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    Script slows down exponentially - help?

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    • AdamBA Offline
      AdamB
      last edited by

      Have you tried (programmatically) hiding existing groups?

      Adam

      Developer of LightUp Click for website

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        No I have not. That might prove to be interesting! I'll give it a try and report back, thanks Adam.

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Bummer, that did not seem to help. I used group.hidden=true and adding groups still slowed down the more groups there were in the model.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • thomthomT Offline
            thomthom
            last edited by

            That's interesting... hmm...

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • AdamBA Offline
              AdamB
              last edited by

              Just for completeness, try hiding them in a hidden Layer.

              I'm presuming its not "creating groups quickly" per se but the need to check every existing group for interaction with the new one that is taking time.

              So if you have N groups in a flat hierarchy is it as slow as N groups in a deeply nested hierarchy (where SU can early out on these tests).

              Adam

              Developer of LightUp Click for website

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              • T Offline
                todd burch
                last edited by

                Do you have Outliner open while doing this?

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  @Todd, nope, I've got it closed.

                  @Adam, I'll try putting them on a new hidden layer. That could be worth trying too.

                  I did try grouping them each, then adding the first chunk to a single group, hoping SU would only recognize the 1 big group and then go faster in the next chunk of groups to process - no luck. It was just as slow.

                  So I'll try the hidden layer too in an hour or two.

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • Didier BurD Offline
                    Didier Bur
                    last edited by

                    Hi,
                    Maybe a problem with the memory. I recently developped a script that creates a bunch of groups on the fly, and first I noticed that entities.add_group is buggy, and second that the more groups there are, the slower the process is.
                    So I made an alias of the method "add_group" of the "entities" class, and added the garbage collector in this alias. No more bug splats and a quicker process.
                    Put that in your code so the memory is "cleaned" from time to time:

                    GC.start
                    

                    Hope this helps,

                    DB

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      Hi Didier, is there also a file to include? or do I really just need to add the line

                      GC.start

                      somewhere in my script and it will just work?

                      Thanks so much, sounds like the problem I am experiencing and I'll be glad to see a fix for it!

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • Didier BurD Offline
                        Didier Bur
                        last edited by

                        Hi Chris,

                        Putting GC.start just before the suspicious instructions will do.
                        No file to include, this is pure Ruby.
                        See: http://www.rubycentral.com/book/ref_m_gc.html
                        Regards,

                        DB

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Components are not affected by this?

                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Didier BurD Offline
                            Didier Bur
                            last edited by

                            Hi,
                            No, components aren't affected. The add_group method is buggy because when a script creates a lot of groups on the fly, sometimes the new empty group is stored (as usual) like a component definition, but has NO instance. This leads to a bug splat. Below is the alias method used to avoid the bug:

                            
                            class Sketchup;;Entities
                                    alias add_group_su add_group
                                    def add_group(*args)
                            	GC.start
                                    g=self.add_group_su(*args)
                                    while g.class!=Sketchup;;Group
                            		puts "retry add_group" # trace
                            		g=self.add_group_su(*args)
                             Sketchup.active_model.definitions.purge_unused
                            end
                            return g
                            end
                            end
                            
                            

                            DB

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              Thanks, I've been trying to figure out how to make this "alias" with no luck. I'll use your snippet.

                              So if you include it in your script and I include it mine, and other people put it in theirs, does it start doing weird things to the poor add_group method?

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                Hmm, thats not helping speed things up for me. Iterating over 7,500 entities and grouping them in all_connected groups takes 187 seconds the way I have it right now.

                                adding the alias method above to my script makes it take 209 seconds. And as I've mentioned, I've got it spliiting the entities into groups of 1000 so I can see how the slow down is happening. And the method doesn't seem to help. Each block of 1000 takes twice as long as the previous block.

                                Here's my entire script if you care to look at how I put it together.

