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    Script slows down exponentially - help?

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      Hey, after some more playing, I think I've found the culprit.

      SketchUp gets slower at creating groups the more groups it already has in the model. So where I said my script will work with 1000 entities in .1 seconds or whatever, well thats only true when SketchUp does not have any groups already in the model.

      If SketchUp already had 5000 groups in the model, then that same process takes up to a minute (some of these times are only close approximations).

      So it is not my script's fault, but it is in SketchUp's ability to create groups quickly.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • AdamBA Offline
        AdamB
        last edited by

        Have you tried (programmatically) hiding existing groups?

        Adam

        Developer of LightUp Click for website

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          No I have not. That might prove to be interesting! I'll give it a try and report back, thanks Adam.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Bummer, that did not seem to help. I used group.hidden=true and adding groups still slowed down the more groups there were in the model.

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • thomthomT Offline
              thomthom
              last edited by

              That's interesting... hmm...

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • AdamBA Offline
                AdamB
                last edited by

                Just for completeness, try hiding them in a hidden Layer.

                I'm presuming its not "creating groups quickly" per se but the need to check every existing group for interaction with the new one that is taking time.

                So if you have N groups in a flat hierarchy is it as slow as N groups in a deeply nested hierarchy (where SU can early out on these tests).

                Adam

                Developer of LightUp Click for website

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                • T Offline
                  todd burch
                  last edited by

                  Do you have Outliner open while doing this?

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    @Todd, nope, I've got it closed.

                    @Adam, I'll try putting them on a new hidden layer. That could be worth trying too.

                    I did try grouping them each, then adding the first chunk to a single group, hoping SU would only recognize the 1 big group and then go faster in the next chunk of groups to process - no luck. It was just as slow.

                    So I'll try the hidden layer too in an hour or two.

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • Didier BurD Offline
                      Didier Bur
                      last edited by

                      Hi,
                      Maybe a problem with the memory. I recently developped a script that creates a bunch of groups on the fly, and first I noticed that entities.add_group is buggy, and second that the more groups there are, the slower the process is.
                      So I made an alias of the method "add_group" of the "entities" class, and added the garbage collector in this alias. No more bug splats and a quicker process.
                      Put that in your code so the memory is "cleaned" from time to time:

                      GC.start
                      

                      Hope this helps,

                      DB

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Hi Didier, is there also a file to include? or do I really just need to add the line

                        GC.start

                        somewhere in my script and it will just work?

                        Thanks so much, sounds like the problem I am experiencing and I'll be glad to see a fix for it!

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • Didier BurD Offline
                          Didier Bur
                          last edited by

                          Hi Chris,

                          Putting GC.start just before the suspicious instructions will do.
                          No file to include, this is pure Ruby.
                          See: http://www.rubycentral.com/book/ref_m_gc.html
                          Regards,

                          DB

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Components are not affected by this?

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • Didier BurD Offline
                              Didier Bur
                              last edited by

                              Hi,
                              No, components aren't affected. The add_group method is buggy because when a script creates a lot of groups on the fly, sometimes the new empty group is stored (as usual) like a component definition, but has NO instance. This leads to a bug splat. Below is the alias method used to avoid the bug:

                              
                              class Sketchup;;Entities
                                      alias add_group_su add_group
                                      def add_group(*args)
                              	GC.start
                                      g=self.add_group_su(*args)
                                      while g.class!=Sketchup;;Group
                              		puts "retry add_group" # trace
                              		g=self.add_group_su(*args)
                               Sketchup.active_model.definitions.purge_unused
                              end
                              return g
                              end
                              end
                              
                              

                              DB

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                Thanks, I've been trying to figure out how to make this "alias" with no luck. I'll use your snippet.

                                So if you include it in your script and I include it mine, and other people put it in theirs, does it start doing weird things to the poor add_group method?

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  Hmm, thats not helping speed things up for me. Iterating over 7,500 entities and grouping them in all_connected groups takes 187 seconds the way I have it right now.

                                  adding the alias method above to my script makes it take 209 seconds. And as I've mentioned, I've got it spliiting the entities into groups of 1000 so I can see how the slow down is happening. And the method doesn't seem to help. Each block of 1000 takes twice as long as the previous block.

                                  Here's my entire script if you care to look at how I put it together.

