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    Move groups with different measures?

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    • thomthomT Offline
      thomthom
      last edited by

      It'd help if you posted the error messages.

      However, I can still see the problem here. Sketchup::Component isn't an SU object. Check the manual, you have Sketchup::ComponentDefinition and Sketchup::ComponentInstance. In your case you're looking for a Sketchup::ComponentInstance.

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • pilouP Offline
        pilou
        last edited by

        I have replaced "Group" by "Component" but seems that is not so simple ๐Ÿ’š

        groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Component)}
        
            groups.each{|component|zeds.push([component.bounds.min.z, index])
        

        Else I can yet nest a component inside a group color transparent ๐Ÿ’š
        That works fine (just disable Edges visible) but I suppose there is another thing ๐Ÿ˜„


        compogroup.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pilouP Offline
          pilou
          last edited by

          @ Tig Some cryptic but I will see that ๐Ÿ˜‰
          Joint an image for no ambiguities
          So here the increment is 300 cm
          Edit sorry I have not seen all these speedy results! ๐Ÿ˜ณ

          @Thomthom! Yes that is that ! e.transform!(t) ๐Ÿ˜‰


          zzz.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP Offline
            pilou
            last edited by

            Come back in these very dangerous territories ๐Ÿ’š

            As I understand that retrieve the center XYZ of the bounding box group by

             center = boundbox.center 
            

            but how give these 3 values(?) to these 3 variables ? ๐Ÿ˜’
            xc= ?
            yc= ?
            zc= ?
            must be trivial but yet some foggy for me ๐Ÿ˜„
            PS I read the API from the end to the start, and inverse but this stay mysterious found anything except that ๐Ÿ’š

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • thomthomT Offline
              thomthom
              last edited by

              boundbox.center returns an object of type Point3d. You can check what an object is by checking the .class value of an object. That gives you an indication to where to look.

              
              xc= boundbox.center.x
              yc= boundbox.center.y
              zc= boundbox.center.z
              
              

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • pilouP Offline
                pilou
                last edited by

                Many thx! โ˜€
                It's always the more easy ans usefull who is not written as example ๐Ÿ˜’

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • pilouP Offline
                  pilou
                  last edited by

                  ??? = error : in โ€˜initializeโ€™: undefined local variable or method โ€˜boundboxโ€™ ๐Ÿ˜ฎ

                  model = Sketchup.active_model
                  entities = model.entities
                  selection = model.selection
                  #groups = []
                  xp=100  # Pivot Point 
                  yp=100
                  zp=100
                  
                  xc=0  #Center Point of the grouped object
                  yc=0
                  zc=0
                  
                  xe=0  #End Point of the grouped object
                  ye=0
                  ye=0
                  
                  selection.each do |e| # update!
                    # Skip all entities that aren't groups
                    next unless e.is_a? Sketchup;;Group
                    # Now we process the groups
                  
                   center = boundbox.center 
                          xc= boundbox.center.x # ??? error
                  	yc= boundbox.center.y
                  	zc= boundbox.center.z
                  	
                  xe=xc
                  ye=yc
                  ze=zc
                  if xc<xp 
                  xe =xc - 100
                  end
                    if xc>xp 
                  xe =xc +100
                  end
                  
                  if yc<yp 
                  ye =yc - 100
                  end
                    if yc>yp 
                  ye =yc +100
                  end
                  
                  if zc<zp
                  ze =zc - 100
                  end
                    if zc>zp
                  ze =zc +100
                  end
                  
                    point = Geom;;Point3d.new xe,ye,ze
                    t = Geom;;Transformation.new point
                    # Apply the transformation
                    e.transform!(t)
                  end
                  

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    That's because of center = boundbox.center <- you haven't referenced boundbox yet.

                    
                    center = boundbox.center
                            xc= boundbox.center.x # ??? error
                       yc= boundbox.center.y
                       zc= boundbox.center.z
                    
                    

                    change to

                    
                    center = e.bounds.center
                       xc= center.x
                       yc= center.y
                       zc= center.z
                    
                    

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pilouP Offline
                      pilou
                      last edited by

                      Thx! โ˜€
                      More easy with that ๐Ÿ˜„ Works like a charm ๐Ÿ˜Ž
                      I can now test some natures of explodes ๐Ÿ’š


                      explode.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP Offline
                        pilou
                        last edited by

                        Funny thing ๐Ÿ˜„


                        explode.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Looking good Pilou!
                          Instant assembly drawings! ๐Ÿ˜„ This should come in handy.

                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            Instant assembly

                            Alas for the inverse, that must be more tricky! ๐Ÿ˜•
                            Better is use the Undo ๐Ÿ’š

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              hm... You could store the relative position you move the entities by in and attribute dictionary. Then perform the opposite when you want to reassemble.

                              though, that will fail if the user moves anything...
                              Maybe, you could store the original absolute position before you move stuff. Then you can reassemble back to that original position. That would allow the user to move things around as they please.

