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Add a new plugin column

Scheduled Pinned Locked Moved SketchUp Feature Requests
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  • M Offline
    MALAISE
    last edited by 22 Aug 2009, 08:33

    Hi SU team

    A small suggestion, why not add a second "plugin" menu in the header ?
    : see picture
    Plugin_column.png
    Thanks

    MALAISE

    La Connaissance n'a de valeur que partagée

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    • G Offline
      Gaieus
      last edited by 22 Aug 2009, 10:37

      Wow! Where do you have space for modelling!? 😮

      Gai...

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      • R Offline
        remus
        last edited by 22 Aug 2009, 11:18

        I hate to think whatd happen if your toolbars got messed up, as well.

        Back on topic, I see where you are coming from, but i think a better solution for managing plugins is needed than simply adding another menu. Perhaps an 'official' version of rick's organiser plugin that would allow you to categorise your plugins.

        http://remusrendering.wordpress.com/

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        • M Offline
          MALAISE
          last edited by 22 Aug 2009, 13:57

          Thanks for playing attention.

          @Gaius : 😆 no problems, I draw on a 22'screen, (but of course not all the plugins are used on the same time...)
          @Remus : I found that the right lower corner could be use as an anchor. I was a little bit afraid using such a tool, I'm studying your idea 👍

          MALAISE

          La Connaissance n'a de valeur que partagée

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          • P Offline
            pilou
            last edited by 23 Aug 2009, 20:21

            @unknownuser said:

            why not add a second "plugin" menu in the header ?

            I believe that the inside system of SU is "closed" for this sot of thing!
            It's a pitty because I have 3 "screen" plenty of plugs! 😒
            So i will need menu Plug II, and Plug III ! 😒

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • T Online
              TIG Moderator
              last edited by 23 Aug 2009, 21:47

              It's easy enough to add as many sub-menus into 'Plugins' (like RickW's) as you want... then you let the uneditable [compiled] scripts load into the menu at base level and the others as you choose into 1, 2, 3 etc - you just need to set up the sub-menus in an 'early loading' script - mine is called #.rb (which makes $submenu1, $submenu2 etc) and then you edit each script's menu call to load into $submenuX instead of the base level 'Plugins' - I keep mine sorted by...
              ConstructionLine Tools [or 'Guides' to Noobies] e.g. 'Grid'
              2D Tools e.g. '3-pointRectangle'
              3D Tools [Basic] e.g. 'Cylinder', 'Dome'
              3D Tools [Complex] e.g. 'StairMaker'
              2D Manipulation Tools e.g. 'Weld'
              3D Manipulation Tools e.g 'ExtrudePipeAlongLine'
              Camera/Image Tools e.g. 'BatchSceneExporter'
              Text Tools e.g 'IncrementingNumberText'
              Sandbox Tools e.g 'SimplifyContours'
              Other Tools e.g. 'Purge', 'ReGlue'

              Any compiled ones or other ones I have just downloaded or that I am testing appear in the base-level 'Plugins' menu...

              TIG

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              • M Offline
                MALAISE
                last edited by 24 Aug 2009, 05:43

                I like the idea you suggested TIG. It just takes a while before arranging all the plugins. In order not to misunderstanding, could you post just a "coded" example?

                Thanks

                MALAISE

                La Connaissance n'a de valeur que partagée

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