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    How can I make a Helical dome shaped like IceCream?

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    • S Offline
      Staatsfeind
      last edited by

      here @work not the possibility to try out but i could imagine
      to make use of the fredo ruby:

      http://forums.sketchucation.com/download/file.php?id=27666

      or ?

      http://www.frenchtouchstudio.com
      manager/modeler

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      • ToboboT Offline
        Tobobo
        last edited by

        @nohd said:

        Sir Gaieus

        Firstly, don't call him that. We know he's good but the server wouldn't be able to store his head.

        Second....

        suggest you look into soapskin and bubble and the freescale plugins.

        http://www.tensile-structures.de/sb_software.html = Soapskin

        http://forums.sketchucation.com/viewtopic.php?f=180&t=17948&st=0&sk=t&sd=a&hilit=Freescale = Freescale

        Trial and error the combination until you get what you are after.

        Toby

        Philippians 4:13

        I can do everything through him who gives me strength.

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        • R Offline
          remus
          last edited by

          Heres a quick go at it:

          1. Model this using standard SU tools
            ice cream1.jpg
          2. Use the box twist tool (from fredoscale) to twist it 180.
            ice cream 2.jpg
          3. Subdivide and smooth with 2 iterations.
            ice cream 3.jpg

          You could quite easily make the ice cream a little more rounded by cutting off the corners of the starting mesh.

          http://remusrendering.wordpress.com/

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          • sketch3d.deS Offline
            sketch3d.de
            last edited by

            @nohd said:

            ... modeling irregular shapes ...

            for modeling freeform surfacres I would use an appropriate tool, e.g. a NURBS surface based modeler as e.g. ViaCAD/Shark, especially if you need exact and editable faces (or volumes).

            hth,
            Norbert

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            • N Offline
              NOHD
              last edited by

              @remus said:

              Heres a quick go at it:

              1. Model this using standard SU tools
                [attachment=2:2q4v33mh]<!-- ia2 -->ice cream1.jpg<!-- ia2 -->[/attachment:2q4v33mh]
              2. Use the box twist tool (from fredoscale) to twist it 180.
                [attachment=1:2q4v33mh]<!-- ia1 -->ice cream 2.jpg<!-- ia1 -->[/attachment:2q4v33mh]
              3. Subdivide and smooth with 2 iterations.
                [attachment=0:2q4v33mh]<!-- ia0 -->ice cream 3.jpg<!-- ia0 -->[/attachment:2q4v33mh]

              You could quite easily make the ice cream a little more rounded by cutting off the corners of the starting mesh.

              wow, thanks! this looks almost the same as the icecream thing i'm trying to do. uhmmm.. excuse my newbie-ness but how exactly do you 'cut off the corners of the starting mesh?' thanks remus πŸŽ‰

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              • N Offline
                NOHD
                last edited by

                @staatsfeind said:

                here @work not the possibility to try out but i could imagine
                to make use of the fredo ruby:

                http://forums.sketchucation.com/download/file.php?id=27666

                or ?

                is that fredo ruby downloadable here at sketchucation?

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                • N Offline
                  NOHD
                  last edited by

                  @tobobo said:

                  @nohd said:

                  Sir Gaieus

                  Firstly, don't call him that. We know he's good but the server wouldn't be able to store his head.

                  Second....

                  suggest you look into soapskin and bubble and the freescale plugins.

                  http://www.tensile-structures.de/sb_software.html = Soapskin

                  http://forums.sketchucation.com/viewtopic.php?f=180&t=17948&st=0&sk=t&sd=a&hilit=Freescale = Freescale

                  Trial and error the combination until you get what you are after.

                  thanks Tobobo πŸ‘

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                  • N Offline
                    NOHD
                    last edited by

                    @sketch3d.de said:

                    @nohd said:

                    ... modeling irregular shapes ...

                    for modeling freeform surfacres I would use an appropriate tool, e.g. a NURBS surface based modeler as e.g. ViaCAD/Shark, especially if you need exact and editable faces (or volumes).

                    hth,
                    Norbert

                    too bad i only use PlugIns that are free to download. 😞 but thanks anyways. πŸ‘

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                    • R Offline
                      remus
                      last edited by

                      Like this:
                      ice cream 4.jpg

                      Looks a bit like this after twisting and subdiving.
                      icre cream 5.jpg

                      Attached the skp as well πŸ‘


                      ice cream mk2.skp

                      http://remusrendering.wordpress.com/

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                      • sketch3d.deS Offline
                        sketch3d.de
                        last edited by

                        @nohd said:

                        too bad i only use PlugIns that are free to download. 😞

                        ah, private use.

                        btw, which plug-in?

                        N.

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