                                require 'sketchup.rb'
                                
                                class Sketchup;;Entities
                                	alias add_group_su add_group
                                	def add_group(*args)
                                		GC.start
                                		g=self.add_group_su(*args)
                                		while g.class!=Sketchup;;Group
                                			#puts "retry add_group" # trace
                                			g=self.add_group_su(*args)
                                			Sketchup.active_model.definitions.purge_unused
                                		end
                                		return g
                                	end
                                end
                                
                                module Clf_loosegroups
                                
                                	# Make groups of all geometry in the selection set or active_entities.
                                	def Clf_loosegroups.main
                                		now = Time.now
                                		model = Sketchup.active_model
                                		@entities = model.active_entities
                                		sel = model.selection
                                		if sel[0]
                                			ents = sel.to_a
                                		else
                                			ents = @entities.to_a
                                		end
                                		
                                		if Sketchup.version_number < 7000000
                                			model.start_operation "Make Groups"
                                		else
                                			model.start_operation "Make Groups", true
                                		end
                                		
                                		#this divides the given entities into groups of 1000 and then sends them to be turned into groups
                                		chunk = 1000
                                		count = (ents.length/chunk)+1
                                		new_arr = []
                                		@top_level = ents[0].parent
                                		count.times do |e|
                                			place_number = (e*chunk)
                                			new_arr = ents[place_number,chunk]
                                			puts new_arr.length
                                			Clf_loosegroups.maker(new_arr)
                                		end
                                		model.commit_operation
                                		now2 = Time.now
                                		puts now2-now
                                	end
                                	
                                	#this takes each given entity, finds all_connected, then adds all that to a groups, unless the given entity is already a part of a group
                                	#That would happen when an entity it was connected to was already sent to this method in a previous block.
                                	def Clf_loosegroups.maker(ents)
                                		nowa = Time.now
                                		while ents.length > 0
                                			if ((ents[0].is_a? Sketchup;;Edge) || (ents[0].is_a? Sketchup;;Face)) && ents[0].parent == @top_level
                                				to_group = ents[0].all_connected
                                				ents = ents - to_group
                                				group = @entities.add_group(to_group)
                                			else
                                				ents = ents - [ents[0]]
                                			end
                                		end
                                		nowb = Time.now
                                		puts "---------"
                                		puts nowb-nowa
                                		puts "---------"
                                	end # maker
                                end
                                
                                
                                
                                
                                #----------Menu system----------
                                if( $submenu )
                                	organizer = $submenu 
                                	if !file_loaded?(__FILE__) then
                                		organizer.add_item("Loose Geometry to Groups") { Clf_loosegroups.main  }
                                	end
                                else
                                	if !file_loaded?('clf_menu_loader') then
                                		$clf_tools_menu = UI.menu("Plugins").add_submenu("Chris Fullmer Tools")
                                	end
                                	if !file_loaded?(__FILE__) then
                                		$clf_tools_menu.add_item("Loose Geometry to Groups") { Clf_loosegroups.main  }
                                	end
                                end
                                
                                file_loaded('clf_menu_loader')
                                file_loaded(__FILE__)
                                

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • J Offline
                                  Jim
                                  last edited by

                                  How do I reproduce the bug?

                                  Hi

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                                  • J Offline
                                    Jim
                                    last edited by

                                    Well, I do get a BugSplat every time I try to explode my groups made using your script, Chris.

                                    I am only creating 100 groups total.

                                    Hi

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      Thats odd. I never get bugsplats. I'll see if I can make it splat.

                                      I've attached my file - pre any tweaks I've trined from this thread. I've also included the file I used in the video.

                                      (its large and might take a few moments to load - sorry!
                                      [flash=944,759:2xbb34vu]http://www.chrisfullmer.com/chrisfullmer/forums/group_slowdown.swf[/flash:2xbb34vu]

                                      And again, I'm not sure its a "bug". Seems more like a sketchup issue. It gets slower at making groups when there are already lots in the model. If anyone think s of anything else, great! But don't stay up late thinking about it ๐Ÿ˜„

                                      Chris


                                      group slowdown.skp


                                      clf_loose2groups.rb

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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