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    • thomthomT Offline
      thomthom
      last edited by

      @sepo said:

      Thomthom
      "I'm getting pretty close to generating a cutout component on parallel faces to cutout components. Got to find a good way to manage and keep track of them."
      That sounds like very good news.

      Generating the opposite cutouts where easy. Trying to keep track of them all and ensure that all new components placed also cuts double is more work.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • S Offline
        sceyefeye
        last edited by

        you guys are giving me a headache just thinking about this

        could have sworn that Renderplus or one of those tools had a multi-line wall, just trying to think where I imagined I saw it

        what amazes me is that google haven't co-opted a lot of these scripts as "standard" functionality. I sometimes wonder if there is a reluctance to make google too powerful (I know the idea of sketchup is to be simple) but everywhere I turn people are not using it for "simple"

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        • GaieusG Offline
          Gaieus
          last edited by

          @sceyefeye said:

          ...I sometimes wonder if there is a reluctance to make google too powerful (I know the idea of sketchup is to be simple) but everywhere I turn people are not using it for "simple"

          I wouldn't necessarily like Google to adopt many things. Plugins are for that. The reason is that SU is used by so many people for so many purposes that all these functions cannot be adapted.

          So currently some use this plugin while others use that plugin. This is much better this way IMO. Google should be focussing on improving the core product (as several of the members here keep expressing it) and AFAIK in SU 7 it was already essentially improved since plugins can work MUCH faster now than before.

          Gai...

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          • E Offline
            Ecuadorian
            last edited by

            Google SketchUp's development team seem to follow the KISS Principle:
            http://en.wikipedia.org/wiki/KISS_principle

            -Miguel Lescano
            Subscribe to my house plans YouTube channel! (30K+ subs)

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            • thomthomT Offline
              thomthom
              last edited by

              I do like the plugin method of making applications. Look at Firefox. It's the plugin that makes it. That people can adapt it to fit as they like. But it sure would be nice if there where more things exposed in the SU API. For SU8 I'd be satisfied if it was purely a stability and bugfix release for the core engine but with more things exposed to the API. Improving it as a platform, not as application.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • W Offline
                wmanning
                last edited by

                Gai, the double-cut can be done with a single dynamic component. This hole in the wall came from Scott Lininger... It isn't a "proper" window, but is designed to apply a hole in the center of the wall segment. You can scale the wall thicker, thinner, wider, taller and it always cuts properly! It's a good example for a nested dynamic component. (Rendered with IDX Renditioner.)

                William


                Hole2.jpg


                Hole2.skp

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Ah yes, William, but if you look at it from this point of view: that whole wall segment is just a "standalone" window component which of course can be scaled 😉

                  You can do the same with the front face of this model and it's not even dynamic!

                  [attachment=0:34ob4oem]<!-- ia0 -->http://WWW.jpg<!-- ia0 -->[/attachment:34ob4oem]


                  WWW.skp


                  Rendered with IDX Renditioner - maybe added too much bumpiness - sorry :)

                  Gai...

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                  • B Offline
                    BTM
                    last edited by

                    Yes, but the difference is that, no matter how you scale it (the dynamic component), the hole will be circular, and the same size.

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Well, I could surely have made those windows circular in my example - doesn't really matter. They also remain of the same size - or am I missing something here? 😕

                      Gai...

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        If you scale your wll to be shorter, your windows get proportionately shorter. You can program the DC window to not do that. You can make it always stay that same size.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Ah, you mean scaling it "sideways" in this case? I was only doing it in the direction of the wall thickness in this case (as the original examples were about it as well).

                          Gai...

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