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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • Dave RD Offline
      Dave R
      last edited by

      @georgeoakblaster said:

      Hi,

      Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

      Thanks for this great plugin Fredo.

      Like this?
      stretch.gif

      Etaoin Shrdlu

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      • G Offline
        georgeoakblaster
        last edited by

        Thanks,

        I should have mentioned this is when using 'enter new dimensions' which is on the right click dialogue box.

        George

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        • Dave RD Offline
          Dave R
          last edited by

          Maybe you could post a screen shot of what you are trying to describe because it isn't clear.

          The New Dimension window is intended to allow you to type in the new dimension.

          What is the "dimension tag" you refer to?

          Etaoin Shrdlu

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          • K Offline
            kevsterman
            last edited by

            Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

            "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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            • fredo6F Offline
              fredo6
              last edited by

              @kevsterman said:

              Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

              Unfortunately, Radial Bend creates a lot of new faces and triangulation due to slicing. So, reconstructing the original texturing would be kind of big headache!
              In general, texturing should be done on final shapes.

              Fredo

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              • K Offline
                kevsterman
                last edited by

                Ok thanks Fredo. That's good to know πŸ‘

                "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                • K Offline
                  kevsterman
                  last edited by

                  Hi guys. I have another question regarding radial bend. As you can see from the image all of the lines denoting brickwork haven't bended as I was expecting. I'm not sure why. Is it a parameter problem or maybe something to do with the model? Its probably something really easy I'm missing πŸ˜•

                  Screenshot 2017-08-10 13.03.15.png

                  "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                  • robertWanR Offline
                    robertWan
                    last edited by

                    Why? 😞
                    https://youtu.be/FgNyfpZPVfA

                    Robert

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @robertwan said:

                      Why? 😞
                      https://youtu.be/FgNyfpZPVfA

                      Robert

                      'By default', FredoScale Stretching makes the component unique before operating on it.
                      The issue is that I did not provision an option to apply to all instances instead.

                      Fredo

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Is there any way around it? I expect so. Upload your SKP so we can see what you've got so far.

                        Etaoin Shrdlu

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                        • L Offline
                          Lorand
                          last edited by

                          File attached.


                          FScale test.skp

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                          • L Offline
                            Lorand
                            last edited by

                            Hi all,

                            Great plugin like all Fredo6 ones, thank you sir.

                            Problem: Imagine a simple Chinese lamp - equilateral triangles at the top and bottom and FredoScale TWIST for elegantly getting the surfaces between them - but the TWIST function twists around the axis of the boundary box not the axis through the centers of the bottom and top triangles and the result is skewed. Same goes for any odd sided polygons: those two centers are different. Is there any way to use TWIST and get the "expected" result?

                            Thank you in advance,
                            Lorand

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              I see what you're getting at. It happens with shapes whose sections have an odd number of sides. It's due to the way they fit in their bounding box. I don't know if it's something Fredo can modify but an immediate solution to get around it is to put the triangle in the center of a square.

                              Screenshot - 11_1_2017 , 4_11_43 AM.png

                              Screenshot - 11_1_2017 , 4_13_05 AM.png

                              Etaoin Shrdlu

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                              • L Offline
                                Lorand
                                last edited by

                                Nice idea, thank you. Lorand

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                                • J Offline
                                  jtri
                                  last edited by

                                  I am using the Radial Bend tool to model a "splayed" end of an object. A couple of questions. I know it is just a few steps to copy and flip a face and then finish the end, but was wondering if I missed a command in the tool that would allow this to be done off a center line so that you could use a model, bend one face and the opposite face would bend the same but in the opposite direction? If there a better tool I should consider for this type of modeling please let me know.
                                  Thanks for a great tool and all the support


                                  Splay end.skp

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    I don't know of a tool that would do what you ask. I think using an extension to bend the surface would be more work than just drawing the curves before extruding it.

                                    By the way, how did you draw this and manage to get all the faces inside out?

                                    Etaoin Shrdlu

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                                    • J Offline
                                      jtri
                                      last edited by

                                      It was easy. Just do a very quick sketch hoping to make it clear what I was asking and not pay attention at all when drawing. I unfortunately am an occasional sketch up user now and forget the basics way to often. As for using the extension vs drawing the curve, I had model that was mostly completed and I wanted the end to splay a bit. So using the extension seemed like the fasted way at that point in the modeling. The example I used was a very simplified example.
                                      Thanks Dave

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                                      • T Offline
                                        TBoy
                                        last edited by

                                        Hi Fredo6
                                        Is there a code I can use to put only one (or more) scale tool(s) on my own toolbar. For example "Box Stretching"?
                                        I will put icon on my toolbar, but don't know how to start particular tool from your suites. Is there any documentation about this?

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @tboy said:

                                          Hi Fredo6
                                          Is there a code I can use to put only one (or more) scale tool(s) on my own toolbar. For example "Box Stretching"?

                                          Here is how you can launch any of the FredoScale tools:

                                          F6_FredoScale.launch_action(action_code), where code must be passed as a symbol

                                          
                                          #   - ;Scale_B --> Scale - Box mode
                                          #   - ;Scale_T --> Scale - Target mode
                                          #   - ;Taper_B --> Taper - Box mode
                                          #   - ;Taper_T --> Scale - Target mode
                                          #   - ;PlanarShear_B --> Planar Shear - Box mode
                                          #   - ;PlanarShear_T --> Planar Shear - Target mode
                                          #   - ;PlanarShear_A --> Planar Shear - Free mode
                                          #   - ;Stretch_B --> Stretch - Box mode
                                          #   - ;Stretch_T --> Stretch - Target mode
                                          #   - ;Twist_B --> Twist - Box mode
                                          #   - ;Rotate_B --> Rotate - Box mode
                                          #   - ;Rotate_A --> Rotate - Free mode
                                          #   - ;RadialBend_A --> Radial Bending - Free mode
                                          #   - ;MakeUnique_U --> Make Unique - Utility
                                          
                                          

                                          Icons are in Fredo6_FredoScale/IMAGES_Standard/ folder.
                                          There are alternate icons in Fredo6_FredoScale/IMAGES_DanielS/

                                          Fredo

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                                          • T Offline
                                            TBoy
                                            last edited by

                                            Thank You !!!
                                            One more general question:
                                            Is it possible to inspect commands activated by buttons inside ruby console?
                                            "Listener mode" of the console or something, that will show/expose these code lines from your answer?

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