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    How can I make a letter rounded?

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    • simon le bonS Offline
      simon le bon
      last edited by

      @gaieus said:

      ../ So basically you need the

      • complex, rounded shape to start with
      • but then put some kind of "slight" irregularity into it like it is achieved with glass when being manufactured?

      You are right 😛 I hadn't thought things in these two steps but you are right. In fact, as Pilou said also in his way, i need a modeler!
      I was searching for a tool or a regular way to do the job without to much effort 😆
      I have tried to show what could SoapSkin&Bubble be if it was working with two different ringed curves. If it was the case a lot of new things could be done. 👍
      So i have used Skin.rb then a subdivide operation with Subdivide&Smooth and after what a "Bubble" operation whith SketchyFFD.
      Ok the result isn't very beautiful but we can see the idea, isn't it?

      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_X_450.jpg

      As you can see with my "G" (from "Gaieus" as well as "Good Old Rum" 😆 ) after I smooth it, it still remains the presence of some hidden lines which are not very beautiful.. I don't know what to do with them.

      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_O_450.jpg

      Dear Pilou! I admire the way you take things and work on them! Thanks for all those exemples. Unfortunatly, I havn't the first knowledge of even one modeler. My PC works hard to make SU running, and I can't even think to run a modeler on it 😠 (It is planned i get a war-machine nextly)

      **simon

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      • simon le bonS Offline
        simon le bon
        last edited by

        Cher Pilou,

        @unknownuser said:

        @unknownuser said:

        My PC works hard to make SU running, and I can't even think to run a modeler on it

        Are you joking? 😮

        unfortunately i am not. When the poly count increase, and we know how it goes up easily whith modeler tools, every operation begin to be painful. I also fight a lot to make screen casts at the same time. Perhaps have I too much rubys installed: i don't know technically the impact.

        @unknownuser said:

        I have just progs who don't ask too many things to the video card!
        Zbrusch, Moi, Su, Blender 😉
        PS SU is also a modeler! ☀

        To tell the truth i ever been so sure that my PC couldn't that I have never tried to install one of those modeler/renderer. In fact, it is possible i am wrong ! 😕 Perhaps i could try MOI which find your great approbation 😉

        @unknownuser said:

        PS2 What happen when a render is made with there "horrible lines"?

        I don't know how eliminate them in SU , and i don't know how a renderer treats them..

        **s

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        • ely862meE Offline
          ely862me
          last edited by

          Take the model as in image 3 or 4 and run Subdivide&Smooth on it..u ll get the desired result 😉(with some more tweaking)

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • GaieusG Offline
            Gaieus
            last edited by

            Simon,

            With those "horrible" lines there, isn't there a (maybe even hidden) face inside the model? (A follow me operation would cause a face/bent surface all along)

            Gai...

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            • GaieusG Offline
              Gaieus
              last edited by

              OK, glad it worked. 👍 (it was just a shy guess actually because I was also suspecting you knew there should be a face)

              Anyway, There is a nicely rounded, beautifully smooth character/letter/font/police there now. It is however very high poly I think and even has many polygons here and there much denser than elsewhere so what we should do now is to make the mesh more "average" (and probably "less poly" where it's not needed) with Didier Bur's Terrain Reshaper plugin. You can experiment with it; how high or low poly you want it to appear. Maybe it won't work nicely on the vertical surfaces but will also triangulate the mesh (needed for the next step).

              Then comes Jim Foltz' Randomize TIN plugin with which you can easily give a bit of "irregularity" into the mesh - also, with the desired value.

              Note that I hevn't tried the method; just "thinking loud".

              Gai...

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              • simon le bonS Offline
                simon le bon
                last edited by

                I follow you dear Gaieus,

                I've tried Didier Bur's[Plugin]: Terrain Reshaper you advise to me. After a couple of tests the result promises to be encouraging.


                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_U_450.jpg

                the begining of cleaning.

