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    REAL circles with DXF export?

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    • G Offline
      Gjenio
      last edited by

      @thomthom said:

      Well, SU knows what should be circles. So it's odd that it doesn't write that as circles when exporting to .dwg...

      Yesss, I've tought the same!
      It's incredible, that shouldn't be so hard to fix...

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        yeah TIG, my workflow is basically a version of what you're saying..
        i usually draw my arcs with the arc:center&2pts. ruby and i like how it give the option for amount of segments (avoids a trip to the entity info box).. i start off with 96 segments. (and i don't know why 96.. i guess it's just a number i like 😄 )

        i like your idea about moving a line up to 5' and then intersecting because i always use a construction line instead which means i then have to zoom in and find the actual intersection (which can be difficult when the segments are so close together).

        after i have my arc at the right height, i'll right-click/divide it into 8inch segments (8" being my standard on-center layout).. i can then use those vertexes for other calculations i need to do such as:

        http://homepage.mac.com/jeffhammond/.Public/scf_epic/scfepic15sm.jpg

        everything always works out ok in the end but i was hoping something like this would be possible:
        [flash=425,344:2uhcs32t]http://www.youtube.com/v/UMvdtFBb4pQ&hl=en&fs=1[/flash:2uhcs32t]

        that seems like the easiest/fastest/most accurate method

        dotdotdot

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          i did some experimenting and everything is peachy now 😄

          sketchup CAN draw real circles (well, i don't know if other programs will see them as that but that aside, they are true circles)

          for some reason, i always thought the maximum amount of segments you could divide an arc into was ~200.. i'm now able to divide them at 10,000+ (confirmed in both statistics and entity info) ... i tested around 10 of my normal sized radii with 2000 segment arcs and they all came up dead accurate (units set to decimal at .0001" precision..

          see for yourself.. i draw an 8' arc twice - first with 12 segments then with 2000 segments.. pay attention to the radius lengths in the VCB..

          [flash=500,425:2ycai699]http://www.youtube.com/v/VahW0X8ph1A&hl=en&fs=1[/flash:2ycai699]

          .

          dotdotdot

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          • pilouP Offline
            pilou
            last edited by

            How have you the Window Box "Arc Parameter"? (is it Mac presentation different than PC?

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • M Offline
              Matt666
              last edited by

              It's Didier's plugin : Arc

              @unknownuser said:

              Deux nouvelles méthodes de dessin d'arcs: arc passant par trois points, centre et deux points.

              Frenglish at its best !
              My scripts

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              • pilouP Offline
                pilou
                last edited by

                😳
                @unknownuser said:

                It's Didier's plugin : Arc

                This explain that 😄

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Jeff

                  The detailed breakdown for a 96" radius circle is :-
                  128 segments >>> +/- 1/32" accuracy.
                  200 segments >>> +/- 1/64" accuracy.
                  256 segments >>> ~96" sometimes reported or circumference (the "~" tells us that it's not quite 96" by within 1/128" !).
                  689+ segments >>> 96" always reported (SketchUp simply gives up - it can't measure it any more accurately).

                  Considering the degree of accuracy that can be achieved in physically building things in the real world, then a 200 or 256 segment circle (or proportional arc) would seem sufficient for most needs at most day-to-day sizes of things from a few inches to several yards...

                  I note that your arc had 2000 segments that's equivalent to a 8000 segment circle. Using thousands of edges gives no more benefit and loads the model disproportionately when used to pushpull etc...

                  TIG

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                  • pilouP Offline
                    pilou
                    last edited by

                    When you say 96" radius circle, is it 243.84 cm circle radius?

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @unknownuser said:

                      When you say 96" radius circle, is it 243.84 cm circle radius?

                      Exactly - I used inches for Jeff's sake...
                      [Exactement - j'ai employé pouces dans l'intéret de Jeff...]
                      1"=2.54cm
                      1/32"=0.794mm
                      1/64"=0.397mm
                      You can see the accuracy is negligible in 'real-world' terms - when did you ever make a physical model, piece of furniture or a building to such fine tolerances ?
                      [Vous pouvez voir que l'exactitude est négligeable en termes 'réels' - quand avez-vous jamais fait un maquette, le meuble ou un bâtiment à de telles tolérances fines ?]

                      ...

                      TIG

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                      • pilouP Offline
                        pilou
                        last edited by

                        Thx for the "precisions" 😉 ☀

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          yeah TIG, i think i'm being unclear with my intent here.. i'm not too concerned with being 100% precise in order to build accurately (for instance, our tapes are in 1/16" increments so i round to the nearest 16th for the cut lists)..

                          my concern is the method i previously had to go through in order to draw my arcs.. shown in the first half of this video --

                          [flash=500,400:ajuoc4zj]http://www.youtube.com/v/sCpbagJfGGQ&hl=en&fs=1[/flash:ajuoc4zj]

                          it can be a pain to get the point which i achieved at 0:25 in the video.. especially when using a laptop with no mouse as i often do on the jobsite..

                          you'll see though that i divide my arcs up into 8" segments and there's no way i'm thinking about using a 1000 segment arc for push/pull etc..

                          i just want to find the point where an 8' radius is 5' tall -- i'm not too concerned with having true circles in SU.. it's just that if they were true, i'd be able to find that point very easily.. by hyper-dividing them into thousands of segments, i can temporarily mimic a true circle and get my construction point..

                          (and yes, 2000 may be overkill -- that was just an experiment that happened to work out and i didn't try to find the minimum amount i should be dividing them at.. you're saying 689 segments works as well so i'll try something closer to that)

                          dotdotdot

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