                                  require 'sketchup.rb'
                                  
                                  class Sketchup;;Entities
                                  	alias add_group_su add_group
                                  	def add_group(*args)
                                  		GC.start
                                  		g=self.add_group_su(*args)
                                  		while g.class!=Sketchup;;Group
                                  			#puts "retry add_group" # trace
                                  			g=self.add_group_su(*args)
                                  			Sketchup.active_model.definitions.purge_unused
                                  		end
                                  		return g
                                  	end
                                  end
                                  
                                  module Clf_loosegroups
                                  
                                  	# Make groups of all geometry in the selection set or active_entities.
                                  	def Clf_loosegroups.main
                                  		now = Time.now
                                  		model = Sketchup.active_model
                                  		@entities = model.active_entities
                                  		sel = model.selection
                                  		if sel[0]
                                  			ents = sel.to_a
                                  		else
                                  			ents = @entities.to_a
                                  		end
                                  		
                                  		if Sketchup.version_number < 7000000
                                  			model.start_operation "Make Groups"
                                  		else
                                  			model.start_operation "Make Groups", true
                                  		end
                                  		
                                  		#this divides the given entities into groups of 1000 and then sends them to be turned into groups
                                  		chunk = 1000
                                  		count = (ents.length/chunk)+1
                                  		new_arr = []
                                  		@top_level = ents[0].parent
                                  		count.times do |e|
                                  			place_number = (e*chunk)
                                  			new_arr = ents[place_number,chunk]
                                  			puts new_arr.length
                                  			Clf_loosegroups.maker(new_arr)
                                  		end
                                  		model.commit_operation
                                  		now2 = Time.now
                                  		puts now2-now
                                  	end
                                  	
                                  	#this takes each given entity, finds all_connected, then adds all that to a groups, unless the given entity is already a part of a group
                                  	#That would happen when an entity it was connected to was already sent to this method in a previous block.
                                  	def Clf_loosegroups.maker(ents)
                                  		nowa = Time.now
                                  		while ents.length > 0
                                  			if ((ents[0].is_a? Sketchup;;Edge) || (ents[0].is_a? Sketchup;;Face)) && ents[0].parent == @top_level
                                  				to_group = ents[0].all_connected
                                  				ents = ents - to_group
                                  				group = @entities.add_group(to_group)
                                  			else
                                  				ents = ents - [ents[0]]
                                  			end
                                  		end
                                  		nowb = Time.now
                                  		puts "---------"
                                  		puts nowb-nowa
                                  		puts "---------"
                                  	end # maker
                                  end
                                  
                                  
                                  
                                  
                                  #----------Menu system----------
                                  if( $submenu )
                                  	organizer = $submenu 
                                  	if !file_loaded?(__FILE__) then
                                  		organizer.add_item("Loose Geometry to Groups") { Clf_loosegroups.main  }
                                  	end
                                  else
                                  	if !file_loaded?('clf_menu_loader') then
                                  		$clf_tools_menu = UI.menu("Plugins").add_submenu("Chris Fullmer Tools")
                                  	end
                                  	if !file_loaded?(__FILE__) then
                                  		$clf_tools_menu.add_item("Loose Geometry to Groups") { Clf_loosegroups.main  }
                                  	end
                                  end
                                  
                                  file_loaded('clf_menu_loader')
                                  file_loaded(__FILE__)
                                  

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • J Offline
                                    Jim
                                    last edited by

                                    How do I reproduce the bug?

                                    Hi

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                                    • J Offline
                                      Jim
                                      last edited by

                                      Well, I do get a BugSplat every time I try to explode my groups made using your script, Chris.

                                      I am only creating 100 groups total.

                                      Hi

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Thats odd. I never get bugsplats. I'll see if I can make it splat.

                                        I've attached my file - pre any tweaks I've trined from this thread. I've also included the file I used in the video.

                                        (its large and might take a few moments to load - sorry!
                                        [flash=944,759:2xbb34vu]http://www.chrisfullmer.com/chrisfullmer/forums/group_slowdown.swf[/flash:2xbb34vu]

                                        And again, I'm not sure its a "bug". Seems more like a sketchup issue. It gets slower at making groups when there are already lots in the model. If anyone think s of anything else, great! But don't stay up late thinking about it πŸ˜„

                                        Chris


                                        group slowdown.skp


                                        clf_loose2groups.rb

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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