The "Duh!" thread (aka the Doh! thread)
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I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
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@jim said:
I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
I had that same realization a couple of weeks ago.
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@rv1974 said:
If Thom is already here..
Only last week I discovered know that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps.
Great tool!Ah, yea it's not that obvious - I had further plans for the UI. (also for CleanUp), but they've been down-prioritized.
btw, no need to doubleclick - single click is enough. -
If Thom is already here..
Only last week I discovered that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps.
Great tool! -
@jim said:
I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
Doh.
@rv1974 said:
Only last week I discovered that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps.
What???!!!
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@unknownuser said:
Being able to select only a few edges from a face and offset them instead of the whole face.
Yes but edges must be selected without discontinuity!
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Something I just learned a couple days ago while studying the Google Earth Modeling videos.
D'oh, never knew that you could make a unique texture from a portion of another![flash=853,505:84crs2i3]http://www.youtube.com/v/18r2sCMUSBU&fs=1[/flash:84crs2i3]
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I've always known about hiding geometry by holding the shift key with the eraser, but last week I just noticed the "hidden" check box on the entity info window.
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Never paid any attention to this thread until today
@tig said:
.....select all faces with the same material as the one highlighted... then RickW pointed out that it is already a standard built-in tool under Select...
OMG I soooo needed this yesterday
This thread is one of the greatest tutorials ever made!
Now to Page 1 and read (and write down) all of the golden nuggets in this thread. -
@bob james said:
This thread is one of the greatest tutorials ever made!
Yeah, this thread would make a great mini-pub for SCF. I'd probably even buy a tree-ware version as I can't retain online info as well as I can with a good sit with a book.
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SU Duh.pdfCompilation of DUHs
This is an unedited regurgitation of all of the DUH items. Some are repeated. -
Cool idea!
I will translate it when I arrive at this page! (in fact a sort of speedy copy / past because ...
I am now at the page 7 on French Section !
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What the... ?
6.I could change the radius of a circle that's been extruded - maybe using Scale Tool
19. finding that by holding the spacebar down you can control the zoom in so you don't zip past the
object your zooming to - really ? It doesn't seem to happen anything different when I zoom and keep spacebar pressed....and the list can continue.
Maybe those should be verified, or given more detailed explanations. After all, its purpose is to teach the noobs, not to confuse them moreEDIT:
22. Also, any selection that only contains a single entity (not only a line) cannot be made a
component (or group) this way. If you select a sphere (with a bounding box), there's a single
"surface" selected only and you right click to turn it into a group/component in vain. - try pressing G or use the Make Component icon ... maybe is not in vain -
@unknownuser said:
- Also, any selection that only contains a single entity (not only a line) cannot be made a
component (or group) this way. If you select a sphere (with a bounding box), there's a single
"surface" selected only and you right click to turn it into a group/component in vain. - try pressing G or use the Make Component icon ... maybe is not in vain
That's true - thus the inconsistency. SU should work the same way no matter where we access the same tool.
- Also, any selection that only contains a single entity (not only a line) cannot be made a
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Found out last week that you can also color lines in your model
It even works with custom drawing styles
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@unknownuser said:
What the... ?
6.I could change the radius of a circle that's been extruded - maybe using Scale Toolyou can change the radius via the entity info dialog.. the same way you would change the radius of a circle except that it also works if the circle has been extruded
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@unknownuser said:
you can change the radius via the entity info dialog.. the same way you would change the radius of a circle except that it also works if the circle has been extruded
Heh, that's cool Inattentional blindness is to blame... I've seen that number of segments is grayed-out, and I didn't seen that the radius is fully editable.
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@unknownuser said:
Found out last week that you can also color lines in your model
you have a crazzy plug about that!
ChrisP_Color_edge By C Plassais -
@unknownuser said:
@unknownuser said:
What the... ?
6.I could change the radius of a circle that's been extruded - maybe using Scale Toolyou can change the radius via the entity info dialog.. the same way you would change the radius of a circle except that it also works if the circle has been extruded
You can use the Move tool on the cardinal points to change the radius of an extruded circle as well
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