the way i may import pieces from others.
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@edson said:
you do not have to do anything. you will receive an email with a link to download the file.
Nothing yet, Edson. Gmail allows messages (including attachments) up to 25MB. Zip with maximum compression reduced a model I tested by 60%. Can you Zip a model and email it to me? MartinRinehart at gmail dot com.
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@martinrinehart said:
Nothing yet, Edson. Gmail allows messages (including attachments) up to 25MB. Zip with maximum compression reduced a model I tested by 60%. Can you Zip a model and email it to me? MartinRinehart at gmail dot com.
very strange, martin. i sent you the skippie on november 26th. could you check the image below to make sure i addressed it correctly? anyway, i am uploading the file to 4shared and will send you the link shortly.
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In gmail, that email probably went to your spam folder.
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@edson said:
very strange, martin. i sent you the skippie on november 26th. could you check the image below to make sure i addressed it correctly? anyway, i am uploading the file to 4shared and will send you the link shortly.
Rinehart
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