sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

    Scheduled Pinned Locked Moved Plugins
    1.1k Posts 343 Posters 2.3m Views 340 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Dave RD Offline
      Dave R
      last edited by

      Screenshot - 3_28_2014 , 8_50_20 PM.png

      Screenshot - 3_28_2014 , 8_54_11 PM.png

      Like this?

      I see what you mean about the Bug Splat but after I gave it a logical grouping it works just fine. I expect it's caused by your strange method of grouping.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

      1 Reply Last reply Reply Quote 0
      • D Offline
        dacastror
        last edited by

        right now I'm not designing something, I'm just writing a plugin and discovered this bug by chance

        I think that could be a problem related to the issue that are not "unique groups" and are nested

        1 Reply Last reply Reply Quote 0
        • J Offline
          joonnyy
          last edited by

          Hello
          I have installed SU 2014. I installed via the / install extensions / / Fredo6_! LibFredo6 - v5.7 - 15 Feb 14.rbz / a plugin / Fredo6_FredoScale - v2.6b - 05 Feb 14.rbz /
          When I run SU 2014 I got a critical alert / LibFredo6 will be updated at next startup of Sketchup / when I click OK appears critical window / load errors /

          Error loading file Fredo6_FredoScale.rb
          Error: # <NameError: UNINITIALIZED constant Fredo6::Traductor>
          C ๐Ÿ˜• Users / Jan / AppData / Roaming / SketchUp / SketchUp 2014/SketchUp/Plugins/Fredo6_FredoScale.rb: 41: in <module:Fredo6> ' C :/ Users / Jan / AppData / Roaming / SketchUp / SketchUp 2014/SketchUp/Plugins/Fredo6_FredoScale.rb: 25: in <top (required)> '

          Where I make mistakes when installing? Thanks

          1 Reply Last reply Reply Quote 0
          • bmikeB Offline
            bmike
            last edited by

            @dave r said:

            [attachment=3:lp5xixsu]<!-- ia3 -->Screenshot - 3_28_2014 , 8_50_20 PM.png<!-- ia3 -->[/attachment:lp5xixsu]

            [attachment=2:lp5xixsu]<!-- ia2 -->Screenshot - 3_28_2014 , 8_54_11 PM.png<!-- ia2 -->[/attachment:lp5xixsu]

            Like this?

            I see what you mean about the Bug Splat but after I gave it a logical grouping it works just fine. I expect it's caused by your strange method of grouping.

            I used this plugin on an entire house - windows, doors, walls, compound roof, etc. etc.
            I crashed and crashed - until I started to pull apart the model into logical groups.

            After I figured that out - it worked perfectly.

            To solve a 'bending' a large model - draw an origin, and a line. Now take apart the model in logical groups (all the windows, all the doors, the walls, etc. etc.

            Copy / Paste in place into a new drawing the group of objects, and the origin and scale line.
            Group everything, FredoScale Bend.
            Copy / Paste in place into a new drawing.

            Repeat, but always paste the bent components in place together, in that new 'bent' drawing.

            It let me take this:

            [attachment=1:lp5xixsu]<!-- ia1 -->Screen Shot 2014-06-13 at 11.43.55 AM.png<!-- ia1 -->[/attachment:lp5xixsu]

            To this:

            [attachment=0:lp5xixsu]<!-- ia0 -->Screen Shot 2014-06-13 at 11.43.44 AM.png<!-- ia0 -->[/attachment:lp5xixsu]


            Screen Shot 2014-06-13 at 11.43.55 AM.png


            Screen Shot 2014-06-13 at 11.43.44 AM.png

            mike beganyi design + consulting llc

            1 Reply Last reply Reply Quote 0
            • N Offline
              numerobis
              last edited by

              Would it be possible to add a scale option for scaling around the base point of a group/component? And another one for scaling multiple groups/components based on their local origin? (as it works in max for instance)

              1 Reply Last reply Reply Quote 0
              • fredo6F Offline
                fredo6
                last edited by

                @numerobis said:

                Would it be possible to add a scale option for scaling around the base point of a group/component?

                What is the base point exactly? Currently FredoScale uses the center of the bounding box.

                @numerobis said:

                And another one for scaling multiple groups/components based on their local origin? (as it works in max for instance)

                This would be a different plugin, but I think there exists already one doing this.

                Fredo

                1 Reply Last reply Reply Quote 0
                • pilouP Offline
                  pilou
                  last edited by

                  @unknownuser said:

                  And another one for scaling multiple groups/components based on their local origin?

                  Scale rotate multiple by Chris Fullmer ๐Ÿ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    numerobis
                    last edited by

                    @fredo6 said:

                    What is the base point exactly?

                    I meant the origin of the component

                    @fredo6 said:

                    This would be a different plugin

                    Why wouldn't it be possible to have this as another option beside the normal scaling and the uniform scaling around the center (strg)?

