[Help]- How do I drop a Object and make it flat on XY axis?
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@chango70 said:
Hmmm does anyone know if sketchy physics can help in this situation?
as far as i can see it should try it. did you try chris's script?
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I've uploaded the file, can someone give it a go? I can't figure out sketchy physics, it keeps giving me bug splats...
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You can do it natively in SU by drawing a line between opposite points on the shape then making it in to a plane. You can then rotate the shape+plane to get it flat then move the shape down.
Proof:
Howto_native.skp -
@chango70 said:
@xrok1 said:
i finally found a practical use for SP
Amazing! How did you do it?
that would be easy. group it, convexhull, play, it lands flat, pause, save a copy as., and you're done. works for action poses too, if you have something in the middle of breaking down a wall or something.
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lol YES! Convexhull! I was trying static mesh the whole time... THX Everyone!
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And if you ever need a script that would add spikes to everyone of those faces, you know where to find that in the future too .
Chris
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