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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • J Offline
      joonnyy
      last edited by

      Hello
      I have installed SU 2014. I installed via the / install extensions / / Fredo6_! LibFredo6 - v5.7 - 15 Feb 14.rbz / a plugin / Fredo6_FredoScale - v2.6b - 05 Feb 14.rbz /
      When I run SU 2014 I got a critical alert / LibFredo6 will be updated at next startup of Sketchup / when I click OK appears critical window / load errors /

      Error loading file Fredo6_FredoScale.rb
      Error: # <NameError: UNINITIALIZED constant Fredo6::Traductor>
      C πŸ˜• Users / Jan / AppData / Roaming / SketchUp / SketchUp 2014/SketchUp/Plugins/Fredo6_FredoScale.rb: 41: in <module:Fredo6> ' C :/ Users / Jan / AppData / Roaming / SketchUp / SketchUp 2014/SketchUp/Plugins/Fredo6_FredoScale.rb: 25: in <top (required)> '

      Where I make mistakes when installing? Thanks

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      • bmikeB Offline
        bmike
        last edited by

        @dave r said:

        [attachment=3:lp5xixsu]<!-- ia3 -->Screenshot - 3_28_2014 , 8_50_20 PM.png<!-- ia3 -->[/attachment:lp5xixsu]

        [attachment=2:lp5xixsu]<!-- ia2 -->Screenshot - 3_28_2014 , 8_54_11 PM.png<!-- ia2 -->[/attachment:lp5xixsu]

        Like this?

        I see what you mean about the Bug Splat but after I gave it a logical grouping it works just fine. I expect it's caused by your strange method of grouping.

        I used this plugin on an entire house - windows, doors, walls, compound roof, etc. etc.
        I crashed and crashed - until I started to pull apart the model into logical groups.

        After I figured that out - it worked perfectly.

        To solve a 'bending' a large model - draw an origin, and a line. Now take apart the model in logical groups (all the windows, all the doors, the walls, etc. etc.

        Copy / Paste in place into a new drawing the group of objects, and the origin and scale line.
        Group everything, FredoScale Bend.
        Copy / Paste in place into a new drawing.

        Repeat, but always paste the bent components in place together, in that new 'bent' drawing.

        It let me take this:

        [attachment=1:lp5xixsu]<!-- ia1 -->Screen Shot 2014-06-13 at 11.43.55 AM.png<!-- ia1 -->[/attachment:lp5xixsu]

        To this:

        [attachment=0:lp5xixsu]<!-- ia0 -->Screen Shot 2014-06-13 at 11.43.44 AM.png<!-- ia0 -->[/attachment:lp5xixsu]


        Screen Shot 2014-06-13 at 11.43.55 AM.png


        Screen Shot 2014-06-13 at 11.43.44 AM.png

        mike beganyi design + consulting llc

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        • N Offline
          numerobis
          last edited by

          Would it be possible to add a scale option for scaling around the base point of a group/component? And another one for scaling multiple groups/components based on their local origin? (as it works in max for instance)

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          • fredo6F Offline
            fredo6
            last edited by

            @numerobis said:

            Would it be possible to add a scale option for scaling around the base point of a group/component?

            What is the base point exactly? Currently FredoScale uses the center of the bounding box.

            @numerobis said:

            And another one for scaling multiple groups/components based on their local origin? (as it works in max for instance)

            This would be a different plugin, but I think there exists already one doing this.

            Fredo

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              And another one for scaling multiple groups/components based on their local origin?

              Scale rotate multiple by Chris Fullmer πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • N Offline
                numerobis
                last edited by

                @fredo6 said:

                What is the base point exactly?

                I meant the origin of the component

                @fredo6 said:

                This would be a different plugin

                Why wouldn't it be possible to have this as another option beside the normal scaling and the uniform scaling around the center (strg)?

                @unknownuser said:

                Scale rotate multiple by Chris Fullmer πŸ˜‰

                Yes, this works for uniform scaling, but it doesn't support scaling in one direction or did i miss something? And it is not interactive, you have to put in numerical values.

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                • fredo6F Offline
                  fredo6
                  last edited by

                  NEW RELEASE: FredoScale v2.7a - 19 Oct 14

                  FredoScale 2.7a is required for the support of usernames with non-ascii characters in Sketchup 2014

                  FredoScale 2.7 requires LibFredo6 6.3 or higher.

                  See main post of this thread for Download.