                    @unknownuser said:

                    Scale rotate multiple by Chris Fullmer ๐Ÿ˜‰

                    Yes, this works for uniform scaling, but it doesn't support scaling in one direction or did i miss something? And it is not interactive, you have to put in numerical values.

                    1 Reply Last reply Reply Quote 0
                    • fredo6F Offline
                      fredo6
                      last edited by

                      NEW RELEASE: FredoScale v2.7a - 19 Oct 14

                      FredoScale 2.7a is required for the support of usernames with non-ascii characters in Sketchup 2014

                      FredoScale 2.7 requires LibFredo6 6.3 or higher.

                      See main post of this thread for Download.

                      Fredo

                      1 Reply Last reply Reply Quote 0
                      • F Offline
                        fullyfledgeded
                        last edited by

                        I've read through the guide and was just wandering: Is it possible, to move the origin(red) about which the object scales from

                        http://i1303.photobucket.com/albums/ag156/eskimo___/snap-and-drag_170_zps2603458a.jpg

                        so for instance in the above example, I want to move the origin to where the green cross hair is, so when scaled, it looks like this:
                        http://i1303.photobucket.com/albums/ag156/eskimo___/snap-and-drag_172_zps2a7ef40f.jpg

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          Yes if you use Menu Fredo Scale / Box Streching to Target ! ๐Ÿค“
                          So as you can choice the origin...
                          totarget.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • F Offline
                            fullyfledgeded
                            last edited by

                            Thankyou pilou. sorry it took me so long to reply, i wasn't able to find the post after i'd submitted

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              No problem! ๐Ÿ˜„

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • mariochaM Offline
                                mariocha
                                last edited by

                                Working with dynamic components, I find that scaling by clicking 2 points also "redraws" the dyn. component; for instance, the fixed lenghts or widths of inner parts are applied immediately. Scaling by typing a ratio does not redraw, so one has to right-click the compo and select Dynamic Component and Redraw to get the parts to their desired dimensions.
                                I often use the first function of FredoScale to scale to a precise dimension. My wish is that FredoScale would be enhanced with an automatic dyn. compo. redraw before exiting.

                                %(#008000)[Mario C.
                                Every rule has exceptions, but some.]

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  BeePee
                                  last edited by

                                  ISSUES SKINNING A TWISTED PART

                                  Hi All, I love Fredo Scale and Curviloft. However, while the results look great on screen, I'm wanting to export the parts for 3D printing. I'm finding there are LOTS of healing issues with the parts I've altered using these plugins.

                                  I attach a JPEG and STL of the part I'm trying to skin and place in a box section. It's a short bar twisted 180 degrees. It's actually one of an intended series of these inside of a harmonica comb intended to re-direct air from an upper to a lower reedplate, hence the small size).

                                  You can see from the STL that the twisted bar has lots of holes on the outside edges, and skinning doesn't fix these. When I export to my 3D printer software the part looks a real mess and won't print.

                                  Can one of you experts check the file and let me know how to overcome this?

                                  Thanks! Brendan

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    driven
                                    last edited by

                                    @beepee said:

                                    ...
                                    I attach a JPEG and STL of the part ...

                                    hi Brendan
                                    no files attached, but for most of these types of operations in SU you need to scale up 100 times, do the transforms, thens scale back down for export...
                                    SU can't make tiny triangles, but can use and export them if they are scaled down from existing larger ones...

                                    that's most likely your issue..
                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      BeePee
                                      last edited by

                                      John - sorry for the delayed reply, I couldn't see my post when I first looked but came back later and saw your advice.

                                      I followed it and hey presto, it worked! I scaled up massively, did the twisting and skinning, and after scaling down to the correct size, it stayed healed and looks fine in my 3D printer slicing software.

                                      Thanks so much ๐Ÿ˜„

                                      Cheers, Brendan

                                      1 Reply Last reply Reply Quote 0
                                      • J Offline
                                        jgt1942
                                        last edited by

                                        How about a video with english audio. I've watched the existing videos and have not found them helpful because I really don't know what is being done.

                                        How do I scale an object to a desired dimension. Example I have a 6" dia pipe and I want it to be 5" dia. I click the center handle and attempt to get the desired dia but cannot lock in on the desired 5".

                                        jgt

                                        1 Reply Last reply Reply Quote 0
                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          It's me or we can only "Stretch" a Pipe in "vertical" Z ?

                                          bugy.gif

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply Reply Quote 0
                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            Pilou,

                                            You have to explode the curves of the cylinder

                                            Fredo

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 41
                                            • 42
                                            • 43
                                            • 44
                                            • 45
                                            • 56
                                            • 57
                                            • 43 / 57
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement