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    [Plugin] UV Toolkit

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    • TIGT Offline
      TIG Moderator
      last edited by

      BUT might it still not have a very tiny textured facet somewhere that is thereby tripping things up ?

      TIG

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      • thomthomT Offline
        thomthom
        last edited by

        I'm not finding any small faces...

        Sketchup.active_model.selection.each { |f| puts f.area }
        90921.1990251775
        8884.83094815197
        89096.7297450352
        8797.85733797857
        73856.383925685
        141994.698396594
        9102.23521971269
        12145.8874379084
        24291.7748758168
        72875.3920821179
        44959.9790473181
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        17691.3311847609
        24392.7484579021
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        5913.42252781615
        106356.388178604
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        3545905.862747
        4551.09075463125
        141994.698396594
        50062.2342056662
        104443.19428945
        427926.997414128
        498.944000443444
        1387.04002680257
        555.234138673402
        1387.04002680257
        498.938868995756
        1387.04002680257
        555.228428303232
        1387.04002680257
        498.945026732981
        1387.04002680257
        555.235280747436
        1387.04002680257
        498.945026732981
        1387.04002680257
        555.235280747436
        1387.04002680257
        13652.9721252099
        153511.061835866
        543.299207966775
        1387.04002680257
        604.593436356126
        1387.03753654542
        27697.347044386
        4359.49237901717
        4451.34639743716
        4451.35947758332
        4451.35424552485
        4451.35424552485
        4451.36013159063
        4451.3599680888
        36670.6765526049
        4451.35362924216
        4451.35379274376
        4451.34790668637
        4451.34790668637
        4451.35313873738
        4451.34005860984
        4359.49925111979
        30024.5993279971
        67236.1596991253
        17251.2833128222
        21472.4971347198
        25566.7510791362
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        7391.72898352146
        7391.72898352146
        182.619508624077
        213.451079707593
        5652.52077005804
        5652.52077005804
        613232.018621877
        18262.0502714831
        9102.22363510579
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        23326.5092276735
        263054.266003366
        661.054059026763
        44600.8861230744
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        12669.2358815777
        35555.4855367881
        12669.2358815777
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        8522.23635725677
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        543.287712531164
        1387.03753654542
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        498.938121928659
        1387.03753654542
        555.228912425377
        1387.03753654542
        498.93825021456
        1387.03753654542
        555.229055184646
        1387.03753654542
        498.937737070955
        1387.03753654542
        555.228484147571
        498.942868507002
        1387.03753654542
        555.234194518316
        1387.03753654542
        498.937737070955
        1387.03753654542
        555.228484147571
        1387.03753654542
        498.943894794211
        1387.03753654542
        555.235336592465
        1387.03753654542
        498.943894794211
        1387.03753654542
        555.235336592465
        1387.03753654542
        261012.344038505
        13652.9721252099
        1387.03753654542
        498.939253854332
        1387.04002680257
        555.228856580994
        1387.04002680257
        498.939382140525
        1387.04002680257
        555.228999340249
        1387.04002680257
        498.938868995756
        1387.04002680257
        555.228428303232
        1387.04002680257
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        16957.5094865821
        11305.0324846641
        16957.5094865821
        18109.752711948
        201171.422032186
        165547.943793187
        

        Btw vanman - your SketchUp file is 8 MB because the texture you used is 8MB JPG - 4096x4096 pixels. The very max SketchUp will display is 2048x2048 if you enable large textures.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • TIGT Offline
          TIG Moderator
          last edited by

          I'm out of ideas then 😕

          TIG

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          • V Offline
            vanman
            last edited by

            Ok,

            Thanks for looking into it. I'll just deal with it on a model by model basis.
            I'll reduce the image size, I didn't know about the SU max texture size.

            😄

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            • thomthomT Offline
              thomthom
              last edited by

              I've not had time to dig deep into this. I've a wee bit busy for the time being. Trying to get some stuff ready for Basecamp.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • usenU Offline
                usen
                last edited by

                Thanks. 👍

                http://www.sketchupturkiye.com/

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                • M Offline
                  mannomann
                  last edited by

                  Hi,
                  sorry for that question: I put the plugin into the plugin folder. But no plugin is in SU. What is wrong?
                  J.
                  Cannot read 23 pages for installing problems. Tried to use the search, but no results for that problem.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    @mannomann said:

                    ...Cannot read 23 pages for installing problems...

                    Just read the first post and make sure you follow the instructions carefully. Have you also installed the TT_Lib library for instance?

                    Gai...

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                    • M Offline
                      mannomann
                      last edited by

                      Didn´t and don´t find installing instructions. And in the downloaded file I also do not see the TT_lib library.

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                      • M Offline
                        mannomann
                        last edited by

                        Ok - thank you.
                        The missing TT_Lib was the problem.
                        Best regards

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                        • T Offline
                          The Firle Fanz
                          last edited by

                          Hi,
                          I already installed the TT_UV_Toolkit at my Laptop at home.
                          Here on my businesss PC I don´t know anymore and can´t remember where to put the TT_Lib???!!!
                          And I still do not find a installing instructions for that.
                          Would somebody please be so kind and show me the install passage?
                          Or any hint?
                          Thanks in advance MM

                          OK - found it.
                          MM

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                          • D Offline
                            dickorama
                            last edited by

                            You sure these UV things work on Sketchup 8? I've been getting a lot of errors, namely:

                            Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_UV_Toolkit/loader.rb
                            no such file to load -- TT_Lib2/core.rbError Loading File tt_uv_toolkit_2.rb
                            no such file to load -- TT_Lib2/core.rb

                            And before you ask, creating the TT_Lib2 folder and placing core.rb in it did not work well. And it's not really my job to try and "hack" plugins so they work.

