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    [Plugin] Create 3d mesh from construction points... ver 1.3.

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    • MALAISEM Offline
      MALAISE
      last edited by

      Thanks for sharing Kirill, quite good plugin specially for GIS and terrain data.
      The progress bar suggested by Didier (BUR) is an useful enhancement.
      PAM 👍

      La Connaissance n'a de valeur que partagée

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      • J Offline
        j_forrester
        last edited by

        Is there a way of creating hard/sharp connections between adjacent points and then use a smoothing tag?

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        • K Offline
          kirill2008
          last edited by

          You mean to make a kind of NURBS surface or so?
          I think it's too sophisticated for me 😕 but surely it's possible to carry out though 😉
          BTW can anyone post a sample ruby code shows how to make subclass of SU Point3d class?

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          • RunnerPackR Offline
            RunnerPack
            last edited by

            @kirill2008 said:

            BTW can anyone post a sample ruby code shows how to make subclass of SU Point3d class?

            class NewPoint < Geom;;Point3d
            
            def method_name (param)
            #...etc.
            end
            
            #...etc.
            
            end
            

            If you just want to add a new method to the existing class, it's as easy as:

            class Geom;;Point3d
            
            def new_method_name (param)
            #...etc.
            end
            
            end
            

            Isn't Ruby great? 👍

            HTH,
            Amos

            You might have noticed... I'm a bit of a ferpectionist.

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            • mitcorbM Offline
              mitcorb
              last edited by

              Thanks, kirill:
              By the way, you now have two threads for this plugin, version 1.0 and version 1.1
              mitcorb

              I take the slow, deliberate approach in my aimless wandering.

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              • K Offline
                kirill2008
                last edited by

                @mitcorb said:

                By the way, you now have two threads for this plugin, version 1.0 and version 1.1
                mitcorb

                OK, I see 😕 . I'll update the script version within initial thread instead of posting new one next time.

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                • K Offline
                  kirill2008
                  last edited by

                  @runnerpack said:

                  Isn't Ruby great? 👍

                  I agree! As for me, I'm going to hang Matsumoto's portrait at home. Yukihiro is my hero. The only problem is to find his high resolution photo.
                  As a newbie to ruby, I must say I'm surprised a lot (almost shocked) that almost everything I code works (more or less).
                  Thank's for sample code.

                  Regards.

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                  • K Offline
                    kirill2008
                    last edited by

                    It is also possible to use "Draw horizontal contours..." command to draw contours of almost everything including SU components. It is only necessary to explode component, then make a group from exploded faces, then choose "Plugins>>Draw horizontal contours...".

                    [flash=425,344:2gt5jdh3]http://www.youtube.com/v/cRj2waPU6yk&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:2gt5jdh3]

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                    • MALAISEM Offline
                      MALAISE
                      last edited by

                      You 're welcome Kirill, each time I read your post, you give us new features using your Plugin.

                      Merci beaucoup ( thanks a lot )

                      MALAISE

                      La Connaissance n'a de valeur que partagée

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                      • W Offline
                        wwwyoose
                        last edited by

                        Hi
                        I have try on my mac Create 3d mesh from construction points... ver 1.3.
                        but it dont work what do I wrong.
                        It stop after first step see this picture
                        It looks verry good plugin to have what I see,
                        best Achim


                        Skärmavbild 2010-01-25 kl. 15.54.32.png

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                        • K Offline
                          kirill2008
                          last edited by

                          @wwwyoose said:

                          Hi
                          I have try on my mac Create 3d mesh from construction points... ver 1.3.
                          but it dont work what do I wrong.
                          It stop after first step see this picture
                          It looks verry good plugin to have what I see,
                          best Achim

                          Most probably you did everything right, but the script did not process the points cloud for any reason. But I need a bit more information to find out what's the problem. So try to open ruby console window (Main Menu>>Window>>Ruby Console) then try to create 3d mesh again. Error code has to appear within ruby console window. Please copy this message and send it to me (you may send a private message or post error code here, or whatever you like), it may help to find the error within the script and fix it.
                          Note, that the current version can not process non-terrain point clouds correctly. Pnts2mesh.rb can create only terrain-like surfaces yet (only one z value for each xy). I'm thinking about free form points cloud processing, but it is not implemented yet.

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                          • W Offline
                            wwwyoose
                            last edited by

                            Hi

                            This is what the ruby consol did

                            Error: #<NoMethodError: undefined method *' for Point3d(197.735, -80.2246, 141.993):Geom::Point3d> /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:339:in create_init_mesh'
                            /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:501:in `make_relief_mesh'
                            /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:599

                            Best Achim

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                            • K Offline
                              kirill2008
                              last edited by

                              I decided to make 'pnts2mesh.rb' a part of 'LSS Toolbar'. This project is still under construction, but here you can take a look at how modernized version of 'pnts2mesh.rb' will finally work (skip to 5:30 for 'pnts2mesh.rb' revival demonstration).
                              [flash=560,315:rgpkvorn]http://www.youtube.com/v/8nbMaKKNkm8?version=3&amp;hl=ru_RU[/flash:rgpkvorn]
                              For now 'pre-alpha' version of 'LSS Toolbar' is available. Unfortunately it won't work on mac again... I need to find out how to adapt web-dialogs for 'Safari'. It'll take some time...


                              lss_toolbar_2_0_pre_alpha_5.zip

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