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                Store the original transformation in a dictionary attached to the group/component. Then to unexplode, just re-apply that transformation onto the group. It will go right back where it belongs.

                                I wrote that crazy scrambler script a while ago that does this and it worked very well.

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  In theory that must be more easy ๐Ÿ˜‰
                                  Just select that you want and apply a "negative" translation : a deflation ๐Ÿ˜‰
                                  Maybe my next ๐Ÿ˜„
                                  And the above is not yet perfect! The Pivot Point seems not have the wished result wanted ๐Ÿ˜’
                                  be continued...

                                  Ps When Groups or Components are nested how to process automatically?
                                  A plug for make each components individual is maybe existing?
                                  Edit
                                  one exist for group by TIG Explode2groups

                                  miss now somethings transform Transform2goups or Explode2Components ๐Ÿ˜„

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @Chris Any chance to see it somewhere? ๐Ÿ˜„

                                    PS
                                    A plug for make each components individual is maybe existing?
                                    Edit
                                    one exist for group by TIG Explode2groups

                                    miss now somethings for components Transform2goups or Explode2Components

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      take the componentInstance, add it to a group, then explode the component instance.

                                      And I posted my scrambler script here. I'll see if I can find the thread.

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        @Chris thx for the Info โ˜€
                                        Fredo6 has inside the FredoScale something who transform any selection of groups or Components in "Unique" groups or componants! (each become individual)
                                        (last icon)

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Some tests ๐Ÿ’š Put the code inside the WebConsole by Jim Foltz
                                          Press "Eval" button and have fun ๐Ÿ˜„
                                          Veyron model is from 3Dwarehouse!

                                          model = Sketchup.active_model
                                          entities = model.entities
                                          selection = model.selection
                                          
                                          xp=100  # Pivot Point (as you want)
                                          yp=100
                                          zp=100
                                          
                                          q=50 # Measure of translation (as you want) 
                                          
                                          selection.each do |e| # update!
                                            # Skip all entities that aren't groups or components (replace follow "ComponentInstance" by "Group" if you have groups
                                            next unless e.is_a? Sketchup;;ComponentInstance  # Now we process the component or group
                                           center = e.bounds.center #Center Point of the grouped object
                                             xc= center.x
                                             yc= center.y
                                             zc= center.z
                                             
                                          xe=xc #End Point of the grouped object
                                          ye=yc
                                          ze=zc
                                          
                                          if xc<xp
                                           xe =xc - q
                                          end
                                          
                                          if xc>xp
                                           xe =xc + q
                                          end
                                          
                                          if yc<yp
                                           ye =yc - q
                                          end
                                          
                                          if yc>yp
                                           ye =yc + q
                                          end
                                          
                                          if zc<zp
                                           ze =zc - q
                                          end
                                          
                                          if zc>zp
                                           ze =zc + q
                                          end
                                          
                                            point = Geom;;Point3d.new xe,ye,ze
                                            t = Geom;;Transformation.new point
                                            # Apply the transformation
                                            e.transform!(t)
                                          end
                                          

                                          veyron.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Yep!!! THX! Miracle that is working! ๐Ÿ˜
                                            Sure I should read the Api document before ๐Ÿ˜ณ ๐Ÿ˜ณ ๐Ÿ˜ณ But I had risked the trick ๐Ÿ’š
                                            So my second script was a new speedy success and a big lesson ๐Ÿ˜„

                                            @unknownuser said:

                                            groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup::ComponentInstance)}

                                            groups.each{|ComponentInstance|zeds.push([ComponentInstance.bounds.min.z, index])
                                            

                                            Copy my code follow in the Web console from Jim Foltz โ— โ— โ—
                                            (if you have components use the file linked )

                                            
                                                model = Sketchup.active_model
                                                model.start_operation("Move in Z")
                                                entities = model.entities
                                                selection = model.selection
                                            
                                                zeds=[]
                                                index=0
                                                sorted_groups=[]
                                            
                                                groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
                                            
                                                groups.each{|group|zeds.push([group.bounds.min.z, index])
                                                   index+=1
                                                }
                                                zeds.sort!
                                                zeds.each{|z|sorted_groups.push(groups[z[1]]) }
                                                ### sorted_groups is now groups sorted by z
                                            
                                                z = 0.0
                                                sorted_groups.each do |e| # update!
                                                  # Now we process the groups
                                                  t = Geom;;Transformation.new(Geom;;Point3d.new(0,0,z))
                                                  # Apply the transformation
                                                  e.transform!(t)
                                                  z = z + 100.cm
                                                end
                                               
                                              model.commit_operation
                                              return nil
                                            
                                            

                                            Some help for fun variations ๐Ÿ˜„

                                            http://forums.polyloop.net/picture.php?albumid=23&pictureid=421


                                            Undrop_component.zip

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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