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    [CityGen] City generator

    Scheduled Pinned Locked Moved City Generator
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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      That is very nice to hear indeed! I need to check out modelur and see exactly what it does and how it works. I'm more interested in proecdural city modeling than making an analysis tool. But It would be awesome if they worked together! So I'd like to be familiar enough with modelur so as to make sure we develop this in a way that it can play nicely with modelur. I think that only makes sense. Thanks for chiming in here Jernej!

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • P Offline
        pichuneke
        last edited by

        I remember that I read about a professional tool of this kind that is being used to recreate the Rome of A.D. 320

        http://www.romereborn.virginia.edu/ (version 2.0 of the model)

        The tool is this:

        http://www.procedural.com/

        Of course it's a very complex software (and commercial), not a ruby script, but I believe you may find it interesting.

        Forgive my spanglish...

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        • R Offline
          remus
          last edited by

          @thomthom said:

          @remus said:

          I imagine a quick and dirty conversion from the street type/building height to a grayscale colour would do.

          ❓

          Its hard to explain without doing it: i'll try and knock out an example shortly.

          http://remusrendering.wordpress.com/

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          • EdsonE Offline
            Edson
            last edited by

            CityGen guys,

            would CityGen be able to create streets and buildings over a hilly terrain? or would it be restricted to plane surfaces?

            edson mahfuz, architect| porto alegre • brasil
            http://www.mahfuz.arq.br

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            • R Offline
              remus
              last edited by

              For the moment id guess it will only work on a plane (thoms script only works on a plane, and the code i was messing about with at the beginning of this thread only works on a plane) as coding stuff to work on hilly terrain is exponentially more difficult. It is certainly something to look at in the future, though.

              http://remusrendering.wordpress.com/

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              • TIGT Offline
                TIG Moderator
                last edited by

                @edson said:

                CityGen guys,

                Would CityGen be able to create streets and buildings over a hilly terrain? or would it be restricted to plane surfaces?

                You could create the layout above the terrain and use the Sandbox tools to drape the streets ?

                TIG

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                • thomthomT Offline
                  thomthom
                  last edited by

                  The street generator I'm working on at the moment only works planar. The extra third dimension makes things a bit more complicated - I'd like to make it work in a simple 2D manner first. I expect to mature it a bit in 2D before I take on 3D.

                  Not sure what the others got planned.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @tig said:

                    You could create the layout above the terrain and use the Sandbox tools to drape the streets ?

                    And Drop to place the buildings..?

                    Something like that has to be done by the user until we can get it working in 3D.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • plot-parisP Offline
                      plot-paris
                      last edited by

                      wow, this whole project is very exciting! I like the idea of the plugin doing all the work 😄
                      no, but seriously. it would be great if the user can input all the information he likes and the plugin adds all the other information automatically (or parametrically).

                      so if you only have three main roads and lets say five important places of a city, the plugin will fill in all the other information (either by default or by user set parametres). thus the user can influence the outcome of the model to whatever level he likes.

                      the CityGen project is one of those big things that make SketchUp and the SCF so tremendously exciting!
                      I am really looking forward to first results 🎉

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                      • T Offline
                        tug
                        last edited by

                        Hi Thom.-

                        here is me again, now back in Spain. I'd tested city generator and found some bugs in the use. I don't Know if it's due to the configuration (as I told you before) or is a real bug in the programming.

                        I'm using Skechup 7.1 with many plugins instaled and here the main bug I found:

                        I can't modify the parameters on "define streets", can't create news types or change the predef-values

                        best regards

                        jann

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                        • I Offline
                          ibr_remote
                          last edited by

                          After I installed city_gen.rb and street add-ons, all my ruby scripts died:
                          see my discussion thread here:
                          http://forums.sketchucation.com/viewtopic.php?f=79&t=28731

                          I think maybe there is something up with SU7.1

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            That's very odd. Never seen that before.
                            Did you install anything else as well?
                            Where did you place the files for CityGen and StreetBuilder?

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • I Offline
                              ibr_remote
                              last edited by

                              The way I had them organised was like this:

                              ..\Plugins\street_gen.rb
                              ..\Plugins\Street_Gen\webdialog\ etc etc
                              ..\Plugins\modules\readme.txt

                              That's what I extracted from my SU7.1, and these are now kept in a temporary folder.

                              I'd really like to use this script, so it would be great if I could figure out to do.

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                              • I Offline
                                ibr_remote
                                last edited by

                                I removed all my scripts other than city_gen.rb and put in all those of city_gen.rb and related.

                                I get this error when launching SU7.1

                                %(#0000FF)[Error Loading File street_gen.rb
                                undefined method `file_loaded?' for main:Object
                                ]

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Ah. This is probably why.

                                  Modules to CityGen, such as StreetGen, should be located under the module folder you find the the CityGen folder.

                                  It is mentioned in the instructions, but I know it's not necessarily obvious. On the StreetGen page it's mentioned in the small prints under the download. On the CityGen page is described under "Core and Installation Check".
                                  This whole project is very much work in progress (except that there has been little progress the last year) - so all our instructions are not that obvious to follow. We where talking about installers, but the project fell down from out priorities before we got to that point.

                                  So, what I think you need to do is remove all the CityGen and StreetGen files you added to your plugins folder.
                                  Then see if your other plugins work.
                                  If they do work, then first install CityGen core
                                  Then install StreetGen to the modules folder of CityGen.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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