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    [Plugin] Create 3d mesh from construction points... ver 1.3.

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    • K Offline
      kirill2008
      last edited by

      You mean to make a kind of NURBS surface or so?
      I think it's too sophisticated for me 😕 but surely it's possible to carry out though 😉
      BTW can anyone post a sample ruby code shows how to make subclass of SU Point3d class?

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      • RunnerPackR Offline
        RunnerPack
        last edited by

        @kirill2008 said:

        BTW can anyone post a sample ruby code shows how to make subclass of SU Point3d class?

        class NewPoint < Geom;;Point3d
        
        def method_name (param)
        #...etc.
        end
        
        #...etc.
        
        end
        

        If you just want to add a new method to the existing class, it's as easy as:

        class Geom;;Point3d
        
        def new_method_name (param)
        #...etc.
        end
        
        end
        

        Isn't Ruby great? 👍

        HTH,
        Amos

        You might have noticed... I'm a bit of a ferpectionist.

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        • mitcorbM Offline
          mitcorb
          last edited by

          Thanks, kirill:
          By the way, you now have two threads for this plugin, version 1.0 and version 1.1
          mitcorb

          I take the slow, deliberate approach in my aimless wandering.

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          • K Offline
            kirill2008
            last edited by

            @mitcorb said:

            By the way, you now have two threads for this plugin, version 1.0 and version 1.1
            mitcorb

            OK, I see 😕 . I'll update the script version within initial thread instead of posting new one next time.

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            • K Offline
              kirill2008
              last edited by

              @runnerpack said:

              Isn't Ruby great? 👍

              I agree! As for me, I'm going to hang Matsumoto's portrait at home. Yukihiro is my hero. The only problem is to find his high resolution photo.
              As a newbie to ruby, I must say I'm surprised a lot (almost shocked) that almost everything I code works (more or less).
              Thank's for sample code.

              Regards.

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              • K Offline
                kirill2008
                last edited by

                It is also possible to use "Draw horizontal contours..." command to draw contours of almost everything including SU components. It is only necessary to explode component, then make a group from exploded faces, then choose "Plugins>>Draw horizontal contours...".

                [flash=425,344:2gt5jdh3]http://www.youtube.com/v/cRj2waPU6yk&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:2gt5jdh3]

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  You 're welcome Kirill, each time I read your post, you give us new features using your Plugin.

                  Merci beaucoup ( thanks a lot )

                  MALAISE

                  La Connaissance n'a de valeur que partagée

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                  • W Offline
                    wwwyoose
                    last edited by

                    Hi
                    I have try on my mac Create 3d mesh from construction points... ver 1.3.
                    but it dont work what do I wrong.
                    It stop after first step see this picture
                    It looks verry good plugin to have what I see,
                    best Achim


                    Skärmavbild 2010-01-25 kl. 15.54.32.png

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                    • K Offline
                      kirill2008
                      last edited by

                      @wwwyoose said:

                      Hi
                      I have try on my mac Create 3d mesh from construction points... ver 1.3.
                      but it dont work what do I wrong.
                      It stop after first step see this picture
                      It looks verry good plugin to have what I see,
                      best Achim

                      Most probably you did everything right, but the script did not process the points cloud for any reason. But I need a bit more information to find out what's the problem. So try to open ruby console window (Main Menu>>Window>>Ruby Console) then try to create 3d mesh again. Error code has to appear within ruby console window. Please copy this message and send it to me (you may send a private message or post error code here, or whatever you like), it may help to find the error within the script and fix it.
                      Note, that the current version can not process non-terrain point clouds correctly. Pnts2mesh.rb can create only terrain-like surfaces yet (only one z value for each xy). I'm thinking about free form points cloud processing, but it is not implemented yet.

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                      • W Offline
                        wwwyoose
                        last edited by

                        Hi

                        This is what the ruby consol did

                        Error: #<NoMethodError: undefined method *' for Point3d(197.735, -80.2246, 141.993):Geom::Point3d> /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:339:in create_init_mesh'
                        /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:501:in `make_relief_mesh'
                        /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:599

                        Best Achim

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                        • K Offline
                          kirill2008
                          last edited by

                          I decided to make 'pnts2mesh.rb' a part of 'LSS Toolbar'. This project is still under construction, but here you can take a look at how modernized version of 'pnts2mesh.rb' will finally work (skip to 5:30 for 'pnts2mesh.rb' revival demonstration).
                          [flash=560,315:rgpkvorn]http://www.youtube.com/v/8nbMaKKNkm8?version=3&amp;hl=ru_RU[/flash:rgpkvorn]
                          For now 'pre-alpha' version of 'LSS Toolbar' is available. Unfortunately it won't work on mac again... I need to find out how to adapt web-dialogs for 'Safari'. It'll take some time...


                          lss_toolbar_2_0_pre_alpha_5.zip

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