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    Modelling in a terrain

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    • charly2008C Offline
      charly2008
      last edited by

      Hi,

      Here is another Model in a terrain. But i don' know how to create a homogen surface texture on the triangulated mesh. Can anybody help.

      Karlheinz


      Kerkythea render


      skp model

      He who makes no mistakes, makes nothing

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      • soloS Offline
        solo
        last edited by

        Can you post the mesh (mountain only) and the texture you need?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • charly2008C Offline
          charly2008
          last edited by

          Hi Pete,

          unfortunately i didn't save the terrain separately. The surface should have any rock texture The one i placed is a mossy rock, see image below.

          Karlheinz


          Kastell1.zip


          mossyrock.jpg

          He who makes no mistakes, makes nothing

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          • soloS Offline
            solo
            last edited by

            If I understand correctly, you want the grass on the top flat parts and rock on the slopes, and you want them to blend together naturaly?

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • charly2008C Offline
              charly2008
              last edited by

              Yes pete you are right.

              Karlheinz

              He who makes no mistakes, makes nothing

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              • soloS Offline
                solo
                last edited by

                What i would do is create a single texture in say photoshop, and then apply it to the mesh using a top view projection

                Here is an idea, first is image of terrain and then a quick render, terrain attached.

                I did this very fast, you can obviously do it better.

                quick render test.

                http://img13.imageshack.us/img13/2676/terrainkarl1.jpg

                terrain karl.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Dear Pete,

                  you are the greatest. That is so simple but you have to know it. I tried it immediately and the result was a little bit different from yours. Did i something wrong? Before i projected the texture i removed all materials from the terain.

                  Karlheinz


                  Kastell11.jpg

                  He who makes no mistakes, makes nothing

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                  • soloS Offline
                    solo
                    last edited by

                    hmm..

                    I exploded your model when I removed the building, so maybe that helped.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • soloS Offline
                      solo
                      last edited by

                      Another example of how I do it

                      http://img3.imageshack.us/img3/1566/terrainpasting.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        It worked now. This terrain from you is also i nice example.

                        Thanks again


                        Kastell terrain.jpg

                        He who makes no mistakes, makes nothing

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          With inserted model


                          Kastell terrain.jpg

                          He who makes no mistakes, makes nothing

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Yeah, you cannot project a texture on a group/component (unfortunately).

                            Nice Roman fort, BTW
                            😉

                            A drawback of this technique however is that SU cannot handle very big image sizes (by default, only 1024x1024 max) and from a closer shot, the image can become rather pixelated. If you have the patience however, you can cut the (big resolution) image as well as the terrain into proper sizes and do a multiple projection.

                            Gai...

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              Why everytime new buildings? I know the terrain texture isn't perfect.


                              Ruine.jpg

                              He who makes no mistakes, makes nothing

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                              • M Offline
                                m48
                                last edited by

                                @solo said:

                                Another example of how I do it

                                http://img3.imageshack.us/img3/1566/terrainpasting.jpg

                                hi!..a have a little question.

                                The top view of the mountain, that texture, you did´t all whit Photoshop?

                                Tks for the help!

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