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    • J Offline
      JHuman
      last edited by

      Thanks Pete! I will check on there. It talks somewhat about it here and there but no one has ever given me a clear answer. I gotta know before I spent a grand on it. But it would be nice, I have several projects right now that it would be great for!

      • Doweth!
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      • J Offline
        jpadams127
        last edited by

        Solo,

        I wanted to get some of your advice and expertise on an issue that I’m having. I’m working on some birds eye renderings for a community development. My workflow includes base and topographic information from CAD, modeling in SU, then rendering in Vue. I was wondering how you deal with the edges of your models when there is no ocean or mountains to carry or block your view to the horizon (see attachment I quickly put together). Do you have any techniques to extrapolate land up to the horizon, or creating some sort of terrain in the background that ties in with the terrain of the actual model. (Placing terrains in back of the model is difficult because the topo model has variable edges. I was thinking about involving aerial photos somehow however I feel this might not be the most realistic looking solution. Let me know what you think. Thanks!Quick example

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        • soloS Offline
          solo
          last edited by

          Play with your fog settings so that the horizon is fogged out or remove/cut ground and save as .png with alpha embedded if you want to mess around in PS.
          Adjust your render window to fit better, or crop in post edit.

          There are so many other things one can do, but I'd need specifics of project and maybe even details as to whats beyond, maybe try using a Google earth image to continue the terrain.

          I noticed some of the homes have sunk into the terrain.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Pete, do you know of any Vue python scripts that will convert SU faceme components into Vue alpha plane "face camera" components?

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • soloS Offline
              solo
              last edited by

              No need for a script, The image used for a SU face-me is normally .png, so in Vue create a new alpha plane, navigate to image, select fit and check 'billboard'...viola it's done and now you can even adjust the texture without it losing it's transparency.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • J Offline
                JHuman
                last edited by

                I am trying to convince the company I work for to go for VUE, but I need some other imput to back up my claim. They are under the impression that everything can be done in SU and Max. So I am just curious on everyone elses workflow and software collection. At my business (separate from this job) use several different software packages depending on the job, I am trying to get them to understand this. So if there is a way some of you could list your workflow that would be amazing! Thanks!

                • Doweth!
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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  Do you already own 3dsmax in the company? You could get the Vue xstream that acts as a stand alone and a plugin to 3ds max. Its more expensive though.

                  The thing that Vue gives beyond 3ds max alone, is incredible vegetation and ecosystems. So if you are wanting to do landscapes, I would say that Vue would be a better route. I am also trying to get my firm to invest in it for me 😄

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • J Offline
                    JHuman
                    last edited by

                    Yes, thats what I've been telling them for a while, but they always seem to wait to long then no really realizes the learning curve on any program, especially a 3D Modeling / Rendering program.

                    Im just trying to get proof that people have used it the way we want to, thats the only way they will buy it 😕

                    We do own 3DStudio MAX, about 50 licenses, and none of them get used cuz no one knows it well enough to do anything with it, I think the learning curve on VUE would be less than MAX, and I hear VUE works much better with Sketchup. Thanks Chris for your reply!

                    • Doweth!
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                    • J Offline
                      JHuman
                      last edited by

                      Another question for you all.
                      How do you best model in SU to import into VUE. I think it would be good practice to name my components. It looks like it breaks every piece into a single component though. Any thoughts would be helpful though, thanks!

                      • Doweth!
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                      • J Offline
                        jpadams127
                        last edited by

                        I have another workflow question. What is the best way to get acurate topographic information into vue as a native terrain. I can bring the information in as a 3ds from sketchup, but I would like to have it as a native terrain so that I can manipulate it in Vue. Is this possible? I found a ruby script that seems to export a point cloud file from contours in sketchup, but is there a python script to get the point cloud file into Vue? Thanks in advance.

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                        • A Offline
                          archigrafix
                          last edited by

                          Does anyone know how to achieve a fresnel effect with a transparent or reflective material?

                          Agir comme un homme de pensée, et penser comme un homme d'action...

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                          • F Offline
                            FoXar
                            last edited by

                            Hmmm, after reading trough this topic I'm getting the feeling to start learning
                            Vue too, when I get some time on my hands I'll sure boot up this nice piece of software
                            to give it a shot!

                            Grats,
                            FoXy ^^

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                            • R Offline
                              red_shift
                              last edited by

                              I am using Vue Infinite 7.5 and Sketchup. Using the Camera2Vue ruby script I am able to overlay a sketchy image from Sketchup with a rendered image from Vue. How do I match date/time/location/north direction in Vue with that of Sketchup?

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                              • marked001M Offline
                                marked001
                                last edited by

                                silly question maybe.... but finally just installed Vue 7.5 Infinite.... but not seeing an skp import option?? looking at vue's site..it says 32 bit only? (on vista64)

                                http://www.revision21vis.com

                                instagram: revi21on

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                                • D Offline
                                  d12dozr
                                  last edited by

                                  I had to export OBJ, then import to Vue. I also have Infinite on my 64-bit machine and it works.

                                  3D Printing with SketchUp Book
                                  http://goo.gl/f7ooYh

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    You are correct, there is no .skp import for 64 bit, no problems really as the importer sucks and it does not support SU 7 anyway.

                                    I still stick to .3ds as it works perfectly for my needs, if you model correctly and map your textures as you want them making sure not to have two materials assigned to a face (back and front) then once you have imported your model just double click to get into options window, select weld, then split and your model will be organised per your materials and will be easy to work with.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • M Offline
                                      m48
                                      last edited by

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        Great post m48, I never thought about trying .kmz, and now with the new improved Collada exporters I guess the SU to Vue export will have another option.

                                        Just one question, how does the material/mesh coversion look in the navigation pane?, is it organised, do components and groups keep their structure?

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          It's the same for put a SU textured model in Blender 😉 (trick known for a time) ☀

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • M Offline
                                            m48
                                            last edited by

                                            Hi...yeah it look pretty good for my, perfect copy of the SU model.
                                            all you have to do., is unzip all the files in the same folder. and when you open the .dae file whit VUE, automatically organised all.
                                            Maintain a perfect structure and textures.

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