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    [Plugin Idea] Deform Plugin

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    • boofredlayB Offline
      boofredlay
      last edited by

      That would be great. What program are you doing that in Daniel?

      http://www.coroflot.com/boofredlay

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      • MarianM Offline
        Marian
        last edited by

        @unknownuser said:

        That would be great. What program are you doing that in Daniel?

        I think it's 3d via shape.

        http://marian87.deviantart.com/

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        • utilerU Offline
          utiler
          last edited by

          Modo....?

          purpose/expression/purpose/....

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            I havge a question that is always in my mind. How do you control precision with these types of modeling tools? Are they very precise or is it just sort of by guessing?

            I never got the hang of some of these modeling methods in 3ds max because I never felt like I could control the accuracy. And that has always been what I like about SU over every other modeler is that I understand how ot keep it precise.

            As an example, there is a moment in the last video that shows the chair being made. They deform the back arc, and then do the front. How do they gaurantee that the 2 deformations are identical and not just "sort of close".

            This is a real question, not just a rhetorical questions or something. Do these program really bae good precision workflows built in, or is a lot of it just by guessing?

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • D Offline
              Daniel S
              last edited by

              @unknownuser said:

              That would be great. What program are you doing that in Daniel?

              3DVIA Shape.

              @chris fullmer said:

              As an example, there is a moment in the last video that shows the chair being made. They deform the back arc, and then do the front. How do they gaurantee that the 2 deformations are identical and not just "sort of close".

              I think that the tools are precise. The best for the chair will be to deform the back and the front together:
              1.gif

              SketchUp has precise measurements with the VCB.
              3DVIA seems to have the measurements directly onscreen:
              3.gif
              (I move 0,5 meters the front and back)
              without zoom:
              2.gif

              This tool is fantastic!

              Daniel S

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              • K Offline
                kwistenbiebel
                last edited by

                3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                Can someone please wake up the Googies?...

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                • utilerU Offline
                  utiler
                  last edited by

                  @kwistenbiebel said:

                  3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                  Can someone please wake up the Googies?...

                  Second that!!! I'm going there to DL a trial....

                  purpose/expression/purpose/....

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    Seems as though it would work along the same principals as Fredo's radial bend ruby as far as deforming of faces and lines into arcs. Not sure how they would code it to work with verticies.

                    I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @earthmover said:

                      I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                      Isn't it owned by Microsoft? Made for their own map service?

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • R Offline
                        remus
                        last edited by

                        I think your thinking of truespace thom, which microsoft has recently abandoned. 3dvia is owned by dassault systems, the same people who make solidworks.

                        Back to the original topic, can you do the transformation in non-planar directions?

                        http://remusrendering.wordpress.com/

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @remus said:

                          I think your thinking of truespace thom, which microsoft has recently abandoned. 3dvia is owned by dassault systems, the same people who make solidworks.

                          http://www.microsoft.com/virtualearth/product/3dvia.aspx

                          @remus said:

                          Back to the original topic, can you do the transformation in non-planar directions?

                          I imagine it'd be possible to do in any direction. You'd just need the vector to where it'd deform. It kind of reminds me of Chris' Loft tool.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • R Offline
                            remus
                            last edited by

                            Link Preview Image
                            Products

                            Explore Dassault Systèmes' products designed to enhance sustainable innovation across industries. From 3D design, simulation & manufacturing to virtual universes, discover how our solutions can empower your business.

                            favicon

                            Dassault Systèmes (www.3ds.com)

                            Its quite funny watching some of their videos, the similarity to SU/google earth is striking 😛

                            http://remusrendering.wordpress.com/

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                            • S Offline
                              silver_shadow
                              last edited by

                              Sure looks awesome, just imagine how cool it would be if su could do that as easy as that.
                              That would be an awesome and hectic powerful tool

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                              • pilouP Offline
                                pilou
                                last edited by

                                All 3DShape tips tricks are here 😉 (34)

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • StinkieS Offline
                                  Stinkie
                                  last edited by

                                  @unknownuser said:

                                  @kwistenbiebel said:

                                  3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                                  Can someone please wake up the Googies?...

                                  Hey Kwist, why don't you change your name into 'Google Basher'? Your ranting in every single topic is getting a little repetitive. Seriously, very annoying.

                                  Doesn't change the fact he's right.

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                                  • S Offline
                                    sepo
                                    last edited by

                                    I do not get it as well. It seems quite powerfull little soft, but without saving I can't see the point. As it is made by same people who made Catia I supose it does support high poly well.. Also it has bit more advanced inferencing system, I would say, than SU.
                                    Anyway before they make the save version it is not going to go anywhere IMO.

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                                    • R Offline
                                      remus
                                      last edited by

                                      He might be right, but it's still very annoying (and quite insulting.)

                                      http://remusrendering.wordpress.com/

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                                      • StinkieS Offline
                                        Stinkie
                                        last edited by

                                        Well ... I'd find it annoying too - if I were Coen. But I'm not. I don't make any money off propagating SU (no ... I don't have anything against that, far from it), I am merely a customer of Google's. As such, my view on this matter differs quite radically from Coen's.

                                        Look, an afro smiley: 😎

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                                        • StinkieS Offline
                                          Stinkie
                                          last edited by

                                          @unknownuser said:

                                          @unknownuser said:

                                          Well ... I'd find it annoying too - if I were Coen. But, I'm not.

                                          If I were from Belgium I wouldn't either.

                                          Eh?

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                                          • D Offline
                                            dacad
                                            last edited by

                                            Coen, for someone with your post's signature, that's a strange thing to say about kwistenbiebel's statement... ("Never punish a person that is honest. ~CN") lolol

                                            About this plugin idea it would be great if it could come true but my question here is how would the number of faces created by the deformation of a face be controled?

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