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    • stefanqS Offline
      stefanq
      last edited by

      Outstanding result, Radu!
      Sincer vorbind, ma furnica pe spinare, dat fiind faptul ca am facut liceul la cfr, si in perioada de practica, mi-am petrecut timpul stergand motorina prin panaramele astea de LDE-uri. Esti meserias...bravos!

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      • tbdT Offline
        tbd
        last edited by

        stefanq: please use English so other users can understand the fun that you had in highschool ๐Ÿ’š

        raduteo: nice modelling and texturing. keep them coming !

        SketchUp Ruby Consultant | Podium 1.x developer
        http://plugins.ro

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        • R Offline
          raduteo
          last edited by

          Thank you both!
          As a railfan I sure do envy the fact that you got to smell and hear (and clean) the delightful SULZER 12LDA28 engine.

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          • M Offline
            matteo
            last edited by

            Absolutely great work! the textures are outstanding.

            hire me: http://www.nonsolo3d.it/ !

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            • R Offline
              raduteo
              last edited by

              Went back to refine this game model a bit, better textures, better geometry:

              http://img248.imageshack.us/img248/6583/605813.jpg

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              • soloS Offline
                solo
                last edited by

                Great photo, cannot wait for the render.. ๐Ÿ’š

                That's awesome!!, well done.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • B Offline
                  BTM
                  last edited by

                  ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ฎ
                  that's incredible!!!

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                  • MarianM Offline
                    Marian
                    last edited by

                    @smokinbakin said:

                    This is going to be great once textured!

                    It's already textured ๐Ÿ˜‰

                    http://marian87.deviantart.com/

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                    • S Offline
                      smokinbakin
                      last edited by

                      Fantastic!

                      "Set your goals low, and hope you don't get lower"

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                      • S Offline
                        sepo
                        last edited by

                        Fantastic texturing...nice Vray renders. ๐Ÿ‘ ๐Ÿ‘

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                        • S Offline
                          smokinbakin
                          last edited by

                          @marian said:

                          @smokinbakin said:

                          This is going to be great once textured!

                          It's already textured ๐Ÿ˜‰

                          Sorry I had only looked at the first page

                          "Set your goals low, and hope you don't get lower"

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                          • D Offline
                            dolphus
                            last edited by

                            Thanks for sharing you don't know it but me looking at your work re-started my passion for railways i am seriously now trying to draw locos etc you have set a magnificent standard to strive to thank you and please keep on showing us your work

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                            • MarianM Offline
                              Marian
                              last edited by

                              ๐Ÿ‘ Beautiful!!

                              http://marian87.deviantart.com/

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                              • marked001M Offline
                                marked001
                                last edited by

                                wow...these are ridiculous! amazing texturing....and modelling...but the texturing...just unreal....

                                http://www.revision21vis.com

                                instagram: revi21on

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                                • tinanneT Offline
                                  tinanne
                                  last edited by

                                  Absolutely gorgeous! I tend to avoid the "industrial" models that show up as they aren't usually my cup of tea, but these are just beautiful!

                                  Executive Director : American Society of Architectural Illustrators
                                  AIP 30 Competition opens soon. ASAI.org

                                  Architectural Rendering

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                                  • S Offline
                                    silver_shadow
                                    last edited by

                                    Really really cool. Well done. I really think youre texturing skills are superb and should give us a load down how you go by putting textures on and preparing it. I love the detailed white models and it actually shows off a great deal of detail. You should build a mountain and put the train on a nice high steel bridge with a huge waterfall coming down the mountain as the train exits the tunnel. Superbly done! I would really love to see more.

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                                    • R Offline
                                      raduteo
                                      last edited by

                                      Thank you all.
                                      As a 2D artist I find texturing the same as doing any other artistical piece, now it's time to leave real clay modelling for 3D modelling and go all digital. I did another re-texture on the locomotive, tried to recreate a classic that's long been gone:http://img216.imageshack.us/img216/4052/da711.jpg

                                      http://img403.imageshack.us/img403/4499/711x.jpg

                                      Now as I am more confortable with the program, I feel ready to tackle my concepts and transfer them to 3D, so hopefully when the time comes to post another image it will be something completely different, possibly this:

                                      http://img136.imageshack.us/img136/8126/18848305.jpg

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                                      • J Offline
                                        Jackson
                                        last edited by

                                        Radu,

                                        Utterly stunning work. The clay model renders on the first few pages were very impressive (very curious how you did the rails, sleepers and ballast stones between them- are they rendered or Photoshopped?), but the texturing work is unbelievable! ๐Ÿ˜ฎ

                                        Aside from your incredible texture map making skills, I'm especially curious how you applied the texture onto the main bodywork of the train, around the chamfered corners for example? It's so well done it looks pelt mapped.

                                        Stunning, looking forward to seeing more from you in the future.

                                        Jackson

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                                        • R Offline
                                          raduteo
                                          last edited by

                                          Thanks. The railway track from the first renders is a simple model from the warehouse, the stones are just textures.

                                          I did have a problem with applying textures to rounded corners because projecting from either the front or the side distors the texture so what I did was project the texture onto the curved surface, went and turned off projection on every single face that makes up the curve and repositioned manually untill it fit, a tool that unwraps surfaces such as this into flat planes would of been a huge time saver, one more:

                                          http://img257.imageshack.us/img257/7518/11228722.jpg

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                                          • R Offline
                                            raduteo
                                            last edited by

                                            Thank you, I do wish there was a simpler way to texture map, I did try to use the unfold tool but it didn't quite work, I'm guessing a plugin that would make texturing alot easier would be one that flattens the model, allows you to apply the texture and then a command that undoes the flatten but still keeps the texture. I have no idea what pelt mapping is.

                                            Thanks!

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