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    Move groups with different measures?

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    • pilouP Offline
      pilou
      last edited by

      Thx! β˜€
      More easy with that πŸ˜„ Works like a charm 😎
      I can now test some natures of explodes πŸ’š


      explode.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        Funny thing πŸ˜„


        explode.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • thomthomT Offline
          thomthom
          last edited by

          Looking good Pilou!
          Instant assembly drawings! πŸ˜„ This should come in handy.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • pilouP Offline
            pilou
            last edited by

            @unknownuser said:

            Instant assembly

            Alas for the inverse, that must be more tricky! πŸ˜•
            Better is use the Undo πŸ’š

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • thomthomT Offline
              thomthom
              last edited by

              hm... You could store the relative position you move the entities by in and attribute dictionary. Then perform the opposite when you want to reassemble.

              though, that will fail if the user moves anything...
              Maybe, you could store the original absolute position before you move stuff. Then you can reassemble back to that original position. That would allow the user to move things around as they please.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Store the original transformation in a dictionary attached to the group/component. Then to unexplode, just re-apply that transformation onto the group. It will go right back where it belongs.

                I wrote that crazy scrambler script a while ago that does this and it worked very well.

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • pilouP Offline
                  pilou
                  last edited by

                  In theory that must be more easy πŸ˜‰
                  Just select that you want and apply a "negative" translation : a deflation πŸ˜‰
                  Maybe my next πŸ˜„
                  And the above is not yet perfect! The Pivot Point seems not have the wished result wanted πŸ˜’
                  be continued...

                  Ps When Groups or Components are nested how to process automatically?
                  A plug for make each components individual is maybe existing?
                  Edit
                  one exist for group by TIG Explode2groups

                  miss now somethings transform Transform2goups or Explode2Components πŸ˜„

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP Offline
                    pilou
                    last edited by

                    @Chris Any chance to see it somewhere? πŸ˜„

                    PS
                    A plug for make each components individual is maybe existing?
                    Edit
                    one exist for group by TIG Explode2groups

                    miss now somethings for components Transform2goups or Explode2Components

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      take the componentInstance, add it to a group, then explode the component instance.

                      And I posted my scrambler script here. I'll see if I can find the thread.

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • pilouP Offline
                        pilou
                        last edited by

                        @Chris thx for the Info β˜€
                        Fredo6 has inside the FredoScale something who transform any selection of groups or Components in "Unique" groups or componants! (each become individual)
                        (last icon)

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Some tests πŸ’š Put the code inside the WebConsole by Jim Foltz
                          Press "Eval" button and have fun πŸ˜„
                          Veyron model is from 3Dwarehouse!

                          model = Sketchup.active_model
                          entities = model.entities
                          selection = model.selection
                          
                          xp=100  # Pivot Point (as you want)
                          yp=100
                          zp=100
                          
                          q=50 # Measure of translation (as you want) 
                          
                          selection.each do |e| # update!
                            # Skip all entities that aren't groups or components (replace follow "ComponentInstance" by "Group" if you have groups
                            next unless e.is_a? Sketchup;;ComponentInstance  # Now we process the component or group
                           center = e.bounds.center #Center Point of the grouped object
                             xc= center.x
                             yc= center.y
                             zc= center.z
                             
                          xe=xc #End Point of the grouped object
                          ye=yc
                          ze=zc
                          
                          if xc<xp
                           xe =xc - q
                          end
                          
                          if xc>xp
                           xe =xc + q
                          end
                          
                          if yc<yp
                           ye =yc - q
                          end
                          
                          if yc>yp
                           ye =yc + q
                          end
                          
                          if zc<zp
                           ze =zc - q
                          end
                          
                          if zc>zp
                           ze =zc + q
                          end
                          
                            point = Geom;;Point3d.new xe,ye,ze
                            t = Geom;;Transformation.new point
                            # Apply the transformation
                            e.transform!(t)
                          end
                          

                          veyron.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP Offline
                            pilou
                            last edited by

                            Yep!!! THX! Miracle that is working! 😍
                            Sure I should read the Api document before 😳 😳 😳 But I had risked the trick πŸ’š
                            So my second script was a new speedy success and a big lesson πŸ˜„

                            @unknownuser said:

                            groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup::ComponentInstance)}

                            groups.each{|ComponentInstance|zeds.push([ComponentInstance.bounds.min.z, index])
                            

                            Copy my code follow in the Web console from Jim Foltz ❗ ❗ ❗
                            (if you have components use the file linked )

                            
                                model = Sketchup.active_model
                                model.start_operation("Move in Z")
                                entities = model.entities
                                selection = model.selection
                            
                                zeds=[]
                                index=0
                                sorted_groups=[]
                            
                                groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
                            
                                groups.each{|group|zeds.push([group.bounds.min.z, index])
                                   index+=1
                                }
                                zeds.sort!
                                zeds.each{|z|sorted_groups.push(groups[z[1]]) }
                                ### sorted_groups is now groups sorted by z
                            
                                z = 0.0
                                sorted_groups.each do |e| # update!
                                  # Now we process the groups
                                  t = Geom;;Transformation.new(Geom;;Point3d.new(0,0,z))
                                  # Apply the transformation
                                  e.transform!(t)
                                  z = z + 100.cm
                                end
                               
                              model.commit_operation
                              return nil
                            
                            

                            Some help for fun variations πŸ˜„

                            http://forums.polyloop.net/picture.php?albumid=23&pictureid=421


                            Undrop_component.zip

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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