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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

    Programado Fijo Cerrado Movido Plugins
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    • jeff hammondJ Desconectado
      jeff hammond
      Última edición por

      i'm still not convinced you're hearing me about the tape measure...

      don't use for that.. use

      [flash=750,446:prdy63au]http://www.youtube.com/v/u3tsguLP74A?fs=1&hl=en_US&color1=0x2b405b&color2=0x6b8ab6[/flash:prdy63au]

      dotdotdot

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      • D Desconectado
        DIEGO-RODRIGUEZ
        Última edición por

        you are a genius. 😄
        jajaaj
        I feel a fool.
        three years using sketchup and I did not know this function.
        thank you very much

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        • V Desconectado
          Vicspa
          Última edición por

          Thanks Fredo

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          • jeff hammondJ Desconectado
            jeff hammond
            Última edición por

            @diego-rodriguez said:

            jajaaj

            😆 🤓

            dotdotdot

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            • COSEDIMARCOC Desconectado
              COSEDIMARCO
              Última edición por

              @unknownuser said:

              i'm still not convinced you're hearing me about the tape measure...
              don't use for that.. use

              Thanks Jeff! Lot of time using SU and still something new to learn. 😄

              [floatl:2wjeiugn]COSEDIMARCO - The Website[/floatl:2wjeiugn]

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              • H Desconectado
                HFM
                Última edición por

                Still an awesome plugin Fredo, but I do have a question.

                Is there a way to make stretching and tapering non-destructive? [Keeping the same component name]
                I'm working on a building with a lot of glass panels on the outside. About 80% of these are the same component [for future use, where I'll add some detail]. With stretching and tapering as a non-destructive tool I can make the building entirely out of one component which, besides being totally awesome, will make adding detail to the building a breeze.

                Anyway, with or without non-destructive tools, this plugin is still one of my favorites.

                Hugo.

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                • thomthomT Desconectado
                  thomthom
                  Última edición por

                  @hfm said:

                  Is there a way to make stretching and tapering non-destructive?

                  Can't apply such a transformation to an instance without doing a destructive operation.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • H Desconectado
                    HFM
                    Última edición por

                    @thomthom said:

                    @hfm said:

                    Is there a way to make stretching and tapering non-destructive?

                    Can't apply such a transformation to an instance without doing a destructive operation.

                    Why not? Sorry for my ignorance, maybe an example will explain it better

                    Is this possible?

                    This means that one side can vary in length. Do you mean that this cannot be done?

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                    • thomthomT Desconectado
                      thomthom
                      Última edición por

                      You can apply a scale or skew transformation to a component in a non-destructive manner, but you can not taper or stretch. It's just not possible with the API we have available.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • I Desconectado
                        Icchan
                        Última edición por

                        Hello there!

                        First I want to thank Fredo6 for the awesome plugin, but I've hit a problem with scale to target tool.
                        I'm trying to scale a small filled arch (1m by 10m) along the flat to hit an edge near it. Once I doubleclick the correct corner to activate the target scaling, I can't select any point for origin.
                        The funniest thing is, that if I scale the arch bigger by other methods, I'm able to select some points to use as origin.
                        Is there some sort of minimum size requirement for the scale to target tool? What am I doing wrong here?


                        Tool error.png

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                        • thomthomT Desconectado
                          thomthom
                          Última edición por

                          SketchUp doesn't handle very small units very well. 1mm is getting very close to the minimum.
                          SU's tolerance is 1/1000"

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • I Desconectado
                            Icchan
                            Última edición por

                            The arch is 1 meter by 10 meters, not 1 millimeter by 10 millimeters.
                            And I don't think it's the scale that matters, nor that it's 2D. I started a blank sketchup and recreated the same arch at the same size, 1m by 10m and the scale tool refused to use any point as origin except points in a direct line above the selected handle.
                            Then I copied and scaled the same arch by a factor of 10, so it was now 10 by 100 and the scale tool behaved exactly the same.

                            Then I made a rectangle of the same size and the scale too still didn't work, so I extruded it to a box and tried to pick the corner handles for the scale tool, but again the scale tool didn't work.