                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_V_450.jpg

                I must stop here for the moment. I leave the place for a couple of days and be back soon for the continuation of your process.. 😉
                😎 **s

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                • ely862meE Offline
                  ely862me
                  last edited by

                  may i have the letter..save it in skp 6 please

                  Elisei

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

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                  • simon le bonS Offline
                    simon le bon
                    last edited by

                    Dear Elisei,

                    Here is my (SU6) Skp (I'm sorry not to much organized working one) DivShare File - RoundedLetter.skp

                    Please take your time because again, some few days not far from a couple of weeks are going to take me away from house (from my PC 😆 ). So I'm going to be not very active in this trhead until i'll be back .
                    ...// 😎 simon

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                    • ely862meE Offline
                      ely862me
                      last edited by

                      sds is good but u need to know how to use it 😉


                      RoundedLettera.skp


                      RoundedLettera.jpg

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • ely862meE Offline
                        ely862me
                        last edited by

                        😆 actually is very simple..

                        i ll give u 3 hints: offset tool,skin tool and scale tool

                        Elisei (sketchupper)


                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                        Come and See EliseiDesign

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          My PC works hard to make SU running, and I can't even think to run a modeler on it

                          Are you joking? 😮
                          My Pc is a seven year old! And all works very fine on it! 😎
                          I have just progs who don't ask too many things to the video card!
                          Zbrush, Moi, Su, Blender 😉
                          PS SU is also a modeler! ☀

                          PS2 What happen when a render is made with these "horrible lines"?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • simon le bonS Offline
                            simon le bon
                            last edited by

                            Hey Hey Helisei,

                            You show too much or you explain not enough 😛
                            You are waiting I find by myself I suppose. Not a lot of time again for that these next days..

                            You are right. S&S works well on the letter shape you have redraw.
                            but:
                            1_ How did you do to make the base of the letter correctly flared ??
                            2_ How did you do to redraw all the lines of the letter shape: by hand??


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_W_450.jpg

                            I can see I have still a lot to learn on S&S. This another technic for exemple find me with the tong out of my mouth:Contest Winner: Modelling a Panton Chair with Subdivide and Smooth

                            Thanks to participate,
                            simon . . . . . .and theSlideshow(each link is the same updated one)

                            PS: Your cars are crazy beautiful man 👍

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                            • simon le bonS Offline
                              simon le bon
                              last edited by

                              Hi ely862me

                              @unknownuser said:

                              Take the model as in image 3 or 4 and run Subdivide&Smooth on it..u ll get the desired result

                              I'm afraid I don't understand the way you think about!
                              I've tried this time, not the subdivide+smooth operations like before but the modeler operation as i can think you are talking about, and the result is the following, after what i can't go further.

                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_P_450.jpg


                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_Q_450.jpg

                              /**

                              Dear Gaieus,
                              One more time you're right! I can't say I didn't know what you're talking, about cleaning unwanted geometry. But i thought in this case that it was not necessary to clean because there was no faces joining. As we can see, I was wrong 😄
                              Adendum about this subject:Creating a Hidden Seam in Google SketchUp by Eric Lay(Boofredlay).

                              After cleaning:

                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_R_450.jpg

                              This time it looks ok 👍

                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_S_450.jpg

                              and i'm afraid this is my ultimate best

                              http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_T_450.jpg

                              Updated slideshow

                              simon

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                              • simon le bonS Offline
                                simon le bon
                                last edited by

                                @ely862me said:

                                :lol: actually is very simple..

                                i ll give u 3 hints: offset tool,skin tool and scale tool

                                Very simple? No I wouldn't say that. In fact I haven't found how to make exactly the good flare I wanted (the same as yours). And I would have please (now I have searched 😉 ) more precisions from you on the way you've mastered it.

                                • A very important thing I have learned here is that: an offset doesn't give the same outer edge than a scale??(really a surprise to me) this is the reason why I was not able to do the right flare using scale tool and FredoScale!!

                                • No need to redraw all the lines, there is a cleaning module in Skin.rb


                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WA_450.jpg


                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WB_450.jpg

                                A check with S&S

                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WC_450.jpg

                                "Very important"

                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WD_450.jpg


                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WE_450.jpg


                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WF_450.jpg

                                (I have let down momentarily what I had begun whith Gaieus and I will retake it soon.)

                                simon

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                                • simon le bonS Offline
                                  simon le bon
                                  last edited by

                                  Ok Elisei, you seem to be occupied. I can't wait you to follow my idea. (It would be great and friendly if you would give us a little step by step further explanation)

                                  I start from your shape.