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @dickorama said:

                              You sure these UV things work on Sketchup 8? I've been getting a lot of errors, namely:

                              Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_UV_Toolkit/loader.rb
                              no such file to load -- TT_Lib2/core.rbError Loading File tt_uv_toolkit_2.rb
                              no such file to load -- TT_Lib2/core.rb

                              And before you ask, creating the TT_Lib2 folder and placing core.rb in it did not work well. And it's not really my job to try and "hack" plugins so they work.

                              It's also not my job to create plugins. I create tools to do my job and I release them for the public to use as is. The least you can do is take a moment to read the instructions of the free tool you're trying to use.

                              If you go back you will see at the bottom of the thread the footprint of where the files should be. You should not manually create a TT_Lib2 folder and move the core.rb file from UV Toolkit into it. You should install the required TT_Lib2 support library as link right above the UV Toolkit download button, labeled Requirements. It's all there, at a glance. In no way are you supposed to "hack" anything! 😒

                              If you have trouble installing plugins you can use this utility: http://sketchucation.com/forums/viewtopic.php?f=323&t=42315&p=375454#p375454
                              It let you install RBZ and ZIP packages. It's an RBZ package itself so follow the instructions in the thread (lots of screenshots) on how to use the Install Extension feature in SketchUp.

                              For a complete breakdown on installing plugins: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/

                              (However, installing them to the correct location wasn't the issue here, it was because you didn't read the instructions!)

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • R Offline
                                rv1974
                                last edited by

                                I've got constant 'Don't panic!' pop-up that 'fixes' the error after applying 'front face mat to back face' (as a result backfaces are messed). Could you take a look at the attachment?


                                green_example.skp

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @rv1974 said:

                                  I've got constant 'Don't panic!' pop-up that 'fixes' the error after applying 'front face mat to back face' (as a result backfaces are messed). Could you take a look at the attachment?

                                  I got a warning when I first opened the model. When I said fix problems that reset the backside textures. But when I ran the plugin again, front side to backside and used the Fix Problems button - I got no errors.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • R Offline
                                    rv1974
                                    last edited by

                                    it will get back sporadically. Any clue what could be the reason?

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      No. And without being able to reproduce it it's even harder. :s

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        rv1974
                                        last edited by

                                        I PM-ed you some example. If you interested in some bug hunting it could be useful.

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                                        • M Offline
                                          mingjae
                                          last edited by

                                          Hello sir,

                                          I am trying to create a golf course, grassy golf course..
                                          and I follow your instruction by creating a plane with segment using sandbox from scratch,
                                          remember the UV> smoove the textured plane > and restore the UV..

                                          I am using a displacement map and render it using vray, this is the result:

                                          http://img442.imageshack.us/img442/2113/rumput.jpg

                                          on the left is a rectangle plane, and on the right is the smooved sandbox scratch plane,
                                          but seem the grass displacement had a gap (the gray coloured grass)

                                          can u help me how to smooth the grass placement?

                                          edit:
                                          Solved sir, Explode the grouped plane and restore the UV works fine,
                                          before, seems the materials not mapped correctly..

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                                          • C Offline
                                            clausgs
                                            last edited by

                                            @tig said:

                                            Is there a very tiny facet that returns invalid coordinates, that are regarded as the same because of the 'rounding' of its very close vertex-points ?

                                            I just had a perhaps somewhat similar issue with my Octane Exporter [on their forum]... Someone has made a very small object that would have had overly tiny facets when created, if they hadn't scaled it up to process and then back down when done - the small facets can exists, it's just making them that's the issue. So far so good... now they exported it to OBJ format for use in Octane and there were tiny holes in the object when it rendered. Octane requires the OBJ to be in 'm' and have triangulated faces. In processing the meshes my tool uses the API methods to triangulate the mesh's faces. I now think that what was happening was that the triangulation of some tiny quad faces resulted in two triangulated facets that are so small that they have two vertices that 'round' to be at the 'same point' [the OBJ format is set to 'm' 6 d.p.] - therefore that new facet can't exist as its only a 'line' at best, and the two parts can then be missed, out leaving a small quad shaped hole when the object is reformed from the OBJ data...
                                            This could of course also mess with the tiny face's texture mapping ?

                                            HI Tig and Thomthom
                                            I have a similar issue when i try to use the quardface tool to triangulate the surfaces on a rounded corner. some surfaces are not triangulated and instead it have removed the surface, what makes a hole in the surface.
                                            Attached is a pic of before and after triangulation.
                                            Am i doing something wrong here? is it the model issue, or something with the plugin.??

                                            I learned from another post that i can come around this issue by scaling the model 10 times bigger and then do the triangulation, and then scale it down again to the original size. That work's, but that should be possible to incorporate in to the plugin or?

                                            Claus S


                                            triangulate problem.jpg

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