                            However, if I shrink the same arch/rectangle/box so that it's ratio of edges is more close 1 by 4 example, the tool allows me to pick some points below the selected handle, but not all the way down.

                            As I see it, it should not matter for the scale tool where I choose the origin and target points, since all it needs is the distance and direction between to translate it to a scale factor for the selected entity.

                            I've attached an image that better shows the problem I'm experiencing. The yellow area highlighted is the zone where the tool refuses to work. Every point outside this zone is operable. The rectangle is about 35 by 22 meters in size. The invalid zone border is about 4 meters.


                            tool error - invalid zone.png

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                            • fredo6F Desconectado
                              fredo6
                              Última edición por

                              Scale to Target imposes to have the origin in a valid area. For some reasons, I have put the a tolerance of about 10% due to problems I have found, which I don't remember very well).

                              In your cases, why do you want to use the Scale to Target mode, not the regular mode?

                              Fredo

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                              • I Desconectado
                                Icchan
                                Última edición por

                                Well, I need the corner of the bottom edge of the shape (the arch, in my case) to touch a line.

                                Of course I could measure the ratio by hand, but it won't give accurate enough results so that the corner is exactly on the line. That's why I was hoping this tool would do it for me. When I tried the scale tool in normal mode, it does not snap correctly to the other edge, even if I put a guide point or an endpoint there. The little yellow box does snap to an endpoint, but it doesn't correlate with behavior of the scale tool, ie. it ignores the snap target completely and scales in freeform.


                                tool error - the problem.png

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                                • jeff hammondJ Desconectado
                                  jeff hammond
                                  Última edición por

                                  @icchan said:

                                  Well, I need the corner of the bottom edge of the shape (the arch, in my case) to touch a line.

                                  if that's an arc (as in, SU will say it's an arc in entity info), then just use the move tool

                                  don't select the arc first.. just place the move tool cursor on the end of the arc, click and move it to the end..
                                  if it's an arc, it will scale accordingly.

                                  [actually, that should work with polylines or welded lines as well]

                                  [edit] yeah, forget the bit about it needing to be an arc.. 😄

                                  dotdotdot

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                                  • I Desconectado
                                    Icchan
                                    Última edición por

                                    Thanks for the tip, it does work as I needed with arcs, but the problem remains for rectangles or other non-regular shapes.

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                                    • jeff hammondJ Desconectado
                                      jeff hammond
                                      Última edición por

                                      @icchan said:

                                      Thanks for the tip, it does work as I needed with arcs, but the problem remains for rectangles or other non-regular shapes.

                                      You can do it with rectangles and odd shapes as well but it requires a little setup. There's another way to do this with a rectangle too.
                                      I'm on a phone right now but when I get back to the hotel tonight, I'll post a little tutorial.

                                      dotdotdot

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                                      • jeff hammondJ Desconectado
                                        jeff hammond
                                        Última edición por

                                        if you weld the segments into a polyline, the scaling with the move tool will work..
                                        with the rectangle, you weld 3 sides and leave the bottom untouched.. after scaling, select the 3 welded lines and explode if you wish..

                                        i also included an alternate method using guide lines to create an intersection which the scale tool will snap to..
                                        [i use jim's cline tool for the diagonal]
                                        http://sketchuptips.blogspot.com/2008/02/plugin-construction-line-tool.html

                                        [flash=800,475:m8lhsjxs]http://www.youtube.com/v/4Zx7dt58v7w?fs=1&hl=en_US&rel=0&hd=1&color1=0x2b405b&color2=0x6b8ab6[/flash:m8lhsjxs]

                                        dotdotdot

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                                        • I Desconectado
                                          Icchan
                                          Última edición por

                                          Wow... I was at most expecting an explanation for the tool behavior, was not definitely expecting a detailed tutorial! Excellent job, I hope others with similar problems will find this also. Thanks!

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                                          • bmikeB Desconectado
                                            bmike
                                            Última edición por

                                            Getting this error now when I open SketchUp.
                                            I thought I updated a bunch of Plugins... apparently something went wrong.


                                            skuperror.png

                                            mike beganyi design + consulting llc

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