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    Modelling in a terrain

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    • soloS Offline
      solo
      last edited by

      Can you post the mesh (mountain only) and the texture you need?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • charly2008C Offline
        charly2008
        last edited by

        Hi Pete,

        unfortunately i didn't save the terrain separately. The surface should have any rock texture The one i placed is a mossy rock, see image below.

        Karlheinz


        Kastell1.zip


        mossyrock.jpg

        He who makes no mistakes, makes nothing

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        • soloS Offline
          solo
          last edited by

          If I understand correctly, you want the grass on the top flat parts and rock on the slopes, and you want them to blend together naturaly?

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • charly2008C Offline
            charly2008
            last edited by

            Yes pete you are right.

            Karlheinz

            He who makes no mistakes, makes nothing

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            • soloS Offline
              solo
              last edited by

              What i would do is create a single texture in say photoshop, and then apply it to the mesh using a top view projection

              Here is an idea, first is image of terrain and then a quick render, terrain attached.

              I did this very fast, you can obviously do it better.

              quick render test.

              http://img13.imageshack.us/img13/2676/terrainkarl1.jpg

              terrain karl.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • charly2008C Offline
                charly2008
                last edited by

                Dear Pete,

                you are the greatest. That is so simple but you have to know it. I tried it immediately and the result was a little bit different from yours. Did i something wrong? Before i projected the texture i removed all materials from the terain.

                Karlheinz


                Kastell11.jpg

                He who makes no mistakes, makes nothing

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                • soloS Offline
                  solo
                  last edited by

                  hmm..

                  I exploded your model when I removed the building, so maybe that helped.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • soloS Offline
                    solo
                    last edited by

                    Another example of how I do it

                    http://img3.imageshack.us/img3/1566/terrainpasting.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      It worked now. This terrain from you is also i nice example.

                      Thanks again


                      Kastell terrain.jpg

                      He who makes no mistakes, makes nothing

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        With inserted model


                        Kastell terrain.jpg

                        He who makes no mistakes, makes nothing

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Yeah, you cannot project a texture on a group/component (unfortunately).

                          Nice Roman fort, BTW
                          😉

                          A drawback of this technique however is that SU cannot handle very big image sizes (by default, only 1024x1024 max) and from a closer shot, the image can become rather pixelated. If you have the patience however, you can cut the (big resolution) image as well as the terrain into proper sizes and do a multiple projection.

                          Gai...

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                          • charly2008C Offline
                            charly2008
                            last edited by

                            Why everytime new buildings? I know the terrain texture isn't perfect.


                            Ruine.jpg

                            He who makes no mistakes, makes nothing

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                            • M Offline
                              m48
                              last edited by

                              @solo said:

                              Another example of how I do it

                              http://img3.imageshack.us/img3/1566/terrainpasting.jpg

                              hi!..a have a little question.

                              The top view of the mountain, that texture, you did´t all whit Photoshop?

                              Tks for the help!

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