Light problem in G.I.
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Just bought V-ray and started playing with it, i am following various tutorials on Youtube, various websites, and the manual.
i am trying to get a light like in this image :
but i am getting this image.
the window is a rectangular V-ray light.
what am i doing wrong ??? -
It's a problem with your glass vismat, try removing the window and the light will come in.
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there is no glass ! this rectangle window is the rectangular light. (in the opening)
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Try getting rid of that light and using the SU sun instead.
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upload model so i can see
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solo YOU'RE DA MANNNN !!!!!!!!!!
thanks for support,
with support like this ill learn in NO time.thanks thanks.
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what should i do about these jagged edges
i have tried increasing the Image sampler "Fixed" upto 50
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The jagged edges are too bright areas in your render. A quick fix is to go to Colour Mapping and tick Clamp Output and Sub Pixel.
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Thanks Thomthom, a new trick, however it makes all shadow areas very blotchy.
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@solo said:
Thanks Thomthom, a new trick, however it makes all shadow areas very blotchy.
Screenshot?
That property is quite important to be set to 0.85. Damien had some techinal reason for why this spesific value and why it should never be 1. Don't have the link right now though.
In SR1.5 it should be set to that by default.
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