The VUE thread
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Pete, do you know of any Vue python scripts that will convert SU faceme components into Vue alpha plane "face camera" components?
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No need for a script, The image used for a SU face-me is normally .png, so in Vue create a new alpha plane, navigate to image, select fit and check 'billboard'...viola it's done and now you can even adjust the texture without it losing it's transparency.
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I am trying to convince the company I work for to go for VUE, but I need some other imput to back up my claim. They are under the impression that everything can be done in SU and Max. So I am just curious on everyone elses workflow and software collection. At my business (separate from this job) use several different software packages depending on the job, I am trying to get them to understand this. So if there is a way some of you could list your workflow that would be amazing! Thanks!
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Do you already own 3dsmax in the company? You could get the Vue xstream that acts as a stand alone and a plugin to 3ds max. Its more expensive though.
The thing that Vue gives beyond 3ds max alone, is incredible vegetation and ecosystems. So if you are wanting to do landscapes, I would say that Vue would be a better route. I am also trying to get my firm to invest in it for me
Chris
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Yes, thats what I've been telling them for a while, but they always seem to wait to long then no really realizes the learning curve on any program, especially a 3D Modeling / Rendering program.
Im just trying to get proof that people have used it the way we want to, thats the only way they will buy it
We do own 3DStudio MAX, about 50 licenses, and none of them get used cuz no one knows it well enough to do anything with it, I think the learning curve on VUE would be less than MAX, and I hear VUE works much better with Sketchup. Thanks Chris for your reply!
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Another question for you all.
How do you best model in SU to import into VUE. I think it would be good practice to name my components. It looks like it breaks every piece into a single component though. Any thoughts would be helpful though, thanks! -
I have another workflow question. What is the best way to get acurate topographic information into vue as a native terrain. I can bring the information in as a 3ds from sketchup, but I would like to have it as a native terrain so that I can manipulate it in Vue. Is this possible? I found a ruby script that seems to export a point cloud file from contours in sketchup, but is there a python script to get the point cloud file into Vue? Thanks in advance.
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Does anyone know how to achieve a fresnel effect with a transparent or reflective material?
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Hmmm, after reading trough this topic I'm getting the feeling to start learning
Vue too, when I get some time on my hands I'll sure boot up this nice piece of software
to give it a shot!Grats,
FoXy ^^ -
I am using Vue Infinite 7.5 and Sketchup. Using the Camera2Vue ruby script I am able to overlay a sketchy image from Sketchup with a rendered image from Vue. How do I match date/time/location/north direction in Vue with that of Sketchup?
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silly question maybe.... but finally just installed Vue 7.5 Infinite.... but not seeing an skp import option?? looking at vue's site..it says 32 bit only? (on vista64)
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I had to export OBJ, then import to Vue. I also have Infinite on my 64-bit machine and it works.
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You are correct, there is no .skp import for 64 bit, no problems really as the importer sucks and it does not support SU 7 anyway.
I still stick to .3ds as it works perfectly for my needs, if you model correctly and map your textures as you want them making sure not to have two materials assigned to a face (back and front) then once you have imported your model just double click to get into options window, select weld, then split and your model will be organised per your materials and will be easy to work with.
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Great post m48, I never thought about trying .kmz, and now with the new improved Collada exporters I guess the SU to Vue export will have another option.
Just one question, how does the material/mesh coversion look in the navigation pane?, is it organised, do components and groups keep their structure?
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It's the same for put a SU textured model in Blender (trick known for a time)
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Hi...yeah it look pretty good for my, perfect copy of the SU model.
all you have to do., is unzip all the files in the same folder. and when you open the .dae file whit VUE, automatically organised all.
Maintain a perfect structure and textures. -
Hi!!
i been asking my self, if there is some kind of component spray, or tree-vegetation spray for VUE 7, because it
is a little annoying putting it one at a time. -
There are several ways, most common being the 'paint ecosystem' option, then there is object duplicating and randomising, another way is the add object/vegetation to texture option.
What version do you have?
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@solo said:
There are several ways, most common being the 'paint ecosystem' option, then there is object duplicating and randomising, another way is the add object/vegetation to texture option.
What version do you have?
i have the, vue 7 xstream 64bits, i´m very newb whit vue, only a couple weeks whit it.-
only doit this..so far, all the model whit sketchup, only the texture of the mountain whit VUE.
i need a most realistic nature.
tks.
and sorry my English.
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