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    Script slows down exponentially - help?

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      @Todd, nope, I've got it closed.

      @Adam, I'll try putting them on a new hidden layer. That could be worth trying too.

      I did try grouping them each, then adding the first chunk to a single group, hoping SU would only recognize the 1 big group and then go faster in the next chunk of groups to process - no luck. It was just as slow.

      So I'll try the hidden layer too in an hour or two.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • Didier BurD Offline
        Didier Bur
        last edited by

        Hi,
        Maybe a problem with the memory. I recently developped a script that creates a bunch of groups on the fly, and first I noticed that entities.add_group is buggy, and second that the more groups there are, the slower the process is.
        So I made an alias of the method "add_group" of the "entities" class, and added the garbage collector in this alias. No more bug splats and a quicker process.
        Put that in your code so the memory is "cleaned" from time to time:

        GC.start
        

        Hope this helps,

        DB

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Hi Didier, is there also a file to include? or do I really just need to add the line

          GC.start

          somewhere in my script and it will just work?

          Thanks so much, sounds like the problem I am experiencing and I'll be glad to see a fix for it!

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • Didier BurD Offline
            Didier Bur
            last edited by

            Hi Chris,

            Putting GC.start just before the suspicious instructions will do.
            No file to include, this is pure Ruby.
            See: http://www.rubycentral.com/book/ref_m_gc.html
            Regards,

            DB

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            • thomthomT Offline
              thomthom
              last edited by

              Components are not affected by this?

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Didier BurD Offline
                Didier Bur
                last edited by

                Hi,
                No, components aren't affected. The add_group method is buggy because when a script creates a lot of groups on the fly, sometimes the new empty group is stored (as usual) like a component definition, but has NO instance. This leads to a bug splat. Below is the alias method used to avoid the bug:

                
                class Sketchup;;Entities
                        alias add_group_su add_group
                        def add_group(*args)
                	GC.start
                        g=self.add_group_su(*args)
                        while g.class!=Sketchup;;Group
                		puts "retry add_group" # trace
                		g=self.add_group_su(*args)
                 Sketchup.active_model.definitions.purge_unused
                end
                return g
                end
                end
                
                

                DB

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  Thanks, I've been trying to figure out how to make this "alias" with no luck. I'll use your snippet.

                  So if you include it in your script and I include it mine, and other people put it in theirs, does it start doing weird things to the poor add_group method?

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Hmm, thats not helping speed things up for me. Iterating over 7,500 entities and grouping them in all_connected groups takes 187 seconds the way I have it right now.

                    adding the alias method above to my script makes it take 209 seconds. And as I've mentioned, I've got it spliiting the entities into groups of 1000 so I can see how the slow down is happening. And the method doesn't seem to help. Each block of 1000 takes twice as long as the previous block.

                    Here's my entire script if you care to look at how I put it together.

                    require 'sketchup.rb'
                    
                    class Sketchup;;Entities
                    	alias add_group_su add_group
                    	def add_group(*args)
                    		GC.start
                    		g=self.add_group_su(*args)
                    		while g.class!=Sketchup;;Group
                    			#puts "retry add_group" # trace
                    			g=self.add_group_su(*args)
                    			Sketchup.active_model.definitions.purge_unused
                    		end
                    		return g
                    	end
                    end
                    
                    module Clf_loosegroups
                    
                    	# Make groups of all geometry in the selection set or active_entities.
                    	def Clf_loosegroups.main
                    		now = Time.now
                    		model = Sketchup.active_model
                    		@entities = model.active_entities
                    		sel = model.selection
                    		if sel[0]
                    			ents = sel.to_a
                    		else
                    			ents = @entities.to_a
                    		end
                    		
                    		if Sketchup.version_number < 7000000
                    			model.start_operation "Make Groups"
                    		else
                    			model.start_operation "Make Groups", true
                    		end
                    		
                    		#this divides the given entities into groups of 1000 and then sends them to be turned into groups
                    		chunk = 1000
                    		count = (ents.length/chunk)+1
                    		new_arr = []
                    		@top_level = ents[0].parent
                    		count.times do |e|
                    			place_number = (e*chunk)
                    			new_arr = ents[place_number,chunk]
                    			puts new_arr.length
                    			Clf_loosegroups.maker(new_arr)
                    		end
                    		model.commit_operation
                    		now2 = Time.now
                    		puts now2-now
                    	end
                    	
                    	#this takes each given entity, finds all_connected, then adds all that to a groups, unless the given entity is already a part of a group
                    	#That would happen when an entity it was connected to was already sent to this method in a previous block.
                    	def Clf_loosegroups.maker(ents)
                    		nowa = Time.now
                    		while ents.length > 0
                    			if ((ents[0].is_a? Sketchup;;Edge) || (ents[0].is_a? Sketchup;;Face)) && ents[0].parent == @top_level
                    				to_group = ents[0].all_connected
                    				ents = ents - to_group
                    				group = @entities.add_group(to_group)
                    			else
                    				ents = ents - [ents[0]]
                    			end
                    		end
                    		nowb = Time.now
                    		puts "---------"
                    		puts nowb-nowa
                    		puts "---------"
                    	end # maker
                    end
                    
                    
                    
                    
                    #----------Menu system----------
                    if( $submenu )
                    	organizer = $submenu 
                    	if !file_loaded?(__FILE__) then
                    		organizer.add_item("Loose Geometry to Groups") { Clf_loosegroups.main  }
                    	end
                    else
                    	if !file_loaded?('clf_menu_loader') then
                    		$clf_tools_menu = UI.menu("Plugins").add_submenu("Chris Fullmer Tools")
                    	end
                    	if !file_loaded?(__FILE__) then
                    		$clf_tools_menu.add_item("Loose Geometry to Groups") { Clf_loosegroups.main  }
                    	end
                    end
                    
                    file_loaded('clf_menu_loader')
                    file_loaded(__FILE__)
                    

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • J Offline
                      Jim
                      last edited by

                      How do I reproduce the bug?

                      Hi

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                      • J Offline
                        Jim
                        last edited by

                        Well, I do get a BugSplat every time I try to explode my groups made using your script, Chris.

                        I am only creating 100 groups total.

                        Hi

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          Thats odd. I never get bugsplats. I'll see if I can make it splat.

                          I've attached my file - pre any tweaks I've trined from this thread. I've also included the file I used in the video.

                          (its large and might take a few moments to load - sorry!
                          [flash=944,759:2xbb34vu]http://www.chrisfullmer.com/chrisfullmer/forums/group_slowdown.swf[/flash:2xbb34vu]

                          And again, I'm not sure its a "bug". Seems more like a sketchup issue. It gets slower at making groups when there are already lots in the model. If anyone think s of anything else, great! But don't stay up late thinking about it ๐Ÿ˜„

                          Chris


                          group slowdown.skp


                          clf_loose2groups.rb

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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