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    Sketchup Components on Mac vs PC

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    • thomthomT Offline
      thomthom
      last edited by

      I believe I've seen it. But I have my doubts how well it would work for 3D formats if the OS where to read the file natively every time. Imagine if you have a folder with lots of 50-100MB models?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        i just tried it on a folder with around 240 TIFFs in it that were each 100MB+..
        there were no glitches or slow downs and i was doing it at full screen resolution..
        the previews were pixelated (but still recognizable) but if i sat on the individual preview for a second, it cleared up..

        those are my medium format scans though and i never have skp files even close to that size..

        dotdotdot

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        • thomthomT Offline
          thomthom
          last edited by

          2D image formats are much easier to read than 3D. You'd have to read, interpret and render internally the content.
          Though, it'd be nice if Google released the specs for the .skp format. I was snooping around in it with hex editors when I was trying to write a thumbnail extractor in PHP. I managed to sniff out the PNG preview, but I couldn't reliably read the statistic data. 😞

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • R Offline
            remus
            last edited by

            I thought you got some access to the .skp format through the SDK, or does that just come with a 'plug in the data and out pops the file' sort of thing?

            http://remusrendering.wordpress.com/

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @thomthom said:

              2D image formats are much easier to read than 3D. You'd have to read, interpret and render internally the content.
              Though, it'd be nice if Google released the specs for the .skp format. I was snooping around in it with hex editors when I was trying to write a thumbnail extractor in PHP. I managed to sniff out the PNG preview, but I couldn't reliably read the statistic data. 😞

              GraphicConverter X does what you're talking about but i'm not sure if they had to get anything from google or if they were able to do it on their own.. (well, actually, they've probably only accomplished the preview part.. not sure about statistic data.. what's the statistic data you're talking about?)

              here's a GraphicConverter example using some random duplicate skps:

              typical look of opening a folder in icon view via finder..

              http://homepage.mac.com/jeffhammond/.Public/scf/iconpreview1.jpg

              browsing the folder with GraphicConverterX instead of finder:

              http://homepage.mac.com/jeffhammond/.Public/scf/iconpreview4.jpg

              now, all i have to do is open the folder using finder again and it looks like this:

              http://homepage.mac.com/jeffhammond/.Public/scf/iconpreview2.jpg

              same as above with icons set to their max size (128)

              http://homepage.mac.com/jeffhammond/.Public/scf/iconpreview3.jpg

              all of the previews show up instantaneously when i open the folder through graphic converter.. there is an option to save larger previews to so i can see them full size in coverflow but it takes a little time to build them (maybe ~5 seconds for the folder above containing 12 skps).. this is almost a sweet workaround except i have to browse the skps via GraphicConverter first.. if os x would add support for SU then it would all happen automatically...
              and i don't think it's out of the question to have apple support the files.. every time a new digi camera comes out they update the OS to support the raw files etc..

              dotdotdot

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              • thomthomT Offline
                thomthom
                last edited by

                Up to 128x128 it would use the embedded thumbnail. But does it generate images large than that? Or is it supersampled?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @remus said:

                  I thought you got some access to the .skp format through the SDK, or does that just come with a 'plug in the data and out pops the file' sort of thing?

                  It has C++ libraries to read data. But nothing which I can hook up to PHP.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @thomthom said:

                    Up to 128x128 it would use the embedded thumbnail. But does it generate images large than that? Or is it supersampled?

                    yeah, i just did some experimenting with it and i don't think it's looking in the actual file and creating a new hires preview.. just blowing up the 128icon and it doesn't look too good at 256x256 and horrible above that size..

                    bummer.

                    still, i'm optimistic about the possibilities πŸ˜„... we'll see what happens in the future (probably nothing).

                    dotdotdot

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      actually..

                      this is just a matter of google staying up to date with leopard.. most of the newer apps and/or updates have 512x512 icons..

                      it's funny looking through my app folder with coverflow because a lot of the app icons look clean and pretty then SU,style builder, & layout are pixelated...

                      so yeah, google updates their icons and OSX gain the ability to read them and we're set... i don't think either of those two things would be hard to implement (seriously, maybe 1 programmer working 1/2 day on it at each company??) but it seems the big corporation software companies are about as fast as politicians when it comes to getting things done.

                      dotdotdot

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @unknownuser said:

                        actually..

                        this is just a matter of google staying up to date with leopard.. most of the newer apps and/or updates have 512x512 icons..

                        it's funny looking through my app folder with coverflow because a lot of the app icons look clean and pretty then SU,style builder, & layout are pixelated...

                        so yeah, google updates their icons and OSX gain the ability to read them and we're set... i don't think either of those two things would be hard to implement (seriously, maybe 1 programmer working 1/2 day on it at each company??) but it seems the big corporation software companies are about as fast as politicians when it comes to getting things done.

                        And Vista and Windows7. They both support large icon views. HD has reached the world of icons. πŸ˜„

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • I Offline
                          ideas_arte
                          last edited by

                          ο£Ώ thank you very much Jeff Hammond, had the problem of visualization on OS X 10.5.6, this would help much. ο£Ώ

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