                  Fredo

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                  • F Offline
                    fullyfledgeded
                    last edited by

                    I've read through the guide and was just wandering: Is it possible, to move the origin(red) about which the object scales from

                    http://i1303.photobucket.com/albums/ag156/eskimo___/snap-and-drag_170_zps2603458a.jpg

                    so for instance in the above example, I want to move the origin to where the green cross hair is, so when scaled, it looks like this:
                    http://i1303.photobucket.com/albums/ag156/eskimo___/snap-and-drag_172_zps2a7ef40f.jpg

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                    • pilouP Offline
                      pilou
                      last edited by

                      Yes if you use Menu Fredo Scale / Box Streching to Target ! πŸ€“
                      So as you can choice the origin...
                      totarget.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • F Offline
                        fullyfledgeded
                        last edited by

                        Thankyou pilou. sorry it took me so long to reply, i wasn't able to find the post after i'd submitted

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                        • pilouP Offline
                          pilou
                          last edited by

                          No problem! πŸ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • mariochaM Offline
                            mariocha
                            last edited by

                            Working with dynamic components, I find that scaling by clicking 2 points also "redraws" the dyn. component; for instance, the fixed lenghts or widths of inner parts are applied immediately. Scaling by typing a ratio does not redraw, so one has to right-click the compo and select Dynamic Component and Redraw to get the parts to their desired dimensions.
                            I often use the first function of FredoScale to scale to a precise dimension. My wish is that FredoScale would be enhanced with an automatic dyn. compo. redraw before exiting.

                            %(#008000)[Mario C.
                            Every rule has exceptions, but some.]

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                            • B Offline
                              BeePee
                              last edited by

                              ISSUES SKINNING A TWISTED PART

                              Hi All, I love Fredo Scale and Curviloft. However, while the results look great on screen, I'm wanting to export the parts for 3D printing. I'm finding there are LOTS of healing issues with the parts I've altered using these plugins.

                              I attach a JPEG and STL of the part I'm trying to skin and place in a box section. It's a short bar twisted 180 degrees. It's actually one of an intended series of these inside of a harmonica comb intended to re-direct air from an upper to a lower reedplate, hence the small size).

                              You can see from the STL that the twisted bar has lots of holes on the outside edges, and skinning doesn't fix these. When I export to my 3D printer software the part looks a real mess and won't print.

                              Can one of you experts check the file and let me know how to overcome this?

                              Thanks! Brendan

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                              • D Offline
                                driven
                                last edited by

                                @beepee said:

                                ...
                                I attach a JPEG and STL of the part ...

                                hi Brendan
                                no files attached, but for most of these types of operations in SU you need to scale up 100 times, do the transforms, thens scale back down for export...
                                SU can't make tiny triangles, but can use and export them if they are scaled down from existing larger ones...

                                that's most likely your issue..
                                john

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • B Offline
                                  BeePee
                                  last edited by

                                  John - sorry for the delayed reply, I couldn't see my post when I first looked but came back later and saw your advice.

                                  I followed it and hey presto, it worked! I scaled up massively, did the twisting and skinning, and after scaling down to the correct size, it stayed healed and looks fine in my 3D printer slicing software.

                                  Thanks so much πŸ˜„

                                  Cheers, Brendan

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                                  • J Offline
                                    jgt1942
                                    last edited by

                                    How about a video with english audio. I've watched the existing videos and have not found them helpful because I really don't know what is being done.

                                    How do I scale an object to a desired dimension. Example I have a 6" dia pipe and I want it to be 5" dia. I click the center handle and attempt to get the desired dia but cannot lock in on the desired 5".

                                    jgt

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      It's me or we can only "Stretch" a Pipe in "vertical" Z ?

                                      bugy.gif

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        Pilou,

                                        You have to explode the curves of the cylinder

                                        Fredo

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by

                                          I use Fredoscale Stretch A LOT to make different versions of the same window type. I wonder if these modifications would be difficult or impossible--and if they might happen someday:

                                          1. If nested components are unchanged in the operation have them stay the same definition.
                                          2. If nested components are changed in the operation, make them "unique" with new name (how it works now).
                                          3. Do this for all nested components. (At present I am not sure what rules apply. If I have components, say a muntins in a sash, and I stretch the window: The sash which is used in other windows might not change in those non-operation components (it becomes unigue), but the muntins might be affected in those other windows--which isn't desirable.)
                                          4. If multiple instances of the same component are changed in the operation AND they remain identical to one another--make them unique from the old version but the share the same definition (e.g. two identical window components in the same assembly).

                                          oh, and an aside: Is there a way to have the divider always on by default? It never is and the hot key doesn't work for me (on a Mac).

                                          Thank you for the wonderful plugins. I use them A LOT. πŸ˜„

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            These suggested enhancements can be done and make a lot of sense actually.
                                            I think that the current behavior if that all components and nested components are made unique.

                                            Indeed I have to dive again into the code which is now old for me.

                                            For the divider, you have an option in the Default Parameters dialog box to enable or disable the Divider (and also the slicer for Bend) by default.

                                            Fredo

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