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WFB_450.jpg

                                  I need to subdivide the top of the letter. I'm using SandBox tool: from contour.

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WG_450.jpg

                                  Now using SkechyFFD to put some irregularity to the letter (I glue the bottom points)

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WH_450.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WI_450.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WJ_450.jpg

                                  (Note this other try with modeler from SandBox Tools.)

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WK_450.jpg

                                  Finally, with a ShapeBender treatment:

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WL_450.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WM_450.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_WN_450.jpg

                                  not to bad for me 😉

                                  Slideshow
                                  ___
                                  [Plugin] SketchyFFD by CPhillips
                                  [Plugin] Shape Bender by Chris Fullmer

                                  simon.

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                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    after making the shape with offset and skin i scale it but not all, just the outer lower profile . When u scale all lower profile the inside part of the letter is scaled too, so ,u want it to be smaller but u get it bigger(so it becomes bigger than the up part of the letter), what u need is to scale just the outer lower part of the letter

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • simon le bonS Offline
                                      simon le bon
                                      last edited by

                                      A last try for another method using Terrain Reshape and afterward Randomize TIN

                                      The idea: apply the process on a very low shape and scale it after. I'm starting from the offseted and skined shape from Elisei. The result is not bad but S&S do very better. Its job isn't really for that kind of thing.

                                      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XG_450.jpg

                                      I still follow what was Planned:

                                      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XH_450.jpg

                                      The result is beautiful but far from what I expect. I keep it in mind... 😉

                                      Slideshow

                                      Re I shall update with a link as soon as I shall have made a tutorial with this 😉

                                      I think: End of the topic!!! Thanks to all

                                      😎 Simon

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                                      • ely862meE Offline
                                        ely862me
                                        last edited by

                                        yet, u didn t get all the point..u need to make scale from center and select more geometry from the letter
                                        Btw..i didn t subdivide the top and letter together because as u can see when u subdivide them together the top becomes messy ,if u look at it with hidden geometry off

                                        Elisei


                                        rl.jpg

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

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                                        • simon le bonS Offline
                                          simon le bon
                                          last edited by

                                          Hi Elisei,

                                          hey hey!! You don't give up so easily 👍
                                          -) Allright I was a bit modest with the lines I was scaling. What you do certainly works well.

                                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XJ_450.jpg

                                          I put at the end My last "R" (in french "l'air de la plage": a pretty bad wordgame hi!) in which I have hardly scale, redraw, modify the outlines.

                                          -) I prefer rather than you, doing all this job on the same plane before elevate and skin process.

                                          @unknownuser said:

                                          .i didn t subdivide the top and letter together because as u can see when u subdivide them together the top becomes messy

                                          -)Messy, yes it is , but I don't understand you because:
                                          1-with hidden geometry off, the look is perfect without any seam line remaining.
                                          2-when I subdivide independantly the top, this one doesn't fit exactly well.

                                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XL_450.jpg

                                          3-I haven't found one method which give not a "messy result".
                                          4-the subivision is enough to use SketchyFFD pretty well.

                                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XK_450.jpg


                                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XM_450.jpg

                                          Enough of the "G" Here is the "R"

                                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XN_450.jpg


                                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XO_450.jpg

                                          .

                                          ++simon

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                                          • simon le bonS Offline
                                            simon le bon
                                            last edited by

                                            Hi Elisei,
                                            I was not fool: Very simple but your hidden trick 😆
                                            At the end the entire solution is from you!! Thanks and bravo: I have learned. I'm going to make a tutorial to simplify the process; shared with your name.


                                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XA_450.jpg


                                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XB_450.jpg

                                            Partial Scale. Re: to simplify, I have removed the original letter's line

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XC_450.jpg

                                            three scales. The yellow and blue figure is the basic one. I put it just to consider the scales ❗

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XD_450.jpg

                                            And now I get it Myself

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XE_450.jpg

                                            I come back on my previous post. No need to subdivide independantly the top of the letter. Just integer it in S&S modeler's process 💭

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/ThickLabel_XF_450.jpg

                                            simon

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