Parts of Model Disappearing
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Hello All again,
the current model i am working on is big, its currently at 18mb, when I toggle aroundparts of it disappear, is this a memory problem?
i checked the current memory usage and its at 60%, so why would part of the model be disappearing when I toggle around, any ideas?
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There are limits to what OpenGL can handle... If you model is VERY big or it's a long way from the origin the you can get clipping of the nearest parts. Try toggling perspective and parallel camera settings on/off and also trying zooming extents between to fix it. If there's lots of stuff you aren't needing all of the time then try putting that onto 'switched-off' layers so there are fewer things to process...
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@tig said:
There are limits to what OpenGL can handle... If you model is VERY big or it's a long way from the origin the you can get clipping of the nearest parts. Try toggling perspective and parallel camera settings on/off and also trying zooming extents between to fix it. If there's lots of stuff you aren't needing all of the time then try putting that onto 'switched-off' layers so there are fewer things to process...
great, thanks yes thats exatly what it is doing "clipping" parts of the model, i will try what you suggested
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This is where clipping (and possible troubleshooting) is described more detailed:
http://sketchup.google.com/support/bin/answer.py?hl=en&answer=36261
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