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    HELP with wall textures

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    • J Offline
      joaorsmello
      last edited by

      Hello guys!

      OK. It really sounds kinda dumb, but the tittle is right... I am really having some trouble trying to make some nice walls textures. Nothing fancy, but really normal painted walls or maybe like those textured painted walls... Do you guys have any hints for me? I am really lost and dont know what kind of reflection, refraction and other stuff I should be looking for to make my walls (internal and external) look nice, be them white or colored...

      Any hints?

      thanks a lot guys!

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        Well, SU has no reflection, refraction, or very much other stuff. So in straight SU, you just put a color on the wall and its done, hooray! If you are exporting to a render-er like podium, or v-ray, etc., then you'll need to specify which renderer you use to get more in-depth answers.

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • J Offline
          joaorsmello
          last edited by

          Oh,

          I´m so sorry! I was talking about textures in vray!

          thanks for the hint hehe

          joao rsm

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          • thomthomT Offline
            thomthom
            last edited by

            You don't want refractions. That only works for glass and transparent materials.

            As for reflections, there isn't a set rule for this . It all depends on the material you want to simulate. Got any specific example? Screenshots?

            In general, all materials got some kind of reflection, often it's a very glossy type. Adding a very glossy reflection can some times be enough to make it pop it little as it picks up a little bit more of the surrounding lights.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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