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    [Plugin] UV Toolkit

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    • thomthomT 離線
      thomthom
      最後由 編輯

      eh..? no... that sounds like bad voodoo...

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Rich O BrienR 離線
        Rich O Brien Moderator
        最後由 編輯

        Sorry, I'm having difficulty with this and Thea

        Download the free D'oh Book for SketchUp 📖

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        • GaieusG 離線
          Gaieus
          最後由 編輯

          Is this the issue with those faces you triangulated later?

          Gai...

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          • thomthomT 離線
            thomthom
            最後由 編輯

            You get those texture files immediately after you use UV-Tools - or when you go to Render..?

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              @unknownuser said:

              Is this the issue with those faces you triangulated later?

              Yes

              @unknownuser said:

              You get those texture files immediately after you use UV-Tools - or when you go to Render..?

              I get those if I Fit to Quad Faces within a component then 'Save As' that component to the Component Library. Though I done it twice by accident I can't repeat it now? So let's forget this for now.

              But here's what is happening between UV'ing and exporting to Thea.

              [a] Fit to Quads
              [b] Export (Hierarchy On), UVs get messed
              [c] Export (Hierarchy Off), Lots of textures appear in Thea

              I'll continue to investigate the 'Save As' issue i HAD... 😕

              Download the free D'oh Book for SketchUp 📖

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              • GaieusG 離線
                Gaieus
                最後由 編輯

                Here's the Thea topic (just answered there myself):
                http://www.thearender.com/forum/viewtopic.php?f=83&t=5665

                TT, I could not find that topic where you (and others) compared different render engines and how they distort skewed materials.

                Gai...

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                • Rich O BrienR 離線
                  Rich O Brien Moderator
                  最後由 編輯

                  I'm not following that tut you mentioned. So I'm not making these unique. I'm doing something out of sequence though?

                  Download the free D'oh Book for SketchUp 📖

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                  • GaieusG 離線
                    Gaieus
                    最後由 編輯

                    No, sorry, I have corrected myself in the Thea thread.

                    Gai...

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      @gaieus said:

                      TT, I could not find that topic where you (and others) compared different render engines and how they distort skewed materials.

                      http://forums.sketchucation.com/viewtopic.php?f=180&t=23947

                      Basically, from this thread it appear render engines for SketchUp do one of two things:

                      1. They access the low-level triangulated polygon mesh in SketchUp and sample UV co-ordinates for each triangle vertex. This leads to distorted textures being rendered incorrectly because distorted textures requires 4 UV points. (Unscaled, Scales, Stretched and Skewed works fine however.)

                      2. They check for distorted textures on faces and export a unique bitmap for each face. This leads to an array of textures/materials in the destination render. It also produce incorrect UV's if the material is layered. As the distorted SketchUp texture is converted into a non-distorted texture. If the render engine user use multiple layers for that material, they won't line up with because the additional texture resources used isn't transformed like the distorted SketchUp texture is. (At least I've not seen any engines that does this.)

                      So none of the solution is ideal - but one can often get away with it without noticing the flaws if the geometry or texture projection isn't too extreme.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • GaieusG 離線
                        Gaieus
                        最後由 編輯

                        Thanks. I was looking everywhere BUT the Dev forum. 😕

                        Gai...

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                        • Rich O BrienR 離線
                          Rich O Brien Moderator
                          最後由 編輯

                          Thanks guys, that explained a great deal. I'll use UU3D to map the arch instead.

                          Download the free D'oh Book for SketchUp 📖

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                          • GaieusG 離線
                            Gaieus
                            最後由 編輯

                            You can use the other method of texturing an arch with UV Toolkit I posted here. That works with Thea.

                            Also Tgi3D Amorph should work (the same way: remember > restore UV's).

                            Gai...

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              But the arch is already bent. Trying to reverse engineer would be hassle. Unless i'm not thinking straight

                              Download the free D'oh Book for SketchUp 📖

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                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                Yes, that's true. This is why I am also urging TT to finish that feature where you could simply make a straight piece (with the same amount of segments), texture it then copy UV's and paste UV's onto the other face (which can be curved).

                                But everything and anything is more important to him...
                                I guess he is eating cookies now for instance. 😒

                                Gai...

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                                • thomthomT 離線
                                  thomthom
                                  最後由 編輯

                                  Cookies do affect my priorities - alas, I've yet received any cookies. 😞

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • PixeroP 離線
                                    Pixero
                                    最後由 編輯

                                    Here are a few.
                                    1209845032g1Dezj.jpg
                                    Now get started... 😉

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                                    • D 離線
                                      d12dozr
                                      最後由 編輯

                                      And some more...
                                      Is that enough? 💚


                                      Cookies!


                                      More cookies!

                                      3D Printing with SketchUp Book
                                      http://goo.gl/f7ooYh

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                                      • I 離線
                                        iconkid
                                        最後由 編輯

                                        I'm getting an error message when Sketchup8 loads after installing UV Toolkit2.2.2

                                        Error Loading File clipboard.rb
                                        uninitialized constant TTError Loading File core.rb
                                        uninitialized constant TTError Loading File loader.rb
                                        no such file to load -- TT_Lib2/core.rbError Loading File memory.rb
                                        uninitialized constant TTError Loading File quadface.rb
                                        uninitialized constant TTError Loading File C:/Program Files/Google/Google SketchUp 8/Plugins/TT_UV_Toolkit/loader.rb
                                        no such file to load -- TT_Lib2/core.rbError Loading File tt_uv_toolkit_2.rb
                                        no such file to load -- TT_Lib2/core.rb

                                        How can it be that these files can't be found? If you look at the screen shot of my Plugins folder and TT_UV_Toolkit folder everthing is exactly where they are supposed to be according to the "footprint" (path diagram) on the first page of this thread. What is the "TT_Lib2" folder? That folder is not mentioned in the path diagram.

                                        http://www.jeffs-icons.com/UV_Tools.png

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                                        • GaieusG 離線
                                          Gaieus
                                          最後由 編輯

                                          Hi Jeff,

                                          Please, read the first posts where these plugins are published carefully. You seem to have missed the Requirements where it says you need the TT_Lib 2 plugin library for this plugin to work. Some author collect code sniplets they regularly use in different other plugins into "libraries" and these plugins share these sniplets so they are smaller altogether (or at least this is how I understand it)


                                          TT_Lib.png

                                          Gai...

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                                          • I 離線
                                            iconkid
                                            最後由 編輯

                                            Gaieus:

                                            Thanks!

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