[Plugin] RotaScale
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I expect it'd be an identical function anyway - I'd change the base class in this case, as it's a pretty safe bet.
You could always call your own version float.round_to_TT [or another weird name] that no one else will use AND then find+replace .round_up with .round_to_TT ? OR you can invent a safe and simple internal def something like:
def round_to(float,x) return((float*10**x).round.to_f/10**x) end
typical usage would then be...
view.draw_text(screen_xy, "Angle; #{round_to(angle.radians,1)Β° - Scale; #{round_to(scale,3)}")
...
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Updated the plugin in regard to TIG report. Thanks TIG.
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The no Scale on the Z axis will be released?
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Not sure. I don't fully understand the API on transformations. Need to figure out how first.
I'm currently working on a couple of other plugin projects, this was just a quick distraction. -
t = Geom::Transformation.scaling point, xscale, yscale, zscale
just use 1.0 as the zscale value and it will be good to go!
Chris
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@chris fullmer said:
t = Geom::Transformation.scaling point, xscale, yscale, zscale
just use 1.0 as the zscale value and it will be good to go!
Chris
If I do that, it works for points that are picked planar to the model X and Y. But if I pick a point in the model Z axis, things are still being scaled only in the X and Y. Maybe that's what people expect?
IMO that not what I'd expect from this plugin. I expect that if I pick two reference lines in the Z axis, things will get scaled in that direction....I suppose that the scaling transformation would have to be transformed to be local to the reference lines?
That's what I'm not sure how to do. Getting the plane of the two reference lines (what happens when they are co-linear) and crossing it with the scaling transformation? -
Minor update to address a problem where V-Ray for Sketchup would not render RotaScaled groups/components correctly.
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Spotted a potential bug. Corrected.
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hi 5
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5!
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hey thom thom, looking at this script i see uve put standard rotate, as a extra when holding control u get standard rotate, any way we could get linear scaling when holding alt?
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I'd think so. Just need to find a spare moment.
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Can I suggest an update to this plugin? Wouldn't be more useful to have the "Move" function too added to Scale and Rotate? This can be done with 4 clicks instead of 3. First two to pick the "source" vector, and two more to say where to put the "target".
One can always reproduce the current behaviour, by clicking on the same point for the first and third click.
And, as a final enhancement, it would make a Copy, if the Ctrl key is pressed. -
@rocorona said:
Can I suggest an update to this plugin? Wouldn't be more useful to have the "Move" function too added to Scale and Rotate? This can be done with 4 clicks instead of 3. First two to pick the "source" vector, and two more to say where to put the "target".
One can always reproduce the current behaviour, by clicking on the same point for the first and third click.
And, as a final enhancement, it would make a Copy, if the Ctrl key is pressed.I've had the same thoughts - will add it to my To-Do list.
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And a random function of a selection? Rotate + Scale
Edit
In fact exist in a certain way by Chris Fullmer Scale Rotate Multiple -
Thanks!
it would be nice to have RotaStretch mode by pressing Alt) -
Thanks for it!
I'd add "clone" (copy) feature to TODO list It would be even more useful.
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Hi!
It would be very useful to have ESC button to undo reference point selection. For example: I picked first refpoint but I want to change it without leaving the tool, then I press ESC and I can pick it again. The same with second and third refpoint.
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I just discovered this gem.. It would be also nicer with a toolbar button!
Edit: nevermind, I managed to do it myself, using the toolbar editor plugin.
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