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    • R Offline
      raduteo
      last edited by

      Thank you all (si salut Romanilor!)
      Originally I had planned to make them for Microsoft Train Simulator/Rail Simulator so I was limited to 50,000 polys per model, this particular locomotive is my 2nd model since I started using Sketchup, the rest will follow up soon in the 'textured bin' (hopefully). More to come.. (not just locomotives)

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      • stefanqS Offline
        stefanq
        last edited by

        Outstanding result, Radu!
        Sincer vorbind, ma furnica pe spinare, dat fiind faptul ca am facut liceul la cfr, si in perioada de practica, mi-am petrecut timpul stergand motorina prin panaramele astea de LDE-uri. Esti meserias...bravos!

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        • tbdT Offline
          tbd
          last edited by

          stefanq: please use English so other users can understand the fun that you had in highschool ๐Ÿ’š

          raduteo: nice modelling and texturing. keep them coming !

          SketchUp Ruby Consultant | Podium 1.x developer
          http://plugins.ro

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          • R Offline
            raduteo
            last edited by

            Thank you both!
            As a railfan I sure do envy the fact that you got to smell and hear (and clean) the delightful SULZER 12LDA28 engine.

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            • M Offline
              matteo
              last edited by

              Absolutely great work! the textures are outstanding.

              hire me: http://www.nonsolo3d.it/ !

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              • R Offline
                raduteo
                last edited by

                Went back to refine this game model a bit, better textures, better geometry:

                http://img248.imageshack.us/img248/6583/605813.jpg

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                • soloS Offline
                  solo
                  last edited by

                  Great photo, cannot wait for the render.. ๐Ÿ’š

                  That's awesome!!, well done.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • B Offline
                    BTM
                    last edited by

                    ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ฎ
                    that's incredible!!!

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                    • MarianM Offline
                      Marian
                      last edited by

                      @smokinbakin said:

                      This is going to be great once textured!

                      It's already textured ๐Ÿ˜‰

                      http://marian87.deviantart.com/

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                      • S Offline
                        smokinbakin
                        last edited by

                        Fantastic!

                        "Set your goals low, and hope you don't get lower"

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                        • S Offline
                          sepo
                          last edited by

                          Fantastic texturing...nice Vray renders. ๐Ÿ‘ ๐Ÿ‘

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                          • S Offline
                            smokinbakin
                            last edited by

                            @marian said:

                            @smokinbakin said:

                            This is going to be great once textured!

                            It's already textured ๐Ÿ˜‰

                            Sorry I had only looked at the first page

                            "Set your goals low, and hope you don't get lower"

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                            • D Offline
                              dolphus
                              last edited by

                              Thanks for sharing you don't know it but me looking at your work re-started my passion for railways i am seriously now trying to draw locos etc you have set a magnificent standard to strive to thank you and please keep on showing us your work

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                              • MarianM Offline
                                Marian
                                last edited by

                                ๐Ÿ‘ Beautiful!!

                                http://marian87.deviantart.com/

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                                • marked001M Offline
                                  marked001
                                  last edited by

                                  wow...these are ridiculous! amazing texturing....and modelling...but the texturing...just unreal....

                                  http://www.revision21vis.com

                                  instagram: revi21on

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                                  • tinanneT Offline
                                    tinanne
                                    last edited by

                                    Absolutely gorgeous! I tend to avoid the "industrial" models that show up as they aren't usually my cup of tea, but these are just beautiful!

                                    Executive Director : American Society of Architectural Illustrators
                                    AIP 30 Competition opens soon. ASAI.org

                                    Architectural Rendering

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                                    • S Offline
                                      silver_shadow
                                      last edited by

                                      Really really cool. Well done. I really think youre texturing skills are superb and should give us a load down how you go by putting textures on and preparing it. I love the detailed white models and it actually shows off a great deal of detail. You should build a mountain and put the train on a nice high steel bridge with a huge waterfall coming down the mountain as the train exits the tunnel. Superbly done! I would really love to see more.

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                                      • R Offline
                                        raduteo
                                        last edited by

                                        Thank you all.
                                        As a 2D artist I find texturing the same as doing any other artistical piece, now it's time to leave real clay modelling for 3D modelling and go all digital. I did another re-texture on the locomotive, tried to recreate a classic that's long been gone:http://img216.imageshack.us/img216/4052/da711.jpg

                                        http://img403.imageshack.us/img403/4499/711x.jpg

                                        Now as I am more confortable with the program, I feel ready to tackle my concepts and transfer them to 3D, so hopefully when the time comes to post another image it will be something completely different, possibly this:

                                        http://img136.imageshack.us/img136/8126/18848305.jpg

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                                        • J Offline
                                          Jackson
                                          last edited by

                                          Radu,

                                          Utterly stunning work. The clay model renders on the first few pages were very impressive (very curious how you did the rails, sleepers and ballast stones between them- are they rendered or Photoshopped?), but the texturing work is unbelievable! ๐Ÿ˜ฎ

                                          Aside from your incredible texture map making skills, I'm especially curious how you applied the texture onto the main bodywork of the train, around the chamfered corners for example? It's so well done it looks pelt mapped.

                                          Stunning, looking forward to seeing more from you in the future.

                                          Jackson

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                                          • R Offline
                                            raduteo
                                            last edited by

                                            Thanks. The railway track from the first renders is a simple model from the warehouse, the stones are just textures.

                                            I did have a problem with applying textures to rounded corners because projecting from either the front or the side distors the texture so what I did was project the texture onto the curved surface, went and turned off projection on every single face that makes up the curve and repositioned manually untill it fit, a tool that unwraps surfaces such as this into flat planes would of been a huge time saver, one more:

                                            http://img257.imageshack.us/img257/7518/11228722.jpg

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