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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • D Offline
      dacastror
      last edited by

      @dave r said:

      What a strange way of grouping things. It makes no sense.

      Still, I'm not having any difficulty modifying it with FredoScale. Maybe you could show what you are trying to achieve?

      Dave tries to use "radial bend" (for example) on the largest group

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      • Dave RD Offline
        Dave R
        last edited by

        Screenshot - 3_28_2014 , 8_50_20 PM.png

        Screenshot - 3_28_2014 , 8_54_11 PM.png

        Like this?

        I see what you mean about the Bug Splat but after I gave it a logical grouping it works just fine. I expect it's caused by your strange method of grouping.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • D Offline
          dacastror
          last edited by

          right now I'm not designing something, I'm just writing a plugin and discovered this bug by chance

          I think that could be a problem related to the issue that are not "unique groups" and are nested

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          • J Offline
            joonnyy
            last edited by

            Hello
            I have installed SU 2014. I installed via the / install extensions / / Fredo6_! LibFredo6 - v5.7 - 15 Feb 14.rbz / a plugin / Fredo6_FredoScale - v2.6b - 05 Feb 14.rbz /
            When I run SU 2014 I got a critical alert / LibFredo6 will be updated at next startup of Sketchup / when I click OK appears critical window / load errors /

            Error loading file Fredo6_FredoScale.rb
            Error: # <NameError: UNINITIALIZED constant Fredo6::Traductor>
            C 😕 Users / Jan / AppData / Roaming / SketchUp / SketchUp 2014/SketchUp/Plugins/Fredo6_FredoScale.rb: 41: in <module:Fredo6> ' C :/ Users / Jan / AppData / Roaming / SketchUp / SketchUp 2014/SketchUp/Plugins/Fredo6_FredoScale.rb: 25: in <top (required)> '

            Where I make mistakes when installing? Thanks

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            • bmikeB Offline
              bmike
              last edited by

              @dave r said:

              [attachment=3:lp5xixsu]<!-- ia3 -->Screenshot - 3_28_2014 , 8_50_20 PM.png<!-- ia3 -->[/attachment:lp5xixsu]

              [attachment=2:lp5xixsu]<!-- ia2 -->Screenshot - 3_28_2014 , 8_54_11 PM.png<!-- ia2 -->[/attachment:lp5xixsu]

              Like this?

              I see what you mean about the Bug Splat but after I gave it a logical grouping it works just fine. I expect it's caused by your strange method of grouping.

              I used this plugin on an entire house - windows, doors, walls, compound roof, etc. etc.
              I crashed and crashed - until I started to pull apart the model into logical groups.

              After I figured that out - it worked perfectly.

              To solve a 'bending' a large model - draw an origin, and a line. Now take apart the model in logical groups (all the windows, all the doors, the walls, etc. etc.

              Copy / Paste in place into a new drawing the group of objects, and the origin and scale line.
              Group everything, FredoScale Bend.
              Copy / Paste in place into a new drawing.

              Repeat, but always paste the bent components in place together, in that new 'bent' drawing.

              It let me take this:

              [attachment=1:lp5xixsu]<!-- ia1 -->Screen Shot 2014-06-13 at 11.43.55 AM.png<!-- ia1 -->[/attachment:lp5xixsu]

              To this:

              [attachment=0:lp5xixsu]<!-- ia0 -->Screen Shot 2014-06-13 at 11.43.44 AM.png<!-- ia0 -->[/attachment:lp5xixsu]


              Screen Shot 2014-06-13 at 11.43.55 AM.png


              Screen Shot 2014-06-13 at 11.43.44 AM.png

              mike beganyi design + consulting llc

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              • N Offline
                numerobis
                last edited by

                Would it be possible to add a scale option for scaling around the base point of a group/component? And another one for scaling multiple groups/components based on their local origin? (as it works in max for instance)

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @numerobis said:

                  Would it be possible to add a scale option for scaling around the base point of a group/component?

                  What is the base point exactly? Currently FredoScale uses the center of the bounding box.

                  @numerobis said:

                  And another one for scaling multiple groups/components based on their local origin? (as it works in max for instance)

                  This would be a different plugin, but I think there exists already one doing this.

                  Fredo

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    And another one for scaling multiple groups/components based on their local origin?

                    Scale rotate multiple by Chris Fullmer 😉

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • N Offline
                      numerobis
                      last edited by

                      @fredo6 said:

                      What is the base point exactly?

                      I meant the origin of the component

                      @fredo6 said:

                      This would be a different plugin

                      Why wouldn't it be possible to have this as another option beside the normal scaling and the uniform scaling around the center (strg)?

                      @unknownuser said:

                      Scale rotate multiple by Chris Fullmer 😉

                      Yes, this works for uniform scaling, but it doesn't support scaling in one direction or did i miss something? And it is not interactive, you have to put in numerical values.

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        NEW RELEASE: FredoScale v2.7a - 19 Oct 14

                        FredoScale 2.7a is required for the support of usernames with non-ascii characters in Sketchup 2014

                        FredoScale 2.7 requires LibFredo6 6.3 or higher.

                        See main post of this thread for Download.

                        Fredo

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                        • F Offline
                          fullyfledgeded
                          last edited by

                          I've read through the guide and was just wandering: Is it possible, to move the origin(red) about which the object scales from

                          http://i1303.photobucket.com/albums/ag156/eskimo___/snap-and-drag_170_zps2603458a.jpg

                          so for instance in the above example, I want to move the origin to where the green cross hair is, so when scaled, it looks like this:
                          http://i1303.photobucket.com/albums/ag156/eskimo___/snap-and-drag_172_zps2a7ef40f.jpg

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                          • pilouP Offline
                            pilou
                            last edited by

                            Yes if you use Menu Fredo Scale / Box Streching to Target ! 🤓
                            So as you can choice the origin...
                            totarget.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • F Offline
                              fullyfledgeded
                              last edited by

                              Thankyou pilou. sorry it took me so long to reply, i wasn't able to find the post after i'd submitted

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                              • pilouP Offline
                                pilou
                                last edited by

                                No problem! 😄

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • mariochaM Offline
                                  mariocha
                                  last edited by

                                  Working with dynamic components, I find that scaling by clicking 2 points also "redraws" the dyn. component; for instance, the fixed lenghts or widths of inner parts are applied immediately. Scaling by typing a ratio does not redraw, so one has to right-click the compo and select Dynamic Component and Redraw to get the parts to their desired dimensions.
                                  I often use the first function of FredoScale to scale to a precise dimension. My wish is that FredoScale would be enhanced with an automatic dyn. compo. redraw before exiting.

                                  %(#008000)[Mario C.
                                  Every rule has exceptions, but some.]

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                                  • B Offline
                                    BeePee
                                    last edited by

                                    ISSUES SKINNING A TWISTED PART

                                    Hi All, I love Fredo Scale and Curviloft. However, while the results look great on screen, I'm wanting to export the parts for 3D printing. I'm finding there are LOTS of healing issues with the parts I've altered using these plugins.

                                    I attach a JPEG and STL of the part I'm trying to skin and place in a box section. It's a short bar twisted 180 degrees. It's actually one of an intended series of these inside of a harmonica comb intended to re-direct air from an upper to a lower reedplate, hence the small size).

                                    You can see from the STL that the twisted bar has lots of holes on the outside edges, and skinning doesn't fix these. When I export to my 3D printer software the part looks a real mess and won't print.

                                    Can one of you experts check the file and let me know how to overcome this?

                                    Thanks! Brendan

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                                    • D Offline
                                      driven
                                      last edited by

                                      @beepee said:

                                      ...
                                      I attach a JPEG and STL of the part ...

                                      hi Brendan
                                      no files attached, but for most of these types of operations in SU you need to scale up 100 times, do the transforms, thens scale back down for export...
                                      SU can't make tiny triangles, but can use and export them if they are scaled down from existing larger ones...

                                      that's most likely your issue..
                                      john

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                      • B Offline
                                        BeePee
                                        last edited by

                                        John - sorry for the delayed reply, I couldn't see my post when I first looked but came back later and saw your advice.

                                        I followed it and hey presto, it worked! I scaled up massively, did the twisting and skinning, and after scaling down to the correct size, it stayed healed and looks fine in my 3D printer slicing software.

                                        Thanks so much 😄

                                        Cheers, Brendan

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                                        • J Offline
                                          jgt1942
                                          last edited by

                                          How about a video with english audio. I've watched the existing videos and have not found them helpful because I really don't know what is being done.

                                          How do I scale an object to a desired dimension. Example I have a 6" dia pipe and I want it to be 5" dia. I click the center handle and attempt to get the desired dia but cannot lock in on the desired 5".

                                          jgt

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            It's me or we can only "Stretch" a Pipe in "vertical" Z ?

                                            bugy.gif

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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