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    Add a new plugin column

    Scheduled Pinned Locked Moved SketchUp Feature Requests
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    • MALAISEM Offline
      MALAISE
      last edited by

      Hi SU team

      A small suggestion, why not add a second "plugin" menu in the header ?
      : see picture
      Plugin_column.png
      Thanks

      MALAISE

      La Connaissance n'a de valeur que partagée

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      • GaieusG Offline
        Gaieus
        last edited by

        Wow! Where do you have space for modelling!? 😮

        Gai...

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        • R Offline
          remus
          last edited by

          I hate to think whatd happen if your toolbars got messed up, as well.

          Back on topic, I see where you are coming from, but i think a better solution for managing plugins is needed than simply adding another menu. Perhaps an 'official' version of rick's organiser plugin that would allow you to categorise your plugins.

          http://remusrendering.wordpress.com/

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          • MALAISEM Offline
            MALAISE
            last edited by

            Thanks for playing attention.

            @Gaius : 😆 no problems, I draw on a 22'screen, (but of course not all the plugins are used on the same time...)
            @Remus : I found that the right lower corner could be use as an anchor. I was a little bit afraid using such a tool, I'm studying your idea 👍

            MALAISE

            La Connaissance n'a de valeur que partagée

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              why not add a second "plugin" menu in the header ?

              I believe that the inside system of SU is "closed" for this sot of thing!
              It's a pitty because I have 3 "screen" plenty of plugs! 😒
              So i will need menu Plug II, and Plug III ! 😒

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • TIGT Offline
                TIG Moderator
                last edited by

                It's easy enough to add as many sub-menus into 'Plugins' (like RickW's) as you want... then you let the uneditable [compiled] scripts load into the menu at base level and the others as you choose into 1, 2, 3 etc - you just need to set up the sub-menus in an 'early loading' script - mine is called #.rb (which makes $submenu1, $submenu2 etc) and then you edit each script's menu call to load into $submenuX instead of the base level 'Plugins' - I keep mine sorted by...
                ConstructionLine Tools [or 'Guides' to Noobies] e.g. 'Grid'
                2D Tools e.g. '3-pointRectangle'
                3D Tools [Basic] e.g. 'Cylinder', 'Dome'
                3D Tools [Complex] e.g. 'StairMaker'
                2D Manipulation Tools e.g. 'Weld'
                3D Manipulation Tools e.g 'ExtrudePipeAlongLine'
                Camera/Image Tools e.g. 'BatchSceneExporter'
                Text Tools e.g 'IncrementingNumberText'
                Sandbox Tools e.g 'SimplifyContours'
                Other Tools e.g. 'Purge', 'ReGlue'

                Any compiled ones or other ones I have just downloaded or that I am testing appear in the base-level 'Plugins' menu...

                TIG

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  I like the idea you suggested TIG. It just takes a while before arranging all the plugins. In order not to misunderstanding, could you post just a "coded" example?

                  Thanks

                  MALAISE

                  La Connaissance n'a de valeur que partagée

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