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    [Plugin] Import OBJ with Materials v2.1 20131118

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    • B 離線
      Birner
      最後由 編輯

      Hello
      I do not quite understand how they think that with the FixtreeD.rb it does not work for me really what am I doing wrong?
      Have saved the tree and saved as skp and tried to open their tool is not
      Can you please help me
      greeting
      Tobi

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        @Tobias

        You post doesn't make much sense.
        Please try rephrasing it and logically explain your problem.
        😕

        TIG

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        • B 離線
          Birner
          最後由 編輯

          Hello and Excuse me please!
          I'm from Germany and my English is a little rusty.
          So my problem lies in the implementation of the import OBJ files of tree[d] generator.
          So I followed their instructions inserted into the missing images folder and tried to import but it does not work for me.
          I also downloaded and installed your FixtreeD.rb but somehow everything works for me does not.
          Maybe they have a video how does that make exactly would be really great
          greeting
          Tobias

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          • TIGT 離線
            TIG Moderator
            最後由 編輯

            @Tobias

            Now I understand [a bit].
            Ensure the OBJ and MTL files are in the same folder.
            Make sure the missing image files - as they are listed in the MTL file - are named exactly as the ones in the copied folder [folder/image].
            Also ensure that the copied folder is with the MTL and named as the folder in the MTL images' paths...

            Once we have an imported OBJ file with textures applied we can talk about the issues that the tool tree[d] can create...

            TIG

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            • B 離線
              Birner
              最後由 編輯

              Hello
              Yes, I created a folder that I have 3D tree gennnt since I have the OBJ file and MTL file the two images so inserted the bark and the leaves.
              Well hope it's the right thing?
              greeting

              Tobi

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              • Z 離線
                Zacchia
                最後由 編輯

                Hi
                I tryed to import in SU 2013. Nothing happends, the obj seams not to import. Not working on SU 2013?

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                • TIGT 離線
                  TIG Moderator
                  最後由 編輯

                  It works in v2013 just as it did in v8. 😕

                  Do you mean you can import the file in v8 but it fails in v2013 ??
                  If that is the case, what other plugins do you have in v2013 compared to v8?

                  Alternatively...
                  What is this OBJ file you are importing?
                  Can you open it in alternative apps like Blender?
                  Any errors in the Ruby Console?

                  Can you get this very simple test OBJ to work in v2013?
                  Extract the obj & mtl from the attached ZIP.
                  For simplicity there are no textures, only colors defined in the mtl
                  It's a 1m cube, units are Meters with YZ flipped.
                  Its RGB colored faces are on the axes.
                  I just retested it in v2013 and it worked fine.

                  PS: Please update your User-Profile with OS, Version etc - it helps us help you...


                  test.zip

                  TIG

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                  • Z 離線
                    Zacchia
                    最後由 編輯

                    Thanks TIG
                    It works. I found out the problem on my files: It was a path with an bad letter: ö! I correct this and now your importer works fine!!
                    Thanks and sorry for trouble.

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      That is an important point. ☀
                      SketchUp's older version of Ruby on PCs doesn't care for non-ASCII characters in folder/file-paths...
                      Making it return an incorrect 'false' when testing that such a file exist?...
                      Many plugins can fail because of this. 😒

                      TIG

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                      • Z 離線
                        Zacchia
                        最後由 編輯

                        ...mmmh. Not finished yet... I corrected the path but still not loading, here the path, whats wrong?: F:\Bruno_Zacchia_Kopie_H\Designmoebel_Objekte\Eigenes\Pflanzen
                        Loading it from desktop it works.

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                        • TIGT 離線
                          TIG Moderator
                          最後由 編輯

                          In the Ruby Console, test this code:
                          File.exist?('F:\Bruno_Zacchia_Kopie_H\Designmoebel_Objekte\Eigenes\Pflanzen')
                          ???
                          Perhaps add the OBJ file name on the end and retest !?
                          It should return 'true' if the file exists.
                          Test it with a non-existent name and you get 'false' ?

                          Are you sure there are not any non-ASCII characters in this path [including the file names themselves].
                          I guess you are German ?
                          So the the 'oe' can't be a œ, o+umlaut [ö] etc
                          Also watch out for ß etc...
                          If it works from your Desktop it suggests so character issue still exists in this new path...

                          Also check for texture names [subfolder with OBJ/MTL] these can't have non-ASCII characters in them and the MTL specified file paths must match the .png/.jpg names exactly...

                          TIG

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                          • Z 離線
                            Zacchia
                            最後由 編輯

                            Hi TIG
                            I think your importer is OK, It works today, maybe it was something wrong with material folders or the original files. Sorry about trouble and thanks fpr feedback.

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                            • DDrockD 離線
                              DDrock
                              最後由 編輯

                              Hi TID.. to where i can download your plugin FixtreeD ?? i still cant fix empty texture on my mesh from treeD.. thanks

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                              • TIGT 離線
                                TIG Moderator
                                最後由 編輯

                                My FixTreeD.rb is in this post: http://sketchucation.com/forums/viewtopic.php?p=306529#p306529

                                TIG

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                                • J 離線
                                  jackwatson
                                  最後由 編輯

                                  Hi there,

                                  I'm having trouble getting the materials to import with the model. The mtl file is in the same folder as the obj file, but it seems to replace the materials with random colours. I did tests with free models, but they're from designconnected which seems like a reputable site so I'm not sure what's stopping the import correctly. This is the chest which is supposed to be wood/iron.

                                  skittles.JPG

                                  Any ideas what might be causing this?

                                  Regards

                                  Jack

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                                  • TIGT 離線
                                    TIG Moderator
                                    最後由 編輯

                                    Without seeing the relevant OBJ and MTL how could I say 😒
                                    Can you ZIP them and attach them to a post or PM them ?

                                    It's likely something wrong with the MTL etc - both files are human-readable so you should be able to see issues ?
                                    😕

                                    TIG

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                                    • Z 離線
                                      Zylescozar19
                                      最後由 編輯

                                      Hi TIG, this is a AWESOME PLUG-IN!
                                      But when i try to import this simple cube (see image)
                                      there is no object that have been imported.

                                      Thanks.


                                      CUBE.png


                                      1.png


                                      2.png


                                      3.png


                                      4.png

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                                      • Z 離線
                                        Zylescozar19
                                        最後由 編輯

                                        Hi TIG. this is a AWESOME PLUG-IN!

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                                        • TIGT 離線
                                          TIG Moderator
                                          最後由 編輯

                                          What units are you using?
                                          If the imported object is very tiny geometry can't be created.
                                          So a number like 0.1 might be very tiny in mm but x1000 using m !
                                          The radiused edges look very faceted ?
                                          Try using meters ?
                                          The imported object might then be enormous, but can be scaled.
                                          Can you attach the OBJ/MTL to a post or a PM ?

                                          TIG

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                                          • Z 離線
                                            Zylescozar19
                                            最後由 編輯

                                            I did try all of the units.

                                            Ok ill send you the copy of obj. file.
                                            BTW im using WINDOWS 7 ULTIMATE - 32 BIT

                                            Thanks TIG